Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Betrayed A11y45
Danzaburou
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,549 Elo+
Solo
Thanatos
Thanatos
Puercospin
Thanatos
Level 74
God Stats
8W - 5L
1,662 SR
Queue Stats
170W - 131L
1,501 Elo+
Solo
Heimdallr
Heimdallr
Steamyboi
Heimdallr
Level 108
God Stats
4W - 4L
1,266 SR
Queue Stats
142W - 161L
1,481 Elo+
Solo
Nike
Nike
Vastleaf31
Nike
Level 104
God Stats
4W - 2L
1,684 SR
Queue Stats
349W - 346L
1,465 Elo+
Solo
Team Averages
Level 112
1,522 SR
1,499 Elo+

VS

Team Averages
Level 120
1,509 SR
1,504 Elo+
Achilles
Achilles
AoifeTheIrishGal
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,480 Elo+
Solo
Janus
Janus
Dark_Wolf_PR
Janus
Level 143
God Stats
2W - 4L
1,506 SR
Queue Stats
223W - 208L
1,522 Elo+
Solo
Cerberus
Cerberus
Jissipi
Cerberus
Level 121
God Stats
1W - 0L
1,744 SR
Queue Stats
14W - 10L
1,496 Elo+
Solo
Kukulkan
Kukulkan
Onyx KNIVES
Kukulkan
Level 160
God Stats
1W - 2L
1,230 SR
Queue Stats
174W - 190L
1,495 Elo+
Solo
Neith
Neith
SeVeN kLoNeS
Neith
Level 160
God Stats
15W - 10L
1,565 SR
Queue Stats
971W - 1,019L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
19
7 / 5 / 6
11,668
833
23,436
11,898
5,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Betrayed A11y45
Danzaburou
16
1 / 6 / 11
9,837
703
9,973
12,213
5,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Puercospin
Thanatos
16
5 / 7 / 3
10,399
743
7,847
10,558
6,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Steamyboi
Heimdallr
15
4 / 7 / 9
9,988
713
12,081
14,856
6,184
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 5 / 9
9,177
656
10,474
18,039
15,353
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 13
11,645
832
14,069
20,616
25,846
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 5 / 10
10,705
765
6,122
13,424
5,430
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Jissipi
Cerberus
18
5 / 5 / 16
11,035
788
10,702
22,401
21,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Onyx KNIVES
Kukulkan
20
6 / 2 / 13
11,989
856
16,287
12,020
6,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 3 / 13
10,778
770
13,730
13,053
6,174
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
95
17
Kills
30
30
Deaths
18
38
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
7
5
6
2
W
9
3
13
5.17
L
Danzaburou
Betrayed A11y45
Danzaburou
1
6
11
1.08
W
4
5
10
1.8
W
Cerberus
Jissipi
Cerberus
5
5
16
2.6
W
Kukulkan
Onyx KNIVES
Kukulkan
6
2
13
6.25
L
Thanatos
Puercospin
Thanatos
5
7
3
0.93
W
6
3
13
4.17
L
Heimdallr
Steamyboi
Heimdallr
4
7
9
1.21
L
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,811
Damage
60,910
67,564
Taken
81,514
38,086
Mitigated
65,144
21,661
Healing
31,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
23,436
10,115
845
2,696
11,898
5,361
55
5,184
6,398
48,598
0
W
14,069
1,935
3,771
7,021
20,616
25,846
104
6,478
13,757
0
16,854
L
Danzaburou
Betrayed A11y45
Danzaburou
9,973
3,258
1,062
2,915
12,213
5,128
1,795
6,353
5,644
0
19,644
W
6,122
176
1,592
1,998
13,424
5,430
364
4,087
9,164
25,954
0
W
Cerberus
Jissipi
Cerberus
10,702
536
2,019
6,251
22,401
21,383
603
5,095
16,685
19,844
0
W
Kukulkan
Onyx KNIVES
Kukulkan
16,287
763
1,864
2,990
12,020
6,311
1,029
3,162
8,559
50,685
0
L
Thanatos
Puercospin
Thanatos
7,847
1,908
703
4,544
10,558
6,060
1,031
3,639
6,618
226
13,803
W
13,730
2,015
1,424
2,958
13,053
6,174
3,437
4,749
8,019
0
28,209
L
Heimdallr
Steamyboi
Heimdallr
12,081
3,948
1,226
2,790
14,856
6,184
114
8,417
6,317
0
19,475
L
10,474
351
0
4,880
18,039
15,353
274
9,356
8,497
674
15,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,069
Gold Earned
56,152
126
Minions Killed
180
0
Camps Cleared
0
1,236,633
Distance Traveled
1,490,091
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,668
833
55
4
0
266,311
1
W
Achilles
11,645
832
8
1
0
352,896
0
L
Danzaburou
9,837
703
24
2
0
224,342
0
W
Janus
10,705
765
58
4
0
287,640
1
W
Cerberus
11,035
788
18
1
0
292,065
1
W
Kukulkan
11,989
856
63
5
0
284,953
1
L
Thanatos
10,399
743
19
1
0
239,074
1
W
Neith
10,778
770
33
2
0
272,537
2
L
Heimdallr
9,988
713
11
1
0
227,109
0
L
Nike
9,177
656
17
1
0
279,797
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role