Player Matchup

Chaac
Chaac
Boondicat_boone
Chaac
Level 29
God Stats
3W - 2L
1,506 SR
Queue Stats
29W - 49L
1,292 Elo+
Party 1
Zeus
Zeus
Girthy_Frenchfry
Zeus
Level 42
God Stats
27W - 29L
1,502 SR
Queue Stats
81W - 106L
1,409 Elo+
Solo
Bastet
Bastet
xX Cegerto Xx
Bastet
Level 114
God Stats
6W - 7L
1,377 SR
Queue Stats
185W - 160L
1,510 Elo+
Party 1
Team Averages
Level 62
1,462 SR
1,404 Elo+

VS

Team Averages
Level 63
1,551 SR
1,465 Elo+
Ymir
Ymir
Dawgsfan7
Ymir
Level 98
God Stats
6W - 3L
1,708 SR
Queue Stats
114W - 127L
1,459 Elo+
Party 2
Discordia
Discordia
NEPatsFan87_
Discordia
Level 24
God Stats
9W - 13L
1,500 SR
Queue Stats
37W - 62L
1,359 Elo+
Party 2
Ratatoskr
Ratatoskr
kkelite10
Ratatoskr
Level 67
God Stats
5W - 9L
1,444 SR
Queue Stats
69W - 89L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 7
14,039
610
9,663
22,178
21,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
9 / 6 / 6
16,197
704
22,841
20,605
7,442
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
5 / 5 / 6
14,737
641
26,928
25,766
10,507
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
7 / 3 / 10
15,141
658
19,670
32,668
44,697
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
NEPatsFan87_
Discordia
17
5 / 7 / 9
13,979
608
15,037
16,066
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
kkelite10
Ratatoskr
17
6 / 7 / 10
14,234
619
15,861
26,187
17,747
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
47
17
Kills
18
18
Deaths
17
19
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
7
7
0.93
L
Ymir
7
3
10
4
W
9
6
6
2
L
Discordia
NEPatsFan87_
Discordia
5
7
9
1.36
L
Ratatoskr
kkelite10
Ratatoskr
6
7
10
1.57
W
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,432
Damage
50,568
68,549
Taken
74,921
39,064
Mitigated
66,424
18,718
Healing
8,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,663
1,521
0
4,913
22,178
21,115
0
14,044
8,134
0
37,344
L
Ymir
19,670
2,705
1,006
2,864
32,668
44,697
380
8,399
23,826
59,853
0
W
22,841
4,808
238
4,357
20,605
7,442
1,363
10,435
10,170
68,051
0
L
Discordia
NEPatsFan87_
Discordia
15,037
1,126
155
683
16,066
3,980
1,063
4,430
11,262
31,589
0
L
Ratatoskr
kkelite10
Ratatoskr
15,861
4,487
195
3,404
26,187
17,747
1,733
10,445
15,537
0
38,604
W
26,928
6,242
0
9,210
25,766
10,507
820
10,935
14,831
0
89,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,973
Gold Earned
43,354
236
Minions Killed
178
12
Camps Cleared
6
1,168,680
Distance Traveled
1,133,831
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,039
610
52
2
3
380,336
1
L
Ymir
15,141
658
89
4
5
358,980
5
W
Zeus
16,197
704
84
4
3
330,566
2
L
Discordia
13,979
608
41
2
1
362,430
0
L
Ratatoskr
14,234
619
48
2
0
412,421
0
W
Bastet
14,737
641
100
4
6
457,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role