Player Matchup

Hercules
Hercules
Pero_sacale_foto
Hercules
Level 20
God Stats
2W - 2L
1,445 SR
Queue Stats
13W - 11L
1,481 Elo+
Party 1
Ah Puch
Ah Puch
STR_Niko06
Ah Puch
Level 37
God Stats
4W - 3L
1,607 SR
Queue Stats
38W - 36L
1,520 Elo+
Party 1
Atlas
Atlas
willow123456789
Atlas
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 60L
1,639 Elo+
Party 1
Team Averages
Level 55
1,517 SR
1,547 Elo+

VS

Team Averages
Level 61
1,433 SR
1,474 Elo+
Atlas
Atlas
CrowyBangBang
Atlas
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 89L
1,480 Elo+
Party 2
Sol
Sol
RexyBangBang
Sol
Level 88
God Stats
0W - 3L
1,299 SR
Queue Stats
50W - 50L
1,452 Elo+
Party 2
Mercury
Mercury
Sluggybangbang
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 9
6,718
672
5,516
11,422
5,168
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
STR_Niko06
Ah Puch
12
10 / 0 / 4
8,394
839
9,385
6,351
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 9
7,128
713
8,652
8,407
4,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
6,245
625
5,430
13,052
7,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 3 / 0
5,867
587
10,284
8,190
2,574
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 5 / 0
5,474
547
2,167
7,523
2,427
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
14
Kills
1
1
Deaths
14
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
1
0
9
5.5
L
0
3
0
0
W
Ah Puch
STR_Niko06
Ah Puch
10
0
4
12
L
0
5
0
0
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,553
Damage
17,881
26,180
Taken
28,765
12,049
Mitigated
12,284
13,063
Healing
3,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,430
1,983
183
1,743
13,052
7,283
0
8,408
4,329
13,413
0
W
5,516
1,550
921
5,787
11,422
5,168
555
8,113
3,309
0
13,037
L
10,284
2,549
0
360
8,190
2,574
197
4,826
3,155
24,434
0
W
Ah Puch
STR_Niko06
Ah Puch
9,385
253
960
3,694
6,351
2,241
690
3,991
2,360
32,371
0
L
2,167
668
452
494
7,523
2,427
0
4,588
2,718
0
6,887
W
8,652
2,354
0
1,701
8,407
4,640
238
4,141
4,266
20,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,240
Gold Earned
17,586
84
Minions Killed
62
5
Camps Cleared
3
574,449
Distance Traveled
503,462
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,245
625
7
1
0
166,664
1
W
Hercules
6,718
672
23
2
1
186,586
2
L
Sol
5,867
587
43
4
1
161,831
2
W
Ah Puch
8,394
839
46
5
3
195,524
1
L
Mercury
5,474
547
12
1
2
174,967
2
W
Atlas
7,128
713
15
2
1
192,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role