Player Matchup

Achilles
Achilles
GHOSTDOGG12
Achilles
Level 140
God Stats
0W - 2L
1,251 SR
Queue Stats
13W - 10L
1,611 Elo+
Party 1
Izanami
Izanami
GhostDaOne-
Izanami
Level 120
God Stats
0W - 1L
1,400 SR
Queue Stats
2W - 8L
1,221 Elo+
Party 1
Scylla
Scylla
InescapableKarma
Scylla
Level 82
God Stats
0W - 1L
1,246 SR
Queue Stats
0W - 2L
1,126 Elo+
Party 1
Kuzenbo
Kuzenbo
SnapbackDarui
Kuzenbo
Level 17
God Stats
0W - 1L
1,563 SR
Queue Stats
0W - 2L
1,126 Elo+
Party 1
Ravana
Ravana
Vistrackiv
Ravana
Level 66
God Stats
4W - 10L
1,297 SR
Queue Stats
72W - 87L
1,366 Elo+
Solo
Team Averages
Level 85
1,351 SR
1,290 Elo+

VS

Team Averages
Level 96
1,529 SR
1,455 Elo+
Ratatoskr
Ratatoskr
Hanker1321
Ratatoskr
Level 122
God Stats
24W - 37L
1,364 SR
Queue Stats
482W - 579L
1,379 Elo+
Solo
Nu Wa
Nu Wa
ImprovedCR
Nu Wa
Level 114
God Stats
3W - 0L
1,621 SR
Queue Stats
141W - 141L
1,406 Elo+
Solo
Achilles
Achilles
Jikomu
Achilles
Level 29
God Stats
1W - 0L
1,865 SR
Queue Stats
6W - 2L
1,725 Elo+
Solo
Ullr
Ullr
Telor28
Ullr
Level 126
God Stats
6W - 8L
1,344 SR
Queue Stats
206W - 235L
1,384 Elo+
Solo
Gilgamesh
Gilgamesh
TsunamiWar
Gilgamesh
Level 91
God Stats
13W - 12L
1,453 SR
Queue Stats
147W - 164L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GHOSTDOGG12
Achilles
17
5 / 7 / 3
12,597
787
16,724
23,623
20,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
GhostDaOne-
Izanami
18
2 / 6 / 5
11,773
736
14,232
13,978
5,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 1 / 6
10,794
675
16,205
9,296
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
15
1 / 6 / 2
9,745
609
4,781
19,702
18,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ravana
Vistrackiv
Ravana
15
1 / 9 / 2
9,775
611
8,474
14,594
6,399
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Hanker1321
Ratatoskr
20
6 / 3 / 16
13,541
846
17,441
17,958
7,935
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
18
3 / 1 / 18
12,054
753
15,861
8,360
2,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Jikomu
Achilles
18
12 / 2 / 13
14,296
894
15,987
20,625
19,901
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ullr
Telor28
Ullr
18
2 / 2 / 9
11,304
707
10,068
13,427
5,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
TsunamiWar
Gilgamesh
18
6 / 3 / 13
12,831
802
13,743
16,989
14,865
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
98
11
Kills
29
29
Deaths
11
18
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Achilles
GHOSTDOGG12
Achilles
5
7
3
0.93
L
Izanami
GhostDaOne-
Izanami
2
6
5
0.75
W
Ratatoskr
Hanker1321
Ratatoskr
6
3
16
4.67
W
Nu Wa
3
1
18
12
L
2
1
6
5
W
Achilles
Jikomu
Achilles
12
2
13
9.25
L
Kuzenbo
1
6
2
0.33
W
Ullr
Telor28
Ullr
2
2
9
3.25
W
Gilgamesh
TsunamiWar
Gilgamesh
6
3
13
4.17
L
Ravana
Vistrackiv
Ravana
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,416
Damage
73,100
81,193
Taken
77,359
53,390
Mitigated
51,287
8,613
Healing
21,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
GHOSTDOGG12
Achilles
16,724
3,687
0
2,919
23,623
20,132
1
5,679
17,880
8,126
29,232
L
Izanami
GhostDaOne-
Izanami
14,232
7,720
1,181
1,056
13,978
5,061
962
2,068
11,910
0
67,484
W
Ratatoskr
Hanker1321
Ratatoskr
17,441
2,880
1,199
2,866
17,958
7,935
934
4,410
13,152
0
64,637
W
Nu Wa
15,861
5,907
1,997
1,046
8,360
2,926
4,432
2,931
5,072
37,969
0
L
16,205
906
0
1,418
9,296
2,867
429
2,616
6,644
45,866
0
W
Achilles
Jikomu
Achilles
15,987
5,305
759
3,739
20,625
19,901
568
6,155
12,817
0
34,925
L
Kuzenbo
4,781
1,790
0
1,100
19,702
18,931
0
2,874
16,732
18,371
0
W
Ullr
Telor28
Ullr
10,068
6,695
454
3,122
13,427
5,660
1,050
5,232
7,704
0
51,247
W
Gilgamesh
TsunamiWar
Gilgamesh
13,743
3,211
870
5,862
16,989
14,865
772
4,607
11,599
0
28,010
L
Ravana
Vistrackiv
Ravana
8,474
2,719
0
939
14,594
6,399
0
2,984
11,592
0
28,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,684
Gold Earned
64,026
326
Minions Killed
352
5
Camps Cleared
10
1,389,434
Distance Traveled
1,570,989
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,597
787
42
3
1
306,776
2
L
Izanami
11,773
736
129
8
3
253,115
1
W
Ratatoskr
13,541
846
126
8
6
347,194
2
W
Nu Wa
12,054
753
61
4
1
319,485
5
L
Scylla
10,794
675
90
6
0
299,919
2
W
Achilles
14,296
894
38
2
2
324,853
1
L
Kuzenbo
9,745
609
17
1
0
257,627
1
W
Ullr
11,304
707
95
6
1
270,810
1
W
Gilgamesh
12,831
802
32
2
0
308,647
3
L
Ravana
9,775
611
48
3
1
271,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role