Player Matchup

Morgan Le Fay
Morgan Le Fay
CheekClpper
Morgan Le Fay
Level 27
God Stats
0W - 2L
1,353 SR
Queue Stats
65W - 69L
1,501 Elo+
Party 1
Jing Wei
Jing Wei
EvilDead48
Jing Wei
Level 27
God Stats
1W - 4L
1,753 SR
Queue Stats
64W - 69L
1,426 Elo+
Party 4
Nemesis
Nemesis
FallDock
Nemesis
Level 87
God Stats
0W - 1L
1,531 SR
Queue Stats
112W - 111L
1,418 Elo+
Party 1
Atlas
Atlas
FinFan2
Atlas
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 166L
1,388 Elo+
Party 4
Odin
Odin
OmgBac0nn
Odin
Level 27
God Stats
1W - 2L
1,369 SR
Queue Stats
110W - 119L
1,419 Elo+
Party 1
Team Averages
Level 45
1,501 SR
1,430 Elo+

VS

Team Averages
Level 41
1,453 SR
1,446 Elo+
Sol
Sol
CxrtClipz
Sol
Level 49
God Stats
4W - 3L
1,413 SR
Queue Stats
14W - 12L
1,433 Elo+
Party 3
Izanami
Izanami
Hyphv
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,591 Elo+
Party 3
Erlang Shen
Erlang Shen
XxXPaCkErSrUlEx
Erlang Shen
Level 47
God Stats
23W - 16L
1,527 SR
Queue Stats
164W - 169L
1,365 Elo+
Solo
Cupid
Cupid
duber_duber
Cupid
Level 53
God Stats
3W - 1L
1,263 SR
Queue Stats
97W - 131L
1,362 Elo+
Party 2
Bacchus
Bacchus
xXMohammadXx432
Bacchus
Level 29
God Stats
2W - 2L
1,563 SR
Queue Stats
20W - 12L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CheekClpper
Morgan Le Fay
17
7 / 6 / 6
11,346
516
16,560
17,056
6,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
EvilDead48
Jing Wei
16
4 / 10 / 6
10,530
479
13,728
17,621
5,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
FallDock
Nemesis
17
7 / 7 / 3
10,785
490
8,807
20,307
7,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
FinFan2
Atlas
13
2 / 6 / 6
8,750
398
6,581
18,315
17,465
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
15
0 / 4 / 11
9,453
430
4,531
17,609
8,820
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 8
12,269
558
17,906
16,275
5,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Hyphv
Izanami
20
3 / 3 / 7
12,602
573
11,526
10,487
4,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
XxXPaCkErSrUlEx
Erlang Shen
19
11 / 4 / 8
12,497
568
15,039
19,820
10,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
4 / 6 / 4
10,192
463
9,251
12,798
4,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 3 / 8
10,896
495
13,214
12,790
8,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
67
20
Kills
32
33
Deaths
20
32
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CheekClpper
Morgan Le Fay
7
6
6
1.67
W
6
4
8
2.5
L
Jing Wei
EvilDead48
Jing Wei
4
10
6
0.7
L
Nemesis
FallDock
Nemesis
7
7
3
1.21
L
Atlas
FinFan2
Atlas
2
6
6
0.83
W
Izanami
Hyphv
Izanami
3
3
7
2.17
L
Odin
0
4
11
1.38
W
Erlang Shen
XxXPaCkErSrUlEx
Erlang Shen
11
4
8
3.75
W
4
6
4
1
W
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,207
Damage
66,936
90,908
Taken
72,170
45,812
Mitigated
33,529
19,077
Healing
16,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CheekClpper
Morgan Le Fay
16,560
1,057
99
4,550
17,056
6,820
371
8,498
8,558
65,852
0
W
17,906
4,262
381
6,377
16,275
5,437
2,296
8,360
7,531
76,757
7,252
L
Jing Wei
EvilDead48
Jing Wei
13,728
11,483
354
3,404
17,621
5,113
462
6,969
10,652
0
63,927
L
Nemesis
FallDock
Nemesis
8,807
2,461
0
7,179
20,307
7,594
0
3,655
16,652
0
68,898
L
Atlas
FinFan2
Atlas
6,581
2,239
315
1,556
18,315
17,465
0
5,090
13,225
25,823
0
W
Izanami
Hyphv
Izanami
11,526
7,771
0
1,711
10,487
4,224
6,094
1,637
8,796
0
93,295
L
Odin
4,531
1,214
0
1,620
17,609
8,820
0
5,841
11,768
3,548
39,725
W
Erlang Shen
XxXPaCkErSrUlEx
Erlang Shen
15,039
6,358
0
4,366
19,820
10,392
0
5,769
13,615
0
74,689
W
9,251
4,984
259
1,819
12,798
4,846
0
3,330
9,384
0
60,345
W
13,214
1,364
490
1,330
12,790
8,630
824
3,604
9,112
40,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,864
Gold Earned
58,456
460
Minions Killed
545
0
Camps Cleared
0
2,014,183
Distance Traveled
2,072,903
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,346
516
114
5
0
376,837
1
W
Sol
12,269
558
131
6
0
411,103
1
L
Jing Wei
10,530
479
106
5
0
366,123
6
L
Nemesis
10,785
490
129
6
0
465,345
1
L
Atlas
8,750
398
30
1
0
389,912
4
W
Izanami
12,602
573
184
8
0
378,620
0
L
Odin
9,453
430
81
4
0
415,966
0
W
Erlang Shen
12,497
568
99
5
0
479,073
0
W
Cupid
10,192
463
93
4
0
377,572
0
W
Bacchus
10,896
495
38
2
0
426,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role