Player Matchup

Hun Batz
Hun Batz
Choppy_1985
Hun Batz
Level 45
God Stats
2W - 10L
1,256 SR
Queue Stats
59W - 75L
1,401 Elo+
Party 2
King Arthur
King Arthur
DIOxxZa_Warudo1
King Arthur
Level 93
God Stats
10W - 5L
1,644 SR
Queue Stats
259W - 257L
1,411 Elo+
Party 4
Olorun
Olorun
Im_Klimax
Olorun
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 58L
1,480 Elo+
Party 2
Atlas
Atlas
SNOW_PLOW_TRUCK
Atlas
Level 110
God Stats
9W - 6L
1,736 SR
Queue Stats
268W - 261L
1,465 Elo+
Solo
Izanami
Izanami
dacman1211
Izanami
Level 85
God Stats
2W - 6L
1,318 SR
Queue Stats
236W - 276L
1,478 Elo+
Party 4
Team Averages
Level 96
1,491 SR
1,447 Elo+

VS

Team Averages
Level 61
1,489 SR
1,412 Elo+
Ymir
Ymir
DinoWood97
Ymir
Level 61
God Stats
8W - 8L
1,524 SR
Queue Stats
26W - 35L
1,364 Elo+
Solo
Neith
Neith
Meru_dmg
Neith
Level 97
God Stats
5W - 2L
1,656 SR
Queue Stats
238W - 227L
1,452 Elo+
Party 1
Achilles
Achilles
Springgamer89
Achilles
Level 68
God Stats
10W - 11L
1,433 SR
Queue Stats
276W - 283L
1,444 Elo+
Party 1
Ratatoskr
Ratatoskr
duber_duber
Ratatoskr
Level 52
God Stats
2W - 4L
1,342 SR
Queue Stats
97W - 131L
1,340 Elo+
Party 3
Anubis
Anubis
xXMohammadXx432
Anubis
Level 29
God Stats
4W - 2L
1,489 SR
Queue Stats
20W - 12L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Choppy_1985
Hun Batz
14
3 / 3 / 2
8,524
474
5,302
12,863
4,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
DIOxxZa_Warudo1
King Arthur
13
0 / 7 / 2
8,056
448
7,381
14,390
10,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Im_Klimax
Olorun
15
6 / 8 / 4
9,670
537
13,687
18,597
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 1 / 3
7,722
429
3,721
5,873
2,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
dacman1211
Izanami
13
0 / 8 / 1
7,664
426
5,239
11,706
2,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 8
8,885
494
4,115
9,231
7,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Meru_dmg
Neith
15
5 / 2 / 5
9,471
526
9,834
10,436
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Springgamer89
Achilles
17
9 / 1 / 1
10,530
585
10,451
10,653
7,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ratatoskr
duber_duber
Ratatoskr
13
0 / 2 / 7
7,995
444
2,851
11,501
3,872
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
10 / 5 / 5
9,777
543
16,577
16,800
7,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
11
Kills
27
27
Deaths
11
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Choppy_1985
Hun Batz
3
3
2
1.33
L
King Arthur
DIOxxZa_Warudo1
King Arthur
0
7
2
0.14
W
3
1
8
7
L
Olorun
Im_Klimax
Olorun
6
8
4
1
W
Neith
Meru_dmg
Neith
5
2
5
3.75
L
2
1
3
3.5
W
Achilles
Springgamer89
Achilles
9
1
1
9.5
L
Izanami
dacman1211
Izanami
0
8
1
0.06
W
Ratatoskr
duber_duber
Ratatoskr
0
2
7
1.75
W
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,330
Damage
43,828
63,429
Taken
58,621
25,084
Mitigated
29,534
16,428
Healing
17,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Choppy_1985
Hun Batz
5,302
1,976
0
2,714
12,863
4,150
1,218
2,848
10,015
0
47,169
L
King Arthur
DIOxxZa_Warudo1
King Arthur
7,381
876
388
2,866
14,390
10,282
234
3,502
10,888
6,759
40,601
W
4,115
548
0
755
9,231
7,017
338
2,306
6,815
30,732
0
L
Olorun
Im_Klimax
Olorun
13,687
7,326
106
7,073
18,597
5,275
1,106
11,223
7,374
67,586
0
W
Neith
Meru_dmg
Neith
9,834
4,731
0
6,005
10,436
3,491
898
2,043
8,208
0
66,999
L
3,721
1,115
332
1,907
5,873
2,390
34
1,256
4,617
16,879
0
W
Achilles
Springgamer89
Achilles
10,451
3,497
0
1,214
10,653
7,440
604
1,657
8,918
5,015
53,790
L
Izanami
dacman1211
Izanami
5,239
3,231
0
1,042
11,706
2,987
310
2,887
8,819
0
45,350
W
Ratatoskr
duber_duber
Ratatoskr
2,851
525
0
3,536
11,501
3,872
0
2,533
8,894
0
40,983
W
16,577
999
110
5,673
16,800
7,714
946
9,988
6,713
52,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,636
Gold Earned
46,658
397
Minions Killed
414
0
Camps Cleared
0
1,489,678
Distance Traveled
1,719,729
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,524
474
82
5
0
372,979
7
L
King Arthur
8,056
448
109
6
0
343,126
3
W
Ymir
8,885
494
35
2
0
371,182
4
L
Olorun
9,670
537
101
6
0
255,823
1
W
Neith
9,471
526
103
6
0
333,417
1
L
Atlas
7,722
429
27
2
0
207,229
1
W
Achilles
10,530
585
119
7
0
353,917
1
L
Izanami
7,664
426
78
4
0
310,521
9
W
Ratatoskr
7,995
444
84
5
0
358,508
0
W
Anubis
9,777
543
73
4
0
302,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role