Player Matchup

Ganesha
Ganesha
Platinum I
MontellPresent
Ganesha
Platinum I
Level 70
God Stats
4W - 4L
1,902 SR
Queue Stats
40W - 40L
2,448 MMR
Solo
Hercules
Hercules
Gold III
SharlieCheen11
Hercules
Gold III
Level 122
God Stats
97W - 109L
1,576 SR
Queue Stats
420W - 430L
1,567 MMR
Solo
Vulcan
Vulcan
Platinum I
Tucano_hp
Vulcan
Platinum I
Level 124
God Stats
2W - 2L
1,635 SR
Queue Stats
87W - 106L
1,852 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 105
1,704 SR
1,956 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,552 SR
2,048 MMR
Sylvanus
Sylvanus
Diamond III
Coke_ExClusiVe
Sylvanus
Diamond III
Level 160
God Stats
12W - 12L
1,667 SR
Queue Stats
492W - 395L
2,148 MMR
Party 1
Scylla
Scylla
Gold III
Kaban1us
Scylla
Gold III
Level 97
God Stats
2W - 6L
1,441 SR
Queue Stats
100W - 121L
1,547 MMR
Solo
Mulan
Mulan
Masters
Tobysgarden
Mulan
Masters
Level 160
God Stats
5W - 7L
1,547 SR
Queue Stats
453W - 337L
2,450 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
7,529
753
4,153
11,434
10,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
10
1 / 4 / 2
6,759
676
3,408
12,570
7,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
Tucano_hp
Vulcan
9
2 / 5 / 0
6,410
641
6,483
6,093
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
GilgameshArtioOdinGebAchilles

VS

Bans
Ah Muzen CabThothAwilixSolFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
2 / 2 / 8
7,650
765
6,759
8,508
6,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
Kaban1us
Scylla
13
4 / 0 / 6
8,251
825
7,761
3,478
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 2 / 3
7,969
797
10,780
12,710
8,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
11
11
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
2
8
3
W
Scylla
Kaban1us
Scylla
4
0
6
7
L
1
2
3
1.25
L
Hercules
1
4
2
0.5
W
5
2
3
3.25
L
Vulcan
Tucano_hp
Vulcan
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,044
Damage
25,300
30,097
Taken
24,696
19,539
Mitigated
16,464
6,242
Healing
11,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
6,759
2,231
2,770
4,128
8,508
6,746
620
4,282
4,226
18,134
3,012
W
Scylla
Kaban1us
Scylla
7,761
1,630
0
496
3,478
1,087
1,333
1,955
1,523
30,742
0
L
4,153
503
0
2,806
11,434
10,381
0
4,970
5,895
16,381
0
L
Hercules
3,408
1,023
0
2,232
12,570
7,234
0
5,677
6,330
0
14,015
W
10,780
2,221
437
3,810
12,710
8,631
686
4,749
7,961
0
24,728
L
Vulcan
Tucano_hp
Vulcan
6,483
1,714
0
1,204
6,093
1,924
0
2,863
2,982
20,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,698
Gold Earned
23,870
94
Minions Killed
135
3
Camps Cleared
6
531,621
Distance Traveled
568,913
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,650
765
41
4
3
172,439
3
W
Scylla
8,251
825
69
7
1
195,972
0
L
Ganesha
7,529
753
8
1
0
193,180
0
L
Hercules
6,759
676
39
4
1
194,648
2
W
Mulan
7,969
797
25
3
2
200,502
2
L
Vulcan
6,410
641
47
5
2
143,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role