Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
AchinForBacon
Izanami
Level 36
God Stats
2W - 0L
1,902 SR
Queue Stats
53W - 22L
1,697 Elo+
Party 1
Da Ji
Da Ji
ArchangelDom
Da Ji
Level 123
God Stats
10W - 16L
1,460 SR
Queue Stats
35W - 49L
1,396 Elo+
Party 1
Ares
Ares
EliteThunder7
Ares
Level 27
God Stats
3W - 3L
1,243 SR
Queue Stats
104W - 98L
1,429 Elo+
Party 1
Ullr
Ullr
FilthyCartoon69
Ullr
Level 157
God Stats
19W - 22L
1,433 SR
Queue Stats
481W - 528L
1,447 Elo+
Party 1
Team Averages
Level 94
1,508 SR
1,494 Elo+

VS

Team Averages
Level 40
1,601 SR
1,524 Elo+
Loki
Loki
DrChaddy
Loki
Level 60
God Stats
9W - 8L
1,512 SR
Queue Stats
187W - 177L
1,518 Elo+
Party 2
Izanami
Izanami
FrankFromSales
Izanami
Level 3
God Stats
1W - 1L
1,695 SR
Queue Stats
2W - 1L
1,736 Elo+
Party 2
King Arthur
King Arthur
Khemti
King Arthur
Level 35
God Stats
15W - 21L
1,627 SR
Queue Stats
130W - 145L
1,374 Elo+
Solo
Chang'e
Chang'e
MadBrit123
Chang'e
Level 67
God Stats
3W - 1L
1,815 SR
Queue Stats
289W - 278L
1,550 Elo+
Party 2
Ao Kuang
Ao Kuang
SpaceMajick
Ao Kuang
Level 37
God Stats
1W - 2L
1,357 SR
Queue Stats
29W - 31L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
6 / 1 / 1
7,968
664
8,182
8,427
4,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
13
10 / 1 / 0
8,187
682
8,050
7,522
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
4 / 2 / 5
6,820
568
5,068
5,945
1,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
4 / 0 / 7
7,627
636
2,933
7,437
5,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 1 / 5
6,648
554
5,246
5,393
1,808
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
0 / 2 / 2
5,820
485
3,327
9,484
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 1
5,091
424
2,866
5,128
995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Khemti
King Arthur
9
1 / 7 / 0
5,705
475
3,878
10,371
5,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
MadBrit123
Chang'e
10
3 / 5 / 1
6,514
543
6,558
8,710
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
SpaceMajick
Ao Kuang
7
1 / 8 / 2
5,130
428
2,561
9,328
1,340
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
26
Kills
5
5
Deaths
26
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
1
1
6.5
W
Izanami
10
1
0
10
W
4
2
5
3.25
L
Loki
0
2
2
0.5
W
4
0
7
7.5
W
2
1
5
4.5
L
0
4
1
0.13
L
King Arthur
Khemti
King Arthur
1
7
0
0.14
L
Chang'e
MadBrit123
Chang'e
3
5
1
0.7
L
Ao Kuang
SpaceMajick
Ao Kuang
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,479
Damage
19,190
34,724
Taken
43,021
16,623
Mitigated
11,732
10,403
Healing
9,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,182
1,694
0
3,312
8,427
4,893
146
402
7,545
2,722
39,763
W
Izanami
8,050
4,789
0
2,714
7,522
2,563
2,059
1,916
5,540
0
65,234
W
5,068
981
0
1,256
5,945
1,863
373
1,446
4,417
0
14,955
L
Loki
3,327
680
0
3,380
9,484
1,938
0
238
9,177
0
37,088
W
2,933
73
437
2,442
7,437
5,496
144
2,119
5,124
16,485
0
W
5,246
2,077
0
242
5,393
1,808
373
2,727
2,470
0
34,884
L
2,866
2,178
0
451
5,128
995
523
1,047
4,081
0
24,007
L
King Arthur
Khemti
King Arthur
3,878
800
0
729
10,371
5,425
0
280
9,567
0
25,504
L
Chang'e
MadBrit123
Chang'e
6,558
531
123
2,526
8,710
2,034
0
1,029
7,639
29,875
0
L
Ao Kuang
SpaceMajick
Ao Kuang
2,561
651
194
1,656
9,328
1,340
0
619
8,709
18,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,250
Gold Earned
28,260
326
Minions Killed
258
0
Camps Cleared
0
1,240,130
Distance Traveled
1,131,116
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,968
664
94
8
0
246,732
2
W
Izanami
8,187
682
118
10
0
227,033
5
W
Da Ji
6,820
568
26
2
0
267,456
3
L
Loki
5,820
485
65
5
0
265,232
2
W
Ares
7,627
636
29
2
0
260,464
6
W
Ullr
6,648
554
59
5
0
238,445
2
L
Izanami
5,091
424
46
4
0
215,565
0
L
King Arthur
5,705
475
54
5
0
212,269
2
L
Chang'e
6,514
543
66
6
0
236,802
3
L
Ao Kuang
5,130
428
27
2
0
201,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role