Player Matchup

Atlas
Atlas
 
Atlas
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Buggs52
Heimdallr
Level 120
God Stats
15W - 12L
1,625 SR
Queue Stats
362W - 306L
1,648 Elo+
Party 1
Anubis
Anubis
Eletrogadget
Anubis
Level 116
God Stats
11W - 16L
1,640 SR
Queue Stats
412W - 366L
1,593 Elo+
Party 1
Achilles
Achilles
Zevvrep
Achilles
Level 128
God Stats
11W - 13L
1,563 SR
Queue Stats
603W - 565L
1,574 Elo+
Solo
Hun Batz
Hun Batz
oParkour
Hun Batz
Level 128
God Stats
18W - 13L
1,617 SR
Queue Stats
192W - 179L
1,602 Elo+
Solo
Team Averages
Level 127
1,589 SR
1,583 Elo+

VS

Team Averages
Level 155
1,679 SR
1,598 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
GodlessOverkill
Zeus
Level 159
God Stats
14W - 7L
1,730 SR
Queue Stats
394W - 173L
1,640 Elo+
Party 2
Bellona
Bellona
Godlessgorilla
Bellona
Level 160
God Stats
4W - 3L
1,720 SR
Queue Stats
185W - 101L
1,576 Elo+
Party 2
Achilles
Achilles
ShadowRyuTTV
Achilles
Level 160
God Stats
6W - 4L
1,783 SR
Queue Stats
358W - 174L
1,679 Elo+
Party 2
Geb
Geb
Staydead22
Geb
Level 136
God Stats
6W - 3L
1,664 SR
Queue Stats
311W - 128L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
4 / 3 / 14
11,119
1,112
13,240
18,545
19,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
Buggs52
Heimdallr
16
4 / 0 / 11
10,498
1,050
14,615
6,833
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Anubis
16
5 / 1 / 11
10,376
1,038
9,829
7,232
3,908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Zevvrep
Achilles
17
3 / 2 / 14
10,167
1,017
14,790
23,127
21,345
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
oParkour
Hun Batz
17
4 / 2 / 12
10,704
1,070
16,768
12,070
7,223
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

252

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
0 / 3 / 5
8,834
883
9,161
8,131
3,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 6 / 1
9,860
986
18,302
12,147
5,542
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

15
1 / 5 / 4
8,840
884
11,763
19,532
17,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
ShadowRyuTTV
Achilles
16
3 / 3 / 5
9,614
961
15,443
20,739
14,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

15
0 / 3 / 7
9,199
920
8,714
13,373
16,184
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
30
20
Kills
8
8
Deaths
20
62
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
3
14
3.67
L
Neith
 
Neith
0
3
5
0.83
W
Heimdallr
Buggs52
Heimdallr
4
0
11
9.5
W
Anubis
5
1
11
10.5
L
4
6
1
0.75
L
1
5
4
0.6
L
Achilles
ShadowRyuTTV
Achilles
3
3
5
1.83
L
0
3
7
1.17
W
Achilles
Zevvrep
Achilles
3
2
14
5
W
Hun Batz
oParkour
Hun Batz
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,242
Damage
63,383
67,807
Taken
73,922
54,551
Mitigated
57,042
15,047
Healing
10,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
13,240
3,091
253
949
18,545
19,380
0
7,993
10,175
23,667
0
L
Neith
 
Neith
9,161
3,118
0
1,675
8,131
3,410
0
2,144
5,938
0
34,778
W
Heimdallr
Buggs52
Heimdallr
14,615
7,009
0
1,474
6,833
2,695
0
3,748
2,952
0
33,662
W
Anubis
9,829
925
0
3,237
7,232
3,908
0
3,070
4,080
29,393
0
L
18,302
2,995
0
1,576
12,147
5,542
0
3,358
8,789
34,537
0
L
11,763
4,967
0
1,950
19,532
17,863
0
6,752
12,666
0
23,533
L
Achilles
ShadowRyuTTV
Achilles
15,443
3,439
0
4,056
20,739
14,043
0
6,448
14,287
2,569
28,497
L
8,714
500
762
929
13,373
16,184
0
4,367
9,006
24,462
0
W
Achilles
Zevvrep
Achilles
14,790
3,441
0
7,312
23,127
21,345
0
8,580
14,153
0
29,990
W
Hun Batz
oParkour
Hun Batz
16,768
2,993
1,174
648
12,070
7,223
0
4,467
7,439
0
35,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,864
Gold Earned
46,347
210
Minions Killed
199
9
Camps Cleared
6
984,318
Distance Traveled
1,074,324
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,119
1,112
22
2
0
191,128
0
L
Neith
8,834
883
84
8
2
171,370
0
W
Heimdallr
10,498
1,050
52
5
3
193,905
1
W
Anubis
10,376
1,038
62
6
2
179,767
0
L
Zeus
9,860
986
31
3
3
172,678
0
L
Bellona
8,840
884
30
3
0
236,723
0
L
Achilles
9,614
961
30
3
1
292,394
1
L
Geb
9,199
920
24
2
0
201,159
1
W
Achilles
10,167
1,017
26
3
1
207,511
1
W
Hun Batz
10,704
1,070
48
5
3
212,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role