Player Matchup

Kukulkan
Kukulkan
Evvii_Effaa
Kukulkan
Level 125
God Stats
2W - 6L
1,384 SR
Queue Stats
497W - 464L
1,477 Elo+
Party 2
Danzaburou
Danzaburou
Mungo4690
Danzaburou
Level 75
God Stats
126W - 125L
1,488 SR
Queue Stats
522W - 560L
1,406 Elo+
Solo
Achilles
Achilles
StaY HigH x93
Achilles
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 115L
1,451 Elo+
Party 3
Bacchus
Bacchus
Webbers62
Bacchus
Level 83
God Stats
19W - 13L
1,509 SR
Queue Stats
96W - 103L
1,451 Elo+
Party 3
Nike
Nike
ll--Bonta--Il
Nike
Level 54
God Stats
4W - 8L
1,231 SR
Queue Stats
303W - 355L
1,427 Elo+
Party 2
Team Averages
Level 83
1,422 SR
1,443 Elo+

VS

Team Averages
Level 86
1,723 SR
1,714 Elo+
Chernobog
Chernobog
Cheezeman
Chernobog
Level 88
God Stats
18W - 22L
1,434 SR
Queue Stats
182W - 184L
1,443 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EngOlish
Ah Muzen Cab
Level 13
God Stats
4W - 1L
2,108 SR
Queue Stats
39W - 9L
2,071 Elo+
Party 1
Atlas
Atlas
Scrappy7959
Atlas
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 8L
1,848 Elo+
Party 1
Nu Wa
Nu Wa
TheTotalPenguin
Nu Wa
Level 149
God Stats
4W - 7L
1,678 SR
Queue Stats
201W - 182L
1,579 Elo+
Party 1
Chronos
Chronos
WelshOmelette
Chronos
Level 160
God Stats
5W - 0L
1,892 SR
Queue Stats
257W - 232L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Evvii_Effaa
Kukulkan
15
2 / 4 / 1
9,031
502
8,191
11,494
4,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Mungo4690
Danzaburou
14
3 / 2 / 1
8,768
487
6,885
13,115
4,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
StaY HigH x93
Achilles
10
1 / 6 / 2
7,079
393
5,017
16,356
5,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Webbers62
Bacchus
10
0 / 5 / 4
7,177
399
5,803
20,981
19,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 9 / 2
7,408
412
5,701
18,660
11,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cheezeman
Chernobog
16
0 / 3 / 7
10,178
565
5,379
10,660
3,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
EngOlish
Ah Muzen Cab
18
12 / 0 / 5
12,317
684
28,055
14,807
7,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 1 / 9
9,847
547
9,968
12,678
6,773
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 0 / 7
10,877
604
12,674
8,928
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
16
6 / 3 / 3
10,728
596
10,575
15,474
5,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
7
Kills
26
26
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Cheezeman
Chernobog
0
3
7
1.17
W
Ah Muzen Cab
EngOlish
Ah Muzen Cab
12
0
5
14.5
L
Kukulkan
Evvii_Effaa
Kukulkan
2
4
1
0.63
L
Danzaburou
Mungo4690
Danzaburou
3
2
1
1.75
W
5
1
9
9.5
L
Achilles
StaY HigH x93
Achilles
1
6
2
0.33
W
3
0
7
6.5
L
Bacchus
Webbers62
Bacchus
0
5
4
0.4
W
Chronos
6
3
3
2.5
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,597
Damage
66,651
80,606
Taken
62,547
44,901
Mitigated
26,510
17,650
Healing
27,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Cheezeman
Chernobog
5,379
2,580
0
4,376
10,660
3,660
2,332
837
9,698
0
65,165
W
Ah Muzen Cab
EngOlish
Ah Muzen Cab
28,055
7,240
17
11,585
14,807
7,575
3,440
3,703
10,610
0
102,960
L
Kukulkan
Evvii_Effaa
Kukulkan
8,191
1,301
0
1,437
11,494
4,000
0
4,605
6,243
65,221
0
L
Danzaburou
Mungo4690
Danzaburou
6,885
2,921
0
5,149
13,115
4,547
0
4,982
7,810
0
59,770
W
9,968
3,377
995
4,159
12,678
6,773
623
4,746
7,743
44,805
0
L
Achilles
StaY HigH x93
Achilles
5,017
2,144
0
2,673
16,356
5,433
0
8,610
7,186
0
28,778
W
12,674
1,771
88
2,727
8,928
3,235
3,185
2,867
5,901
95,623
0
L
Bacchus
Webbers62
Bacchus
5,803
614
155
4,216
20,981
19,416
0
9,526
10,730
16,233
0
W
Chronos
10,575
4,065
0
3,447
15,474
5,267
404
1,801
13,437
66,414
0
L
5,701
357
504
3,516
18,660
11,505
0
4,470
13,017
1,301
32,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,463
Gold Earned
53,947
423
Minions Killed
646
0
Camps Cleared
0
1,700,325
Distance Traveled
1,795,560
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,178
565
125
7
0
330,324
6
W
Ah Muzen Cab
12,317
684
176
10
0
384,464
0
L
Kukulkan
9,031
502
158
9
0
340,182
3
L
Danzaburou
8,768
487
113
6
0
321,938
6
W
Atlas
9,847
547
58
3
0
347,177
2
L
Achilles
7,079
393
59
3
0
362,847
4
W
Nu Wa
10,877
604
164
9
0
332,824
4
L
Bacchus
7,177
399
22
1
0
354,854
6
W
Chronos
10,728
596
123
7
0
400,771
2
L
Nike
7,408
412
71
4
0
320,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role