Player Matchup

Ares
Ares
NoiSePoWeRQc
Ares
Level 149
God Stats
37W - 24L
1,584 SR
Queue Stats
1,046W - 1,296L
1,358 Elo+
Solo
Hou Yi
Hou Yi
ValidCorn42
Hou Yi
Level 76
God Stats
41W - 25L
1,635 SR
Queue Stats
124W - 149L
1,417 Elo+
Solo
Zeus
Zeus
rosscopco68
Zeus
Level 68
God Stats
9W - 12L
1,414 SR
Queue Stats
216W - 320L
1,399 Elo+
Solo
Team Averages
Level 98
1,545 SR
1,391 Elo+

VS

Team Averages
Level 128
1,447 SR
1,413 Elo+
Ah Muzen Cab
Ah Muzen Cab
MoonMango
Ah Muzen Cab
Level 107
God Stats
4W - 4L
1,581 SR
Queue Stats
121W - 120L
1,439 Elo+
Party 1
Atlas
Atlas
oitmajestic
Atlas
Level 118
God Stats
2W - 2L
1,350 SR
Queue Stats
142W - 162L
1,429 Elo+
Party 1
Agni
Agni
pas777
Agni
Level 160
God Stats
5W - 11L
1,410 SR
Queue Stats
251W - 303L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 8
8,303
692
3,321
11,424
11,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
14
4 / 0 / 5
8,217
685
7,050
6,416
2,947
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 2 / 4
8,503
709
7,321
5,499
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MoonMango
Ah Muzen Cab
10
0 / 3 / 3
6,843
570
5,507
6,822
2,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

10
1 / 3 / 2
6,888
574
4,056
8,926
8,589
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
pas777
Agni
11
2 / 4 / 1
7,397
616
6,143
6,041
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
3
3
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
MoonMango
Ah Muzen Cab
0
3
3
0.5
W
1
1
8
5
W
Hou Yi
4
0
5
6.5
L
1
3
2
0.67
L
Agni
pas777
Agni
2
4
1
0.63
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,692
Damage
15,706
23,339
Taken
21,789
16,572
Mitigated
13,695
4,366
Healing
2,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
MoonMango
Ah Muzen Cab
5,507
1,487
307
1,803
6,822
2,907
162
3,408
3,414
0
24,115
W
3,321
108
0
3,054
11,424
11,361
0
4,143
7,281
11,257
0
W
Hou Yi
7,050
1,621
0
1,052
6,416
2,947
914
3,269
3,147
0
30,801
L
4,056
1,784
0
330
8,926
8,589
0
4,336
4,590
11,189
0
L
Agni
pas777
Agni
6,143
150
0
545
6,041
2,199
68
3,403
2,638
24,005
0
W
7,321
192
0
260
5,499
2,264
150
3,165
2,334
35,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,023
Gold Earned
21,128
159
Minions Killed
104
8
Camps Cleared
3
667,694
Distance Traveled
600,602
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,843
570
49
4
2
199,322
1
W
Ares
8,303
692
16
1
1
224,532
5
W
Hou Yi
8,217
685
75
6
5
222,272
4
L
Atlas
6,888
574
17
1
0
214,622
0
L
Agni
7,397
616
38
3
1
186,658
0
W
Zeus
8,503
709
68
6
2
220,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role