Player Matchup

Rama
Rama
 
Rama
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Dasen0
Nox
Level 29
God Stats
1W - 3L
1,639 SR
Queue Stats
4W - 6L
1,343 Elo+
Party 3
Ah Puch
Ah Puch
Morbidoscar365
Ah Puch
Level 79
God Stats
10W - 8L
1,636 SR
Queue Stats
53W - 54L
1,481 Elo+
Party 3
Atlas
Atlas
Voluge526
Atlas
Level 127
God Stats
1W - 7L
1,360 SR
Queue Stats
244W - 245L
1,440 Elo+
Solo
Freya
Freya
Yanluz01
Freya
Level 106
God Stats
27W - 60L
1,212 SR
Queue Stats
548W - 641L
1,354 Elo+
Solo
Team Averages
Level 86
1,470 SR
1,424 Elo+

VS

Team Averages
Level 108
1,476 SR
1,389 Elo+
Scylla
Scylla
DomesticateMe
Scylla
Level 41
God Stats
2W - 2L
1,435 SR
Queue Stats
129W - 175L
1,363 Elo+
Party 2
Chaac
Chaac
LORDDWYANE365
Chaac
Level 117
God Stats
90W - 112L
1,440 SR
Queue Stats
342W - 485L
1,376 Elo+
Party 1
Susano
Susano
PLoTheGreat
Susano
Level 127
God Stats
9W - 10L
1,417 SR
Queue Stats
735W - 1,085L
1,360 Elo+
Party 1
Sol
Sol
SacredChao
Sol
Level 149
God Stats
13W - 14L
1,521 SR
Queue Stats
182W - 212L
1,432 Elo+
Party 2
Cthulhu
Cthulhu
Troning
Cthulhu
Level 106
God Stats
26W - 19L
1,566 SR
Queue Stats
375W - 441L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
1 / 3 / 0
4,488
449
2,616
3,584
987
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nox
Dasen0
Nox
4
0 / 3 / 0
3,780
378
1,453
3,961
915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 1 / 0
4,993
499
2,821
4,150
1,148
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Voluge526
Atlas
5
0 / 6 / 0
3,884
388
1,393
10,127
3,919
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
Yanluz01
Freya
9
2 / 5 / 0
5,304
530
3,434
6,899
2,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 2
5,503
550
3,762
4,308
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 0 / 1
5,716
572
3,799
3,847
3,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
9
4 / 0 / 2
5,807
581
3,158
3,754
1,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
3 / 0 / 3
6,271
627
3,750
5,902
1,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Troning
Cthulhu
8
5 / 1 / 4
5,839
584
4,891
7,782
3,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
3
Kills
18
18
Deaths
3
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
0
0.33
L
Nox
Dasen0
Nox
0
3
0
0
W
4
2
2
2.5
W
2
0
1
2.5
L
0
1
0
0
W
Susano
4
0
2
5
W
3
0
3
4.5
W
Cthulhu
Troning
Cthulhu
5
1
4
7
L
Atlas
Voluge526
Atlas
0
6
0
0
L
Freya
Yanluz01
Freya
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,717
Damage
19,360
28,721
Taken
25,593
9,306
Mitigated
10,667
7,038
Healing
10,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,616
2,505
0
621
3,584
987
0
2,552
883
0
15,480
L
Nox
Dasen0
Nox
1,453
506
0
256
3,961
915
0
212
3,710
9,771
0
W
3,762
583
0
750
4,308
1,271
488
2,290
2,018
16,513
0
W
3,799
556
0
1,322
3,847
3,124
128
1,600
2,247
0
24,257
L
2,821
140
10
2,065
4,150
1,148
0
280
3,525
23,832
0
W
Susano
3,158
697
0
2,014
3,754
1,125
411
903
2,851
0
20,401
W
3,750
1,759
0
3,600
5,902
1,465
720
857
5,045
43,157
0
W
Cthulhu
Troning
Cthulhu
4,891
649
370
2,276
7,782
3,682
225
2,969
4,813
13,804
0
L
Atlas
Voluge526
Atlas
1,393
836
273
1,729
10,127
3,919
0
5,190
4,582
8,888
0
L
Freya
Yanluz01
Freya
3,434
1,381
0
2,084
6,899
2,337
0
3,316
3,193
22,472
3,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,449
Gold Earned
29,136
162
Minions Killed
212
0
Camps Cleared
0
798,740
Distance Traveled
938,439
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,488
449
31
3
0
113,404
1
L
Nox
3,780
378
19
2
0
157,615
0
W
Scylla
5,503
550
33
3
0
173,152
0
W
Chaac
5,716
572
41
4
0
191,945
1
L
Ah Puch
4,993
499
46
5
0
180,434
0
W
Susano
5,807
581
46
5
0
181,776
0
W
Sol
6,271
627
63
6
0
180,657
8
W
Cthulhu
5,839
584
29
3
0
210,909
0
L
Atlas
3,884
388
15
2
0
168,517
2
L
Freya
5,304
530
51
5
0
178,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role