Player Matchup

Terra
Terra
FabChen5
Terra
Level 117
God Stats
0W - 2L
1,883 SR
Queue Stats
154W - 199L
1,304 Elo+
Party 1
Pele
Pele
Minovine
Pele
Level 125
God Stats
4W - 5L
1,631 SR
Queue Stats
137W - 185L
1,310 Elo+
Party 1
Hou Yi
Hou Yi
XxMadmanjulesXx
Hou Yi
Level 129
God Stats
13W - 11L
1,533 SR
Queue Stats
316W - 340L
1,398 Elo+
Solo
Poseidon
Poseidon
brubaker529
Poseidon
Level 33
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Camazotz
Camazotz
jduhgr8
Camazotz
Level 44
God Stats
3W - 5L
1,292 SR
Queue Stats
109W - 111L
1,315 Elo+
Solo
Team Averages
Level 90
1,568 SR
1,366 Elo+

VS

Team Averages
Level 87
1,465 SR
1,347 Elo+
Arachne
Arachne
GuccieG3453
Arachne
Level 126
God Stats
79W - 58L
1,529 SR
Queue Stats
370W - 389L
1,354 Elo+
Solo
Geb
Geb
NotawsomeXVI
Geb
Level 48
God Stats
3W - 3L
1,343 SR
Queue Stats
125W - 190L
1,283 Elo+
Solo
Medusa
Medusa
TT_Thic_Boy
Medusa
Level 78
God Stats
3W - 1L
1,767 SR
Queue Stats
206W - 212L
1,414 Elo+
Solo
Atlas
Atlas
UHD530
Atlas
Level 85
God Stats
13W - 8L
1,273 SR
Queue Stats
114W - 121L
1,316 Elo+
Solo
Ra
Ra
Vorhees V2
Ra
Level 98
God Stats
16W - 22L
1,413 SR
Queue Stats
161W - 161L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
FabChen5
Terra
13
2 / 4 / 3
8,370
441
3,947
15,872
17,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
14
0 / 7 / 3
8,427
444
7,137
16,589
5,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 5 / 1
8,336
439
10,313
11,303
3,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
brubaker529
Poseidon
15
2 / 8 / 0
9,604
505
6,824
10,132
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
jduhgr8
Camazotz
14
5 / 6 / 1
9,404
495
11,240
22,171
12,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GuccieG3453
Arachne
17
10 / 2 / 4
10,769
567
11,398
14,110
6,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 2 / 6
8,783
462
5,771
13,290
13,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
16
6 / 3 / 6
9,793
515
10,245
10,720
3,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
UHD530
Atlas
15
2 / 4 / 5
9,077
478
7,372
14,552
7,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
10 / 2 / 3
11,774
620
16,308
12,718
5,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
13
Kills
28
30
Deaths
13
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Terra
FabChen5
Terra
2
4
3
0.88
W
Arachne
GuccieG3453
Arachne
10
2
4
6
L
Pele
0
7
3
0.21
W
0
2
6
1.5
W
Medusa
6
3
6
3
W
Atlas
UHD530
Atlas
2
4
5
1.13
W
10
2
3
5.75
L
4
5
1
0.9
L
Poseidon
brubaker529
Poseidon
2
8
0
0.25
L
Camazotz
jduhgr8
Camazotz
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,461
Damage
51,094
76,067
Taken
65,390
42,353
Mitigated
36,468
18,626
Healing
27,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
FabChen5
Terra
3,947
1,161
698
4,770
15,872
17,584
0
4,940
10,883
21,868
0
W
Arachne
GuccieG3453
Arachne
11,398
7,269
0
6,514
14,110
6,081
31
1,938
11,958
0
53,752
L
Pele
7,137
1,178
0
4,813
16,589
5,587
62
4,845
11,646
0
56,507
W
5,771
905
0
3,372
13,290
13,394
69
2,250
11,040
40,354
0
W
Medusa
10,245
6,564
661
4,234
10,720
3,756
2,347
1,156
9,564
0
46,276
W
Atlas
UHD530
Atlas
7,372
3,247
0
4,233
14,552
7,440
917
1,276
12,710
41,847
0
W
16,308
1,693
1,542
7,182
12,718
5,797
2,080
4,151
8,385
98,656
0
L
10,313
3,644
0
500
11,303
3,698
0
3,609
7,656
0
51,911
L
Poseidon
brubaker529
Poseidon
6,824
407
0
751
10,132
3,149
1,350
3,786
6,098
62,277
0
L
Camazotz
jduhgr8
Camazotz
11,240
4,096
0
7,094
22,171
12,335
182
11,896
10,145
0
45,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,141
Gold Earned
50,196
435
Minions Killed
478
0
Camps Cleared
0
1,582,104
Distance Traveled
1,786,175
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,370
441
35
2
0
317,669
0
W
Arachne
10,769
567
91
5
0
398,115
0
L
Pele
8,427
444
107
6
0
320,000
0
W
Geb
8,783
462
64
3
0
338,078
1
W
Medusa
9,793
515
69
4
0
352,217
1
W
Atlas
9,077
478
76
4
0
327,858
2
W
Ra
11,774
620
178
9
0
369,907
3
L
Hou Yi
8,336
439
87
5
0
316,331
7
L
Poseidon
9,604
505
118
6
0
306,067
0
L
Camazotz
9,404
495
88
5
0
322,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role