Player Matchup

Fafnir
Fafnir
Jhov4nny
Fafnir
Level 104
God Stats
7W - 2L
1,850 SR
Queue Stats
542W - 501L
1,546 Elo+
Solo
Vulcan
Vulcan
VixSyn_13
Vulcan
Level 157
God Stats
3W - 8L
1,306 SR
Queue Stats
686W - 703L
1,440 Elo+
Solo
Hades
Hades
cookiecrumbler14
Hades
Level 88
God Stats
0W - 2L
1,495 SR
Queue Stats
115W - 95L
1,499 Elo+
Solo
Mercury
Mercury
iNoblePhantasm
Mercury
Level 142
God Stats
1W - 3L
1,461 SR
Queue Stats
135W - 117L
1,544 Elo+
Solo
Atlas
Atlas
kadunk
Atlas
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 84L
1,514 Elo+
Solo
Team Averages
Level 119
1,522 SR
1,509 Elo+

VS

Team Averages
Level 107
1,585 SR
1,492 Elo+
Bacchus
Bacchus
BrownieLife97
Bacchus
Level 106
God Stats
1W - 0L
1,610 SR
Queue Stats
38W - 47L
1,462 Elo+
Party 1
Achilles
Achilles
BuddStufff
Achilles
Level 104
God Stats
8W - 3L
1,580 SR
Queue Stats
472W - 482L
1,553 Elo+
Solo
Awilix
Awilix
Dumke52
Awilix
Level 146
God Stats
1W - 2L
1,150 SR
Queue Stats
158W - 172L
1,456 Elo+
Solo
Zhong Kui
Zhong Kui
FearedYakuza
Zhong Kui
Level 118
God Stats
8W - 3L
1,760 SR
Queue Stats
509W - 465L
1,490 Elo+
Party 1
Fenrir
Fenrir
PigJutsu
Fenrir
Level 59
God Stats
15W - 5L
1,823 SR
Queue Stats
450W - 423L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Jhov4nny
Fafnir
14
1 / 4 / 9
8,624
862
6,120
10,446
13,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
VixSyn_13
Vulcan
14
5 / 5 / 3
8,765
877
15,235
7,725
3,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 4 / 6
8,124
812
10,664
8,841
5,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 8 / 8
8,410
841
7,351
10,538
4,695
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
kadunk
Atlas
15
2 / 4 / 9
8,417
842
7,267
11,647
12,881
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
2 / 4 / 16
8,600
860
3,954
13,791
17,760
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
BuddStufff
Achilles
16
7 / 1 / 16
9,170
917
9,541
17,829
15,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Awilix
Dumke52
Awilix
14
4 / 4 / 9
8,431
843
5,499
10,133
4,671
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
FearedYakuza
Zhong Kui
18
8 / 2 / 14
10,220
1,022
16,838
12,791
10,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
PigJutsu
Fenrir
15
4 / 4 / 10
8,529
853
9,184
15,579
10,722
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
90
14
Kills
25
25
Deaths
15
35
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Bacchus
2
4
16
2.5
W
Achilles
BuddStufff
Achilles
7
1
16
15
W
Awilix
Dumke52
Awilix
4
4
9
2.13
W
Zhong Kui
FearedYakuza
Zhong Kui
8
2
14
7.5
L
Fafnir
Jhov4nny
Fafnir
1
4
9
1.38
W
Fenrir
PigJutsu
Fenrir
4
4
10
2.25
L
Vulcan
VixSyn_13
Vulcan
5
5
3
1.3
L
3
4
6
1.5
L
3
8
8
0.88
L
Atlas
kadunk
Atlas
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,637
Damage
45,016
49,197
Taken
70,123
40,577
Mitigated
59,073
8,472
Healing
29,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
3,954
503
690
2,481
13,791
17,760
53
7,410
6,381
9,911
0
W
Achilles
BuddStufff
Achilles
9,541
1,634
422
8,451
17,829
15,466
712
9,607
8,222
0
13,261
W
Awilix
Dumke52
Awilix
5,499
1,775
1,949
2,307
10,133
4,671
653
6,538
3,595
0
9,802
W
Zhong Kui
FearedYakuza
Zhong Kui
16,838
2,354
177
6,235
12,791
10,454
1,243
9,148
3,643
43,127
0
L
Fafnir
Jhov4nny
Fafnir
6,120
2,107
656
1,727
10,446
13,599
0
4,498
5,396
8,319
0
W
Fenrir
PigJutsu
Fenrir
9,184
1,446
1,960
4,431
15,579
10,722
406
6,583
8,996
0
16,972
L
Vulcan
VixSyn_13
Vulcan
15,235
7,434
31
999
7,725
3,671
0
1,590
5,728
29,677
0
L
10,664
618
401
2,164
8,841
5,731
0
4,794
3,757
16,747
0
L
7,351
3,945
950
428
10,538
4,695
0
4,048
6,185
0
14,502
L
Atlas
kadunk
Atlas
7,267
2,857
262
854
11,647
12,881
0
4,949
6,335
12,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,340
Gold Earned
44,950
83
Minions Killed
117
0
Camps Cleared
0
844,311
Distance Traveled
984,026
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,600
860
15
2
0
183,653
0
W
Achilles
9,170
917
9
1
0
205,353
0
W
Awilix
8,431
843
8
1
0
209,226
1
W
Zhong Kui
10,220
1,022
73
7
0
189,481
0
L
Fafnir
8,624
862
4
0
0
161,457
0
W
Fenrir
8,529
853
12
1
0
196,313
0
L
Vulcan
8,765
877
31
3
0
163,640
2
L
Hades
8,124
812
16
2
0
176,629
1
L
Mercury
8,410
841
18
2
0
175,092
1
L
Atlas
8,417
842
14
1
0
167,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role