Player Matchup

Chiron
Chiron
EyeAnne
Chiron
Level 39
God Stats
3W - 2L
1,325 SR
Queue Stats
72W - 43L
1,537 Elo+
Party 1
Atlas
Atlas
Great_Ness83
Atlas
Level 92
God Stats
1W - 1L
1,764 SR
Queue Stats
28W - 24L
1,527 Elo+
Party 1
The Morrigan
The Morrigan
ajthekid1234
The Morrigan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,337 Elo+
Party 1
Team Averages
Level 73
1,530 SR
1,467 Elo+

VS

Team Averages
Level 92
1,598 SR
1,450 Elo+
Agni
Agni
ShirouEmiya_Hero
Agni
Level 124
God Stats
3W - 2L
1,549 SR
Queue Stats
282W - 269L
1,517 Elo+
Party 2
Pele
Pele
Shisui_Uzuchiha
Pele
Level 87
God Stats
33W - 35L
1,491 SR
Queue Stats
237W - 267L
1,425 Elo+
Party 2
Atlas
Atlas
Splxsh-teehee
Atlas
Level 64
God Stats
11W - 11L
1,754 SR
Queue Stats
164W - 204L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
EyeAnne
Chiron
15
4 / 6 / 3
10,927
643
13,763
18,748
7,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 6 / 8
9,723
572
6,706
17,922
7,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
ajthekid1234
The Morrigan
15
5 / 5 / 3
11,063
651
9,329
13,932
5,440
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 9
12,599
741
22,250
9,571
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
6 / 7 / 2
11,793
694
12,469
17,984
6,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 1 / 11
12,793
753
7,440
11,746
13,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
9
Kills
17
17
Deaths
9
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chiron
EyeAnne
Chiron
4
6
3
0.92
L
0
6
8
0.67
W
8
1
9
12.5
W
6
7
2
1
W
3
1
11
8.5
L
The Morrigan
ajthekid1234
The Morrigan
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,798
Damage
42,159
50,602
Taken
39,301
19,883
Mitigated
22,350
6,224
Healing
10,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
EyeAnne
Chiron
13,763
6,107
470
3,538
18,748
7,352
478
12,176
6,548
0
57,269
L
6,706
1,262
0
890
17,922
7,091
0
11,140
6,782
16,605
0
W
22,250
438
0
1,125
9,571
3,037
1,740
3,801
5,770
71,273
0
W
12,469
2,925
366
5,180
17,984
6,176
193
7,190
10,794
376
42,130
W
7,440
1,755
875
3,042
11,746
13,137
374
4,239
7,507
33,917
0
L
The Morrigan
ajthekid1234
The Morrigan
9,329
1,952
269
1,057
13,932
5,440
0
7,063
6,869
41,567
1,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,713
Gold Earned
37,185
178
Minions Killed
193
7
Camps Cleared
8
874,985
Distance Traveled
908,750
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,927
643
98
6
4
297,409
2
L
Atlas
9,723
572
19
1
0
284,336
1
W
Agni
12,599
741
103
6
4
331,059
4
W
Pele
11,793
694
42
2
2
279,328
0
W
Atlas
12,793
753
48
3
2
298,363
1
L
The Morrigan
11,063
651
61
4
3
293,240
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role