Player Matchup

Atlas
Atlas
CruzinHigh41
Atlas
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
343W - 456L
1,369 Elo+
Solo
Arachne
Arachne
Izzyeto9
Arachne
Level 103
God Stats
22W - 15L
1,560 SR
Queue Stats
416W - 467L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
Ralphluaren675
Kukulkan
Level 67
God Stats
11W - 8L
1,584 SR
Queue Stats
188W - 227L
1,382 Elo+
Party 1
Vamana
Vamana
dfeet67
Vamana
Level 50
God Stats
3W - 2L
1,500 SR
Queue Stats
369W - 439L
1,259 Elo+
Solo
Danzaburou
Danzaburou
lhamm1337
Danzaburou
Level 148
God Stats
1W - 1L
1,484 SR
Queue Stats
25W - 23L
1,398 Elo+
Solo
Team Averages
Level 94
1,526 SR
1,379 Elo+

VS

Team Averages
Level 78
1,492 SR
1,328 Elo+
Medusa
Medusa
BlackWolfxLoki
Medusa
Level 100
God Stats
14W - 17L
1,493 SR
Queue Stats
116W - 120L
1,342 Elo+
Solo
Chaac
Chaac
Ck XxWaterxX
Chaac
Level 38
God Stats
14W - 12L
1,440 SR
Queue Stats
40W - 35L
1,304 Elo+
Solo
Bastet
Bastet
Maniacalmurse
Bastet
Level 89
God Stats
28W - 13L
1,625 SR
Queue Stats
249W - 242L
1,329 Elo+
Party 2
Bacchus
Bacchus
SarrrahG
Bacchus
Level 59
God Stats
13W - 13L
1,500 SR
Queue Stats
238W - 271L
1,331 Elo+
Party 2
Nu Wa
Nu Wa
snake_alves01
Nu Wa
Level 103
God Stats
10W - 15L
1,403 SR
Queue Stats
88W - 100L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 3
10,081
348
5,143
20,197
8,885
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Izzyeto9
Arachne
20
11 / 6 / 3
15,891
548
17,814
30,106
16,741
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
19
3 / 9 / 5
12,971
447
14,749
18,746
7,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
dfeet67
Vamana
19
0 / 5 / 3
12,662
437
10,094
28,737
38,099
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
lhamm1337
Danzaburou
6
0 / 3 / 1
8,274
285
1,566
8,044
1,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 5
14,871
513
21,665
20,285
10,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 1 / 8
15,547
536
14,203
19,879
27,694
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
12 / 3 / 12
15,623
539
24,759
22,315
11,036
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
SarrrahG
Bacchus
19
0 / 2 / 17
13,610
469
4,056
19,475
34,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
1 / 1 / 11
14,756
509
19,581
13,811
6,365
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
83
14
Kills
30
30
Deaths
14
15
Assists
53
Player
Kills
Deaths
Assists
KDA
W
11
7
5
1.93
W
6
1
8
10
L
0
7
3
0.21
L
Arachne
Izzyeto9
Arachne
11
6
3
2.08
W
12
3
12
6
L
Kukulkan
3
9
5
0.61
W
Bacchus
SarrrahG
Bacchus
0
2
17
4.25
L
Vamana
dfeet67
Vamana
0
5
3
0.3
L
Danzaburou
lhamm1337
Danzaburou
0
3
1
0.17
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,366
Damage
84,264
105,830
Taken
95,765
73,080
Mitigated
90,555
20,161
Healing
31,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,665
12,451
0
3,769
20,285
10,678
3,445
3,102
17,129
0
97,607
W
14,203
3,264
0
6,463
19,879
27,694
1,277
5,704
14,077
0
92,633
L
5,143
1,170
269
2,643
20,197
8,885
168
5,962
14,235
47,984
0
L
Arachne
Izzyeto9
Arachne
17,814
12,367
225
7,824
30,106
16,741
1,178
4,552
25,554
0
141,858
W
24,759
6,022
0
9,939
22,315
11,036
2,373
4,719
17,570
0
130,269
L
Kukulkan
14,749
665
0
30
18,746
7,824
528
4,810
13,936
97,324
0
W
Bacchus
SarrrahG
Bacchus
4,056
561
0
3,458
19,475
34,782
761
7,786
11,458
40,659
0
L
Vamana
dfeet67
Vamana
10,094
5,977
549
7,711
28,737
38,099
722
4,813
23,924
1,394
69,490
L
Danzaburou
lhamm1337
Danzaburou
1,566
744
127
783
8,044
1,531
0
3,587
4,457
0
9,003
W
19,581
3,375
1,431
6,226
13,811
6,365
2,545
3,725
9,868
141,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,879
Gold Earned
74,407
583
Minions Killed
731
0
Camps Cleared
0
2,009,293
Distance Traveled
2,883,942
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,871
513
137
5
0
543,162
2
W
Chaac
15,547
536
150
5
0
524,949
5
L
Atlas
10,081
348
55
2
0
474,369
2
L
Arachne
15,891
548
179
6
0
553,754
4
W
Bastet
15,623
539
155
5
0
673,487
7
L
Kukulkan
12,971
447
194
7
0
422,747
0
W
Bacchus
13,610
469
74
3
0
592,228
5
L
Vamana
12,662
437
129
4
0
485,498
2
L
Danzaburou
8,274
285
26
1
0
72,925
3
W
Nu Wa
14,756
509
215
7
0
550,116
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role