Player Matchup

Hercules
Hercules
 
Hercules
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Decesare22
Bakasura
Level 78
God Stats
16W - 4L
1,854 SR
Queue Stats
182W - 172L
1,534 Elo+
Party 2
Ra
Ra
Delta-Unit-O61
Ra
Level 109
God Stats
59W - 48L
1,549 SR
Queue Stats
804W - 819L
1,452 Elo+
Party 2
Chaac
Chaac
Micules
Chaac
Level 104
God Stats
30W - 27L
1,537 SR
Queue Stats
642W - 671L
1,423 Elo+
Party 2
Apollo
Apollo
rogey889
Apollo
Level 37
God Stats
18W - 27L
1,481 SR
Queue Stats
65W - 64L
1,476 Elo+
Party 2
Team Averages
Level 82
1,584 SR
1,477 Elo+

VS

Team Averages
Level 66
1,536 SR
1,435 Elo+
Sol
Sol
Devestati0n
Sol
Level 64
God Stats
8W - 6L
1,623 SR
Queue Stats
225W - 273L
1,446 Elo+
Party 1
Thor
Thor
Holyfrioli
Thor
Level 35
God Stats
1W - 1L
1,750 SR
Queue Stats
4W - 14L
1,442 Elo+
Solo
Kuzenbo
Kuzenbo
TrashBlazey
Kuzenbo
Level 86
God Stats
0W - 1L
1,572 SR
Queue Stats
91W - 98L
1,407 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Vorkeks
Ah Muzen Cab
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 253L
1,455 Elo+
Party 1
Ravana
Ravana
mtate
Ravana
Level 85
God Stats
1W - 6L
1,234 SR
Queue Stats
371W - 405L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
1 / 1 / 7
5,240
582
2,275
5,242
3,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Decesare22
Bakasura
11
6 / 0 / 1
6,160
684
4,872
6,917
2,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
2 / 1 / 3
5,434
604
3,306
4,204
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Micules
Chaac
9
0 / 1 / 1
5,188
576
1,998
3,867
2,552
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
rogey889
Apollo
8
3 / 0 / 6
5,378
598
3,756
3,105
743
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,347
372
335
830
134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 1 / 1
4,815
535
1,650
4,888
1,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
TrashBlazey
Kuzenbo
5
1 / 3 / 0
4,009
445
1,976
6,835
3,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Vorkeks
Ah Muzen Cab
7
0 / 2 / 0
4,349
483
3,118
6,445
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
mtate
Ravana
7
2 / 5 / 1
4,581
509
3,944
5,832
1,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
3
3
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
7
4.5
W
Bakasura
Decesare22
Bakasura
6
0
1
6.5
W
2
1
3
3.5
L
0
1
0
0
L
0
1
1
0.5
W
Chaac
Micules
Chaac
0
1
1
0.5
L
Kuzenbo
TrashBlazey
Kuzenbo
1
3
0
0.33
L
Ah Muzen Cab
Vorkeks
Ah Muzen Cab
0
2
0
0
L
Ravana
mtate
Ravana
2
5
1
0.5
W
Apollo
rogey889
Apollo
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,207
Damage
11,023
23,335
Taken
24,830
10,358
Mitigated
8,042
7,502
Healing
5,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,275
574
0
1,429
5,242
3,695
435
953
4,289
0
8,843
W
Bakasura
Decesare22
Bakasura
4,872
3,589
0
2,077
6,917
2,176
187
715
6,202
0
32,870
W
3,306
674
709
1,061
4,204
1,192
613
33
4,171
28,562
0
L
335
216
0
95
830
134
0
0
830
1,944
502
L
1,650
469
0
1,508
4,888
1,260
0
0
4,778
0
18,802
W
Chaac
Micules
Chaac
1,998
321
0
1,809
3,867
2,552
556
0
3,867
790
20,547
L
Kuzenbo
TrashBlazey
Kuzenbo
1,976
664
51
1,089
6,835
3,560
0
641
5,790
6,629
0
L
Ah Muzen Cab
Vorkeks
Ah Muzen Cab
3,118
1,080
0
1,583
6,445
1,675
0
2,054
4,022
0
24,549
L
Ravana
mtate
Ravana
3,944
1,046
0
998
5,832
1,413
0
333
5,234
0
19,425
W
Apollo
rogey889
Apollo
3,756
2,384
0
417
3,105
743
2,337
491
2,614
0
16,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,400
Gold Earned
21,101
258
Minions Killed
161
0
Camps Cleared
0
912,954
Distance Traveled
643,679
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,240
582
15
2
0
187,757
4
W
Bakasura
6,160
684
87
10
0
218,725
2
W
Ra
5,434
604
72
8
0
186,045
4
L
Sol
3,347
372
5
1
0
39,698
0
L
Thor
4,815
535
52
6
0
155,942
0
W
Chaac
5,188
576
45
5
0
164,501
0
L
Kuzenbo
4,009
445
9
1
0
116,548
1
L
Ah Muzen Cab
4,349
483
52
6
0
160,619
0
L
Ravana
4,581
509
43
5
0
170,872
1
W
Apollo
5,378
598
39
4
0
155,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role