Player Matchup

Chang'e
Chang'e
Jaylen152
Chang'e
Level 144
God Stats
11W - 7L
1,653 SR
Queue Stats
353W - 334L
1,464 Elo+
Party 3
Geb
Geb
Mikoto_Suoh116
Geb
Level 107
God Stats
2W - 1L
1,312 SR
Queue Stats
110W - 144L
1,431 Elo+
Party 3
Chaac
Chaac
Neptun315810
Chaac
Level 45
God Stats
8W - 10L
1,396 SR
Queue Stats
138W - 143L
1,446 Elo+
Solo
Cliodhna
Cliodhna
SwiftColt935671
Cliodhna
Level 119
God Stats
22W - 21L
1,497 SR
Queue Stats
220W - 214L
1,465 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
highENDnoob96
Ah Muzen Cab
Level 109
God Stats
17W - 13L
1,534 SR
Queue Stats
535W - 408L
1,515 Elo+
Solo
Team Averages
Level 105
1,478 SR
1,464 Elo+

VS

Team Averages
Level 71
1,463 SR
1,433 Elo+
Apollo
Apollo
DatzBlazinItUp
Apollo
Level 128
God Stats
16W - 21L
1,459 SR
Queue Stats
765W - 797L
1,478 Elo+
Solo
Loki
Loki
JWood1196
Loki
Level 78
God Stats
7W - 9L
1,534 SR
Queue Stats
176W - 167L
1,502 Elo+
Party 2
Hercules
Hercules
SamianGames
Hercules
Level 34
God Stats
3W - 4L
1,361 SR
Queue Stats
132W - 137L
1,341 Elo+
Party 1
Atlas
Atlas
TinyTim95_vii
Atlas
Level 84
God Stats
14W - 14L
1,500 SR
Queue Stats
142W - 123L
1,447 Elo+
Party 2
Anubis
Anubis
poziomy-pocisk
Anubis
Level 29
God Stats
3W - 6L
1,463 SR
Queue Stats
109W - 110L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jaylen152
Chang'e
20
8 / 1 / 6
13,988
583
15,203
15,710
6,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 2 / 13
11,481
478
6,956
18,809
19,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
2 / 2 / 6
13,338
556
11,743
18,413
19,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
20
10 / 2 / 9
13,874
578
15,735
18,601
10,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
highENDnoob96
Ah Muzen Cab
20
9 / 3 / 7
13,619
567
15,909
15,022
6,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 4
10,842
452
6,685
19,480
6,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
13
2 / 7 / 4
9,159
382
8,365
13,750
4,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
SamianGames
Hercules
18
5 / 2 / 1
11,494
479
8,723
16,474
12,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 7 / 9
9,749
406
11,650
21,114
22,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
1 / 7 / 3
9,674
403
10,114
17,418
8,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
31
Kills
9
10
Deaths
31
41
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
L
Loki
2
7
4
0.57
W
Chang'e
Jaylen152
Chang'e
8
1
6
11
W
2
2
13
4.25
W
2
2
6
2.5
L
Hercules
SamianGames
Hercules
5
2
1
2.75
W
Cliodhna
10
2
9
7.25
L
0
7
9
0.64
W
Ah Muzen Cab
highENDnoob96
Ah Muzen Cab
9
3
7
4.17
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,546
Damage
45,537
86,555
Taken
88,236
61,027
Mitigated
54,833
40,994
Healing
23,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,685
3,616
0
5,016
19,480
6,438
114
4,355
15,027
0
82,890
L
Loki
8,365
2,269
0
3,850
13,750
4,164
16
3,787
9,762
0
48,967
W
Chang'e
Jaylen152
Chang'e
15,203
317
3,659
10,497
15,710
6,316
798
5,453
10,257
105,450
0
W
6,956
587
362
4,258
18,809
19,162
482
5,722
13,087
35,012
0
W
11,743
883
0
7,499
18,413
19,340
4,351
4,551
13,862
2,409
80,796
L
Hercules
SamianGames
Hercules
8,723
2,008
0
4,822
16,474
12,915
0
3,445
12,977
7,618
47,292
W
Cliodhna
15,735
1,325
0
8,058
18,601
10,089
1,458
4,431
14,170
0
122,388
L
11,650
4,837
0
3,673
21,114
22,687
54
6,452
14,498
34,813
0
W
Ah Muzen Cab
highENDnoob96
Ah Muzen Cab
15,909
8,071
0
6,661
15,022
6,120
4,893
3,603
11,419
0
108,811
L
10,114
556
0
6,455
17,418
8,629
0
3,560
13,636
60,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,300
Gold Earned
50,918
729
Minions Killed
517
0
Camps Cleared
0
2,356,893
Distance Traveled
1,975,785
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,842
452
159
7
0
402,389
0
L
Loki
9,159
382
83
3
0
398,154
4
W
Chang'e
13,988
583
180
8
0
454,620
1
W
Geb
11,481
478
47
2
0
453,700
6
W
Chaac
13,338
556
165
7
0
490,371
0
L
Hercules
11,494
479
94
4
0
435,394
2
W
Cliodhna
13,874
578
172
7
0
525,151
4
L
Atlas
9,749
406
56
2
0
407,710
11
W
Ah Muzen Cab
13,619
567
165
7
0
433,051
8
L
Anubis
9,674
403
125
5
0
332,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role