Player Matchup

Zhong Kui
Zhong Kui
Figit-12
Zhong Kui
Level 57
God Stats
12W - 24L
1,450 SR
Queue Stats
107W - 144L
1,445 Elo+
Party 1
Bellona
Bellona
Leshigwam
Bellona
Level 108
God Stats
21W - 14L
1,527 SR
Queue Stats
551W - 550L
1,449 Elo+
Party 1
Danzaburou
Danzaburou
Reffey843
Danzaburou
Level 80
God Stats
9W - 8L
1,513 SR
Queue Stats
49W - 50L
1,469 Elo+
Party 3
Nemesis
Nemesis
Wigwam710
Nemesis
Level 22
God Stats
1W - 1L
1,239 SR
Queue Stats
29W - 38L
1,394 Elo+
Party 1
Artio
Artio
thecarnieman
Artio
Level 13
God Stats
1W - 1L
1,518 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 3
Team Averages
Level 56
1,449 SR
1,451 Elo+

VS

Team Averages
Level 92
1,525 SR
1,436 Elo+
Mulan
Mulan
 
Mulan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ra
Ra
Bigbunny8679
Ra
Level 41
God Stats
25W - 38L
1,517 SR
Queue Stats
146W - 182L
1,388 Elo+
Party 4
Cernunnos
Cernunnos
CHILLAXEN4RL
Cernunnos
Level 125
God Stats
0W - 1L
1,249 SR
Queue Stats
302W - 289L
1,506 Elo+
Party 2
Thor
Thor
CrazyyBanannas
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,323 Elo+
Party 2
Sylvanus
Sylvanus
HavikJ14
Sylvanus
Level 153
God Stats
1W - 2L
1,858 SR
Queue Stats
47W - 52L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Figit-12
Zhong Kui
15
6 / 1 / 10
9,521
560
10,354
14,031
8,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Leshigwam
Bellona
16
6 / 1 / 1
10,317
607
11,746
11,483
7,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Reffey843
Danzaburou
15
6 / 0 / 6
9,589
564
13,228
13,072
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
Wigwam710
Nemesis
14
5 / 1 / 9
8,839
520
9,317
11,604
4,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 3 / 7
7,974
469
2,652
13,021
7,751
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 5 / 1
7,199
423
7,033
13,600
5,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 6 / 1
7,584
446
3,323
11,117
4,661
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
CHILLAXEN4RL
Cernunnos
13
2 / 6 / 2
7,822
460
10,521
13,146
4,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 7 / 0
8,064
474
7,780
13,781
4,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
HavikJ14
Sylvanus
12
1 / 3 / 3
7,731
455
7,837
16,848
15,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
26
Kills
6
6
Deaths
27
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
5
1
0.1
L
0
6
1
0.08
L
Cernunnos
CHILLAXEN4RL
Cernunnos
2
6
2
0.5
L
3
7
0
0.43
W
Zhong Kui
Figit-12
Zhong Kui
6
1
10
11
L
Sylvanus
HavikJ14
Sylvanus
1
3
3
0.83
W
Bellona
Leshigwam
Bellona
6
1
1
6.5
W
Danzaburou
Reffey843
Danzaburou
6
0
6
9
W
Nemesis
Wigwam710
Nemesis
5
1
9
9.5
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,297
Damage
36,494
63,211
Taken
68,492
32,559
Mitigated
35,409
28,211
Healing
20,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,033
1,662
0
5,236
13,600
5,237
0
685
12,915
0
38,666
L
3,323
621
582
2,466
11,117
4,661
783
3,701
7,416
43,684
0
L
Cernunnos
CHILLAXEN4RL
Cernunnos
10,521
3,091
0
2,274
13,146
4,920
310
2,204
10,942
0
56,216
L
7,780
1,965
0
3,460
13,781
4,601
0
3,058
10,723
0
48,214
W
Zhong Kui
Figit-12
Zhong Kui
10,354
1,151
0
8,945
14,031
8,790
1,520
2,156
11,875
64,014
0
L
Sylvanus
HavikJ14
Sylvanus
7,837
1,732
1,555
5,339
16,848
15,990
161
3,358
13,490
30,966
0
W
Bellona
Leshigwam
Bellona
11,746
4,061
0
3,586
11,483
7,847
0
449
11,034
0
72,899
W
Danzaburou
Reffey843
Danzaburou
13,228
6,493
0
7,885
13,072
3,659
47
3,247
9,825
0
67,378
W
Nemesis
Wigwam710
Nemesis
9,317
4,343
0
3,634
11,604
4,512
0
2,751
8,853
0
49,681
W
2,652
409
602
3,559
13,021
7,751
0
2,557
10,464
18,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,240
Gold Earned
38,400
453
Minions Killed
409
0
Camps Cleared
0
1,660,694
Distance Traveled
1,469,780
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,199
423
79
5
0
270,083
1
L
Ra
7,584
446
96
6
0
302,741
3
L
Cernunnos
7,822
460
99
6
0
292,210
5
L
Thor
8,064
474
89
5
0
324,735
4
W
Zhong Kui
9,521
560
92
5
0
309,637
0
L
Sylvanus
7,731
455
46
3
0
280,011
2
W
Bellona
10,317
607
142
8
0
347,898
3
W
Danzaburou
9,589
564
121
7
0
322,985
4
W
Nemesis
8,839
520
72
4
0
342,867
0
W
Artio
7,974
469
26
2
0
337,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role