Player Matchup

Thoth
Thoth
Kahn shadow
Thoth
Level 32
God Stats
4W - 1L
1,400 SR
Queue Stats
101W - 148L
1,255 Elo+
Party 1
Fenrir
Fenrir
ObtainedYard990
Fenrir
Level 38
God Stats
18W - 24L
1,400 SR
Queue Stats
72W - 103L
1,279 Elo+
Party 1
Sun Wukong
Sun Wukong
RebellHeartt
Sun Wukong
Level 45
God Stats
3W - 3L
1,408 SR
Queue Stats
110W - 152L
1,277 Elo+
Party 1
Team Averages
Level 38
1,403 SR
1,270 Elo+

VS

Team Averages
Level 96
1,387 SR
1,320 Elo+
Atlas
Atlas
 
Atlas
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
EdenTheTrap
He Bo
Level 60
God Stats
0W - 1L
1,284 SR
Queue Stats
5W - 5L
1,108 Elo+
Solo
Charybdis
Charybdis
TankHolmes18
Charybdis
Level 107
God Stats
16W - 31L
1,375 SR
Queue Stats
612W - 909L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 2
9,089
699
6,393
15,388
5,491
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 6 / 5
9,908
762
10,690
14,468
6,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
RebellHeartt
Sun Wukong
12
3 / 2 / 4
9,294
715
6,231
14,823
13,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 3 / 10
8,976
690
8,612
9,612
5,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
4 / 4 / 8
9,254
712
7,552
7,889
2,634
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
TankHolmes18
Charybdis
14
7 / 4 / 5
9,593
738
16,486
13,130
7,016
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
11
Kills
13
13
Deaths
11
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
3
10
2.33
L
4
4
8
2
W
4
5
2
1
W
4
6
5
1.08
W
Sun Wukong
RebellHeartt
Sun Wukong
3
2
4
2.5
L
Charybdis
TankHolmes18
Charybdis
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,314
Damage
32,650
44,679
Taken
30,631
25,980
Mitigated
14,983
10,674
Healing
3,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
8,612
3,346
0
1,208
9,612
5,333
833
1,889
7,496
16,235
0
L
7,552
714
0
0
7,889
2,634
1,366
2,898
4,782
27,439
0
W
6,393
705
0
3,712
15,388
5,491
648
6,001
9,387
26,901
0
W
10,690
3,274
286
2,317
14,468
6,592
680
4,684
9,784
0
24,395
W
Sun Wukong
RebellHeartt
Sun Wukong
6,231
1,384
22
4,337
14,823
13,897
269
6,019
8,804
0
16,722
L
Charybdis
TankHolmes18
Charybdis
16,486
6,349
107
1,837
13,130
7,016
354
2,131
10,632
0
44,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,291
Gold Earned
27,823
98
Minions Killed
112
2
Camps Cleared
7
737,507
Distance Traveled
680,490
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,976
690
13
1
0
242,657
0
L
He Bo
9,254
712
49
4
3
225,286
2
W
Thoth
9,089
699
42
3
1
218,726
0
W
Fenrir
9,908
762
23
2
0
242,787
3
W
Sun Wukong
9,294
715
33
3
1
275,994
3
L
Charybdis
9,593
738
50
4
4
212,547
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role