Player Matchup

Hou Yi
Hou Yi
Bakkerr
Hou Yi
Level 155
God Stats
2W - 0L
1,686 SR
Queue Stats
31W - 19L
1,623 Elo+
Party 1
Charybdis
Charybdis
CelestialG0ddess
Charybdis
Level 159
God Stats
1W - 0L
1,527 SR
Queue Stats
22W - 16L
1,601 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GothAizawa
Ah Muzen Cab
Level 74
God Stats
1W - 1L
1,288 SR
Queue Stats
105W - 99L
1,586 Elo+
Solo
Geb
Geb
TerraFirmaaa
Geb
Level 68
God Stats
1W - 0L
1,719 SR
Queue Stats
4W - 1L
1,655 Elo+
Party 1
Janus
Janus
VVakeem
Janus
Level 127
God Stats
1W - 1L
1,709 SR
Queue Stats
17W - 8L
1,693 Elo+
Party 1
Team Averages
Level 117
1,586 SR
1,632 Elo+

VS

Team Averages
Level 125
1,591 SR
1,592 Elo+
Zeus
Zeus
I Dulac I
Zeus
Level 128
God Stats
10W - 6L
1,691 SR
Queue Stats
493W - 486L
1,650 Elo+
Party 2
Nu Wa
Nu Wa
I Levesque I
Nu Wa
Level 119
God Stats
9W - 9L
1,450 SR
Queue Stats
242W - 245L
1,628 Elo+
Party 2
Neith
Neith
IAMGON3
Neith
Level 120
God Stats
2W - 5L
1,521 SR
Queue Stats
163W - 163L
1,466 Elo+
Solo
Bacchus
Bacchus
Wazti
Bacchus
Level 118
God Stats
8W - 5L
1,662 SR
Queue Stats
266W - 240L
1,636 Elo+
Party 2
Nike
Nike
hil4ry0306
Nike
Level 141
God Stats
0W - 2L
1,631 SR
Queue Stats
131W - 147L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bakkerr
Hou Yi
20
12 / 2 / 10
13,243
736
19,865
21,332
10,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charybdis
20
6 / 4 / 12
12,828
713
23,508
22,157
8,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
GothAizawa
Ah Muzen Cab
18
3 / 3 / 19
11,593
644
16,729
17,069
6,919
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
0 / 2 / 19
12,114
673
8,788
25,806
25,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
VVakeem
Janus
20
6 / 6 / 13
13,062
726
13,908
17,161
7,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
6 / 5 / 6
11,891
661
30,898
11,116
4,546
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 3 / 9
12,063
670
22,187
12,128
5,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate

Breastplate

+20
Physical Protection

Neith
IAMGON3
Neith
20
4 / 4 / 10
12,412
690
18,681
17,567
8,639
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Wazti
Bacchus
18
1 / 6 / 8
11,046
614
9,361
26,491
26,184
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
1 / 9 / 8
10,806
600
13,017
21,882
13,860
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
57
27
Kills
16
17
Deaths
27
73
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Bakkerr
Hou Yi
12
2
10
8.5
W
Charybdis
6
4
12
3
W
Ah Muzen Cab
GothAizawa
Ah Muzen Cab
3
3
19
4.17
L
Zeus
6
5
6
1.8
L
4
3
9
2.83
L
Neith
IAMGON3
Neith
4
4
10
2.25
W
0
2
19
4.75
W
Janus
VVakeem
Janus
6
6
13
2.08
L
Bacchus
Wazti
Bacchus
1
6
8
0.83
L
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,798
Damage
94,144
103,525
Taken
89,184
58,593
Mitigated
58,289
43,332
Healing
30,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Bakkerr
Hou Yi
19,865
10,076
5,668
6,797
21,332
10,112
2,386
10,222
10,569
0
46,614
W
Charybdis
23,508
12,027
3,404
7,588
22,157
8,419
1,847
13,559
8,062
0
64,384
W
Ah Muzen Cab
GothAizawa
Ah Muzen Cab
16,729
4,666
4,233
5,540
17,069
6,919
1,646
11,931
4,627
0
40,311
L
Zeus
30,898
393
964
1,010
11,116
4,546
0
1,329
9,787
43,623
0
L
22,187
5,058
842
3,193
12,128
5,060
1,308
3,462
8,666
48,448
0
L
Neith
IAMGON3
Neith
18,681
6,591
3,492
7,140
17,567
8,639
1,549
4,166
13,401
0
45,779
W
8,788
602
430
3,798
25,806
25,873
70
16,369
8,653
18,446
0
W
Janus
VVakeem
Janus
13,908
711
4,342
1,532
17,161
7,270
762
8,465
8,185
52,501
0
L
Bacchus
Wazti
Bacchus
9,361
256
2,124
7,823
26,491
26,184
295
5,700
20,791
13,928
0
L
13,017
410
1,518
2,152
21,882
13,860
664
8,039
13,843
0
21,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,840
Gold Earned
58,218
270
Minions Killed
203
0
Camps Cleared
0
1,637,938
Distance Traveled
1,553,249
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,243
736
53
3
0
318,109
1
W
Charybdis
12,828
713
81
5
0
296,878
3
W
Ah Muzen Cab
11,593
644
33
2
0
333,086
2
L
Zeus
11,891
661
34
2
0
315,716
1
L
Nu Wa
12,063
670
59
3
0
308,057
2
L
Neith
12,412
690
74
4
0
320,828
0
W
Geb
12,114
673
14
1
0
355,552
4
W
Janus
13,062
726
89
5
0
334,313
1
L
Bacchus
11,046
614
5
0
0
317,372
0
L
Nike
10,806
600
31
2
0
291,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role