Player Matchup

Artemis
Artemis
Britinho_Wag
Artemis
Level 31
God Stats
12W - 25L
1,350 SR
Queue Stats
104W - 151L
1,294 Elo+
Party 2
Loki
Loki
Guuh_Wag
Loki
Level 69
God Stats
9W - 9L
1,605 SR
Queue Stats
239W - 312L
1,383 Elo+
Party 2
Cerberus
Cerberus
Hang_Man22
Cerberus
Level 53
God Stats
7W - 17L
1,460 SR
Queue Stats
88W - 128L
1,408 Elo+
Party 2
Bellona
Bellona
MrVictor42
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,320 Elo+
Party 2
Agni
Agni
pedromatts95
Agni
Level 56
God Stats
4W - 11L
1,367 SR
Queue Stats
151W - 191L
1,374 Elo+
Party 2
Team Averages
Level 43
1,456 SR
1,356 Elo+

VS

Team Averages
Level 59
1,542 SR
1,436 Elo+
Sylvanus
Sylvanus
CHEWY GRIP TAPE
Sylvanus
Level 99
God Stats
1W - 2L
1,656 SR
Queue Stats
10W - 13L
1,466 Elo+
Party 1
Anubis
Anubis
CHEWYPEEEN
Anubis
Level 87
God Stats
32W - 20L
1,558 SR
Queue Stats
304W - 283L
1,418 Elo+
Party 1
Sun Wukong
Sun Wukong
Roidasaurus_Rex
Sun Wukong
Level 66
God Stats
8W - 4L
1,601 SR
Queue Stats
59W - 67L
1,404 Elo+
Solo
Neith
Neith
STRAUSS93
Neith
Level 27
God Stats
36W - 31L
1,553 SR
Queue Stats
52W - 45L
1,472 Elo+
Party 1
Set
Set
p000p0000000
Set
Level 18
God Stats
3W - 6L
1,343 SR
Queue Stats
22W - 24L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Britinho_Wag
Artemis
12
1 / 5 / 3
7,115
419
6,102
10,726
2,281
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
17
4 / 2 / 1
10,024
590
9,063
14,371
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Hang_Man22
Cerberus
10
0 / 5 / 5
6,548
385
4,224
18,779
10,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
MrVictor42
Bellona
9
0 / 7 / 1
6,275
369
3,662
12,152
8,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 9 / 2
8,359
492
6,268
11,411
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 1 / 11
8,183
481
8,227
13,345
10,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
CHEWYPEEEN
Anubis
17
10 / 1 / 3
10,627
625
14,463
11,142
5,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Roidasaurus_Rex
Sun Wukong
15
7 / 0 / 5
9,737
573
10,892
12,693
8,891
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
STRAUSS93
Neith
16
6 / 2 / 6
9,375
551
12,655
9,508
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 3 / 1
8,681
511
3,698
10,472
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
7
Kills
28
28
Deaths
7
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artemis
Britinho_Wag
Artemis
1
5
3
0.5
W
Sylvanus
2
1
11
7.5
W
Anubis
CHEWYPEEEN
Anubis
10
1
3
11.5
L
Loki
4
2
1
2.25
L
Cerberus
Hang_Man22
Cerberus
0
5
5
0.5
L
Bellona
MrVictor42
Bellona
0
7
1
0.07
W
Sun Wukong
Roidasaurus_Rex
Sun Wukong
7
0
5
9.5
W
Neith
STRAUSS93
Neith
6
2
6
4.5
W
3
3
1
1.17
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,319
Damage
49,935
67,439
Taken
57,160
28,700
Mitigated
32,003
15,372
Healing
26,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Britinho_Wag
Artemis
6,102
2,915
0
3,053
10,726
2,281
287
1,945
8,781
0
35,782
W
Sylvanus
8,227
2,471
955
4,629
13,345
10,962
1,420
2,515
10,744
28,731
8,675
W
Anubis
CHEWYPEEEN
Anubis
14,463
473
0
7,602
11,142
5,090
0
2,774
8,126
78,466
0
L
Loki
9,063
1,221
0
4,859
14,371
4,385
0
4,517
9,854
0
84,049
L
Cerberus
Hang_Man22
Cerberus
4,224
454
189
4,692
18,779
10,850
0
6,140
12,639
18,014
0
L
Bellona
MrVictor42
Bellona
3,662
699
0
1,217
12,152
8,757
0
1,900
10,252
3,139
12,760
W
Sun Wukong
Roidasaurus_Rex
Sun Wukong
10,892
2,425
0
5,447
12,693
8,891
275
1,742
10,913
0
42,641
W
Neith
STRAUSS93
Neith
12,655
6,416
0
3,915
9,508
3,309
1,499
2,520
6,981
0
75,320
W
3,698
2,083
0
4,440
10,472
3,751
0
1,984
8,358
0
56,663
L
6,268
146
0
1,362
11,411
2,427
0
7,379
4,032
40,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,321
Gold Earned
46,603
360
Minions Killed
485
0
Camps Cleared
0
1,579,104
Distance Traveled
1,587,673
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,115
419
64
4
0
281,388
5
W
Sylvanus
8,183
481
63
4
0
291,663
9
W
Anubis
10,627
625
134
8
0
302,361
6
L
Loki
10,024
590
142
8
0
378,599
1
L
Cerberus
6,548
385
33
2
0
307,965
4
L
Bellona
6,275
369
36
2
0
313,576
0
W
Sun Wukong
9,737
573
82
5
0
341,697
1
W
Neith
9,375
551
102
6
0
297,958
0
W
Set
8,681
511
104
6
0
353,994
0
L
Agni
8,359
492
85
5
0
297,576
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role