Player Matchup

Nemesis
Nemesis
GothAizawa
Nemesis
Level 74
God Stats
0W - 2L
1,301 SR
Queue Stats
105W - 99L
1,598 Elo+
Solo
Tiamat
Tiamat
I Dulac I
Tiamat
Level 128
God Stats
6W - 6L
1,486 SR
Queue Stats
493W - 486L
1,639 Elo+
Party 2
Artemis
Artemis
I Levesque I
Artemis
Level 119
God Stats
8W - 5L
1,599 SR
Queue Stats
242W - 245L
1,618 Elo+
Party 2
Neith
Neith
Wazti
Neith
Level 118
God Stats
5W - 2L
1,817 SR
Queue Stats
266W - 240L
1,625 Elo+
Party 2
Janus
Janus
WhyYouGoof
Janus
Level 44
God Stats
1W - 2L
1,516 SR
Queue Stats
29W - 32L
1,556 Elo+
Solo
Team Averages
Level 97
1,544 SR
1,607 Elo+

VS

Team Averages
Level 123
1,618 SR
1,656 Elo+
Anhur
Anhur
Bakkerr
Anhur
Level 155
God Stats
1W - 1L
1,630 SR
Queue Stats
31W - 19L
1,637 Elo+
Party 1
Bellona
Bellona
CelestialG0ddess
Bellona
Level 159
God Stats
1W - 0L
1,522 SR
Queue Stats
22W - 16L
1,616 Elo+
Party 1
Sun Wukong
Sun Wukong
LilSus02
Sun Wukong
Level 108
God Stats
6W - 3L
1,610 SR
Queue Stats
431W - 413L
1,561 Elo+
Solo
Ymir
Ymir
TerraFirmaaa
Ymir
Level 68
God Stats
1W - 0L
1,831 SR
Queue Stats
4W - 1L
1,731 Elo+
Party 1
Chiron
Chiron
VVakeem
Chiron
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GothAizawa
Nemesis
10
0 / 5 / 2
6,371
579
4,230
8,583
6,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
I Dulac I
Tiamat
16
1 / 3 / 4
8,402
764
12,453
7,437
4,612
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
I Levesque I
Artemis
15
2 / 3 / 3
7,982
726
10,230
6,314
2,459
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Wazti
Neith
12
2 / 3 / 3
7,577
689
6,085
7,579
2,641
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
15
2 / 5 / 4
8,600
782
21,503
9,486
3,652
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bakkerr
Anhur
16
4 / 3 / 11
9,473
861
7,697
13,777
6,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 2 / 9
8,564
779
4,372
14,013
12,336
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
LilSus02
Sun Wukong
15
4 / 1 / 13
9,101
827
10,743
12,146
9,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 1 / 10
9,558
869
4,421
18,376
21,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
VVakeem
Chiron
17
6 / 0 / 9
9,512
865
10,068
11,272
5,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
7
Kills
19
19
Deaths
7
16
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Anhur
Bakkerr
Anhur
4
3
11
3.17
W
2
2
9
3.25
L
Nemesis
GothAizawa
Nemesis
0
5
2
0.2
L
Tiamat
I Dulac I
Tiamat
1
3
4
1
L
Artemis
I Levesque I
Artemis
2
3
3
1.17
W
Sun Wukong
LilSus02
Sun Wukong
4
1
13
10.5
W
3
1
10
8
W
Chiron
VVakeem
Chiron
6
0
9
10.5
L
Neith
Wazti
Neith
2
3
3
1.17
L
Janus
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,501
Damage
37,301
39,399
Taken
69,584
19,400
Mitigated
54,124
11,937
Healing
29,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Bakkerr
Anhur
7,697
1,823
3,678
4,185
13,777
6,037
2,846
8,582
5,195
0
24,732
W
4,372
421
994
1,457
14,013
12,336
435
5,997
8,016
0
13,251
L
Nemesis
GothAizawa
Nemesis
4,230
783
742
1,940
8,583
6,036
0
1,235
7,019
0
4,350
L
Tiamat
I Dulac I
Tiamat
12,453
324
1,276
1,973
7,437
4,612
0
1,023
6,306
19,319
0
L
Artemis
I Levesque I
Artemis
10,230
3,057
80
859
6,314
2,459
0
836
5,316
0
21,895
W
Sun Wukong
LilSus02
Sun Wukong
10,743
1,009
2,286
3,240
12,146
9,258
437
4,687
7,459
758
19,675
W
4,421
612
1,982
3,469
18,376
21,266
213
8,728
9,648
11,356
0
W
Chiron
VVakeem
Chiron
10,068
3,114
4,352
3,718
11,272
5,227
1,883
5,962
5,310
0
27,799
L
Neith
Wazti
Neith
6,085
1,384
1,083
2,032
7,579
2,641
0
384
7,156
0
11,589
L
Janus
21,503
323
767
1,185
9,486
3,652
0
1,178
8,143
42,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,932
Gold Earned
46,208
113
Minions Killed
125
0
Camps Cleared
0
888,835
Distance Traveled
1,091,646
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,473
861
43
4
0
199,643
1
W
Bellona
8,564
779
12
1
0
222,130
1
L
Nemesis
6,371
579
1
0
0
179,659
3
L
Tiamat
8,402
764
17
2
0
182,333
0
L
Artemis
7,982
726
32
3
0
189,740
2
W
Sun Wukong
9,101
827
17
2
0
229,265
2
W
Ymir
9,558
869
22
2
0
211,930
3
W
Chiron
9,512
865
31
3
0
228,678
3
L
Neith
7,577
689
18
2
0
172,377
0
L
Janus
8,600
782
45
4
0
164,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role