Player Matchup

Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
MeruemD_Uchiha
Horus
Level 83
God Stats
1W - 2L
1,329 SR
Queue Stats
436W - 429L
1,434 Elo+
Solo
Tiamat
Tiamat
OurTrueLord
Tiamat
Level 86
God Stats
16W - 23L
1,443 SR
Queue Stats
321W - 325L
1,495 Elo+
Solo
Awilix
Awilix
PBLJ107
Awilix
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,433 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Pridelass
Cu Chulainn
Level 126
God Stats
19W - 5L
1,653 SR
Queue Stats
176W - 161L
1,483 Elo+
Party 1
Team Averages
Level 105
1,485 SR
1,469 Elo+

VS

Team Averages
Level 93
1,487 SR
1,434 Elo+
Cu Chulainn
Cu Chulainn
A_C_l_D__T_R_I_P
Cu Chulainn
Level 105
God Stats
13W - 21L
1,432 SR
Queue Stats
364W - 413L
1,400 Elo+
Solo
Cupid
Cupid
Elvisaaron
Cupid
Level 119
God Stats
25W - 40L
1,430 SR
Queue Stats
924W - 957L
1,440 Elo+
Solo
Atlas
Atlas
HavocsKeeper
Atlas
Level 119
God Stats
6W - 15L
1,454 SR
Queue Stats
188W - 192L
1,473 Elo+
Solo
Bastet
Bastet
It Must Be
Bastet
Level 60
God Stats
0W - 1L
1,537 SR
Queue Stats
90W - 95L
1,425 Elo+
Party 2
Camazotz
Camazotz
OneTakeZay
Camazotz
Level 60
God Stats
2W - 1L
1,581 SR
Queue Stats
108W - 113L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
5 / 1 / 6
7,003
700
11,051
5,426
1,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
8 / 0 / 3
6,938
694
3,398
6,056
2,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
10
2 / 1 / 3
6,093
609
4,622
4,320
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
PBLJ107
Awilix
10
2 / 1 / 2
5,858
586
2,911
4,488
1,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Pridelass
Cu Chulainn
11
3 / 0 / 2
6,378
638
4,136
6,170
3,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
A_C_l_D__T_R_I_P
Cu Chulainn
8
1 / 4 / 1
4,930
493
4,476
7,834
4,556
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
7
0 / 4 / 0
4,436
444
2,398
8,549
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 5 / 0
4,697
470
2,976
8,874
6,258
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
It Must Be
Bastet
9
1 / 4 / 0
5,298
530
2,018
7,791
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Camazotz
OneTakeZay
Camazotz
8
0 / 3 / 0
4,916
492
3,229
7,379
2,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
20
Kills
3
3
Deaths
20
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
6
8
L
Cu Chulainn
A_C_l_D__T_R_I_P
Cu Chulainn
1
4
1
0.38
L
Cupid
0
4
0
0
L
1
5
0
0.2
L
Bastet
It Must Be
Bastet
1
4
0
0.25
W
8
0
3
9.5
L
Camazotz
OneTakeZay
Camazotz
0
3
0
0
W
Tiamat
2
1
3
3.5
W
Awilix
PBLJ107
Awilix
2
1
2
3
W
Cu Chulainn
Pridelass
Cu Chulainn
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,118
Damage
15,097
26,460
Taken
40,427
10,964
Mitigated
16,821
8,898
Healing
9,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,051
8,780
0
1,267
5,426
1,585
1,164
2,383
3,043
0
41,066
L
Cu Chulainn
A_C_l_D__T_R_I_P
Cu Chulainn
4,476
882
0
500
7,834
4,556
0
3,531
3,934
2,585
15,744
L
Cupid
2,398
1,169
213
2,682
8,549
1,727
0
0
8,512
0
22,406
L
2,976
1,421
170
1,253
8,874
6,258
0
0
8,874
10,512
0
L
Bastet
It Must Be
Bastet
2,018
876
0
2,824
7,791
1,932
0
727
6,927
0
25,539
W
3,398
1,898
431
2,964
6,056
2,546
0
722
5,334
0
20,058
L
Camazotz
OneTakeZay
Camazotz
3,229
1,149
0
1,841
7,379
2,348
0
0
7,010
0
19,670
W
Tiamat
4,622
1,106
0
1,535
4,320
2,362
0
519
3,801
31,504
0
W
Awilix
PBLJ107
Awilix
2,911
1,443
0
420
4,488
1,296
293
104
4,384
0
26,465
W
Cu Chulainn
Pridelass
Cu Chulainn
4,136
1,227
0
2,281
6,170
3,175
171
150
5,582
872
31,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,270
Gold Earned
24,277
295
Minions Killed
195
0
Camps Cleared
0
1,011,578
Distance Traveled
931,918
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,003
700
72
7
0
180,733
1
L
Cu Chulainn
4,930
493
37
4
0
183,643
0
L
Cupid
4,436
444
39
4
0
171,863
1
L
Atlas
4,697
470
18
2
0
174,988
2
L
Bastet
5,298
530
54
5
0
197,300
3
W
Horus
6,938
694
36
4
0
206,749
1
L
Camazotz
4,916
492
47
5
0
204,124
2
W
Tiamat
6,093
609
58
6
0
200,535
1
W
Awilix
5,858
586
66
7
0
202,946
1
W
Cu Chulainn
6,378
638
63
6
0
220,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role