Player Matchup

Izanami
Izanami
Galedon
Izanami
Level 160
God Stats
57W - 55L
1,694 SR
Queue Stats
71W - 82L
1,607 Elo+
Solo
Ah Puch
Ah Puch
HeroofWars715
Ah Puch
Level 160
God Stats
2W - 2L
1,881 SR
Queue Stats
1,049W - 1,007L
1,653 Elo+
Solo
Atlas
Atlas
LetPlayabc
Atlas
Level 155
God Stats
0W - 3L
1,210 SR
Queue Stats
889W - 891L
1,586 Elo+
Party 1
Camazotz
Camazotz
MagneticExcalibu
Camazotz
Level 144
God Stats
7W - 8L
1,539 SR
Queue Stats
395W - 367L
1,630 Elo+
Party 1
Medusa
Medusa
ptolomeaus
Medusa
Level 152
God Stats
7W - 3L
1,937 SR
Queue Stats
274W - 264L
1,591 Elo+
Solo
Team Averages
Level 154
1,652 SR
1,613 Elo+

VS

Team Averages
Level 130
1,612 SR
1,635 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DrunkTyr
Anhur
Level 159
God Stats
5W - 12L
1,599 SR
Queue Stats
153W - 154L
1,648 Elo+
Solo
Gilgamesh
Gilgamesh
PaulAtishon
Gilgamesh
Level 124
God Stats
27W - 12L
1,730 SR
Queue Stats
703W - 661L
1,743 Elo+
Solo
Atlas
Atlas
Solobit01
Atlas
Level 108
God Stats
3W - 2L
1,628 SR
Queue Stats
123W - 96L
1,642 Elo+
Solo
Sol
Sol
purplechilybeens
Sol
Level 123
God Stats
6W - 8L
1,605 SR
Queue Stats
87W - 76L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Galedon
Izanami
16
1 / 4 / 1
9,654
536
7,134
13,635
4,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
15
2 / 5 / 4
9,219
512
9,881
10,711
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
12
2 / 5 / 6
8,025
446
5,262
17,257
15,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 5 / 4
8,915
495
6,200
17,268
5,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
ptolomeaus
Medusa
16
5 / 6 / 2
9,822
546
9,079
13,306
4,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
18
5 / 1 / 10
11,126
618
10,633
10,984
3,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
DrunkTyr
Anhur
18
5 / 3 / 0
11,342
630
7,336
9,579
2,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
PaulAtishon
Gilgamesh
17
7 / 0 / 8
10,484
582
12,896
13,879
11,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
Solobit01
Atlas
15
2 / 4 / 11
9,669
537
7,408
16,049
11,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 5 / 5
10,281
571
14,770
15,153
5,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
12
Kills
25
25
Deaths
13
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
5
1
10
10
W
Anhur
DrunkTyr
Anhur
5
3
0
1.67
L
Izanami
Galedon
Izanami
1
4
1
0.38
L
Ah Puch
2
5
4
0.8
L
Atlas
2
5
6
1
L
2
5
4
0.8
W
Gilgamesh
PaulAtishon
Gilgamesh
7
0
8
11
W
Atlas
Solobit01
Atlas
2
4
11
1.88
L
Medusa
ptolomeaus
Medusa
5
6
2
1
W
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,556
Damage
53,043
72,177
Taken
65,644
34,457
Mitigated
35,427
20,977
Healing
27,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
10,633
814
0
5,444
10,984
3,839
0
704
10,280
0
84,137
W
Anhur
DrunkTyr
Anhur
7,336
4,158
0
4,277
9,579
2,754
2,302
1,240
8,339
0
92,039
L
Izanami
Galedon
Izanami
7,134
4,621
0
3,728
13,635
4,378
763
2,203
10,971
0
76,448
L
Ah Puch
9,881
188
0
3,444
10,711
4,222
0
6,382
4,194
70,711
0
L
Atlas
5,262
1,990
114
2,695
17,257
15,999
0
6,975
10,189
19,634
0
L
6,200
1,703
0
7,258
17,268
5,541
369
4,661
12,484
0
56,932
W
Gilgamesh
PaulAtishon
Gilgamesh
12,896
2,921
0
4,440
13,879
11,469
21
1,681
12,198
5,587
54,861
W
Atlas
Solobit01
Atlas
7,408
2,623
2,848
2,965
16,049
11,844
0
4,904
11,145
24,946
0
L
Medusa
ptolomeaus
Medusa
9,079
4,404
0
3,738
13,306
4,317
0
1,787
11,368
0
78,684
W
14,770
5,493
0
7,806
15,153
5,521
1,254
6,687
8,466
74,428
6,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,635
Gold Earned
52,902
553
Minions Killed
600
0
Camps Cleared
0
1,674,460
Distance Traveled
1,875,761
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,126
618
141
8
0
430,753
4
W
Anhur
11,342
630
170
9
0
323,632
6
L
Izanami
9,654
536
141
8
0
318,863
7
L
Ah Puch
9,219
512
147
8
0
320,161
5
L
Atlas
8,025
446
17
1
0
321,375
2
L
Camazotz
8,915
495
104
6
0
371,207
1
W
Gilgamesh
10,484
582
102
6
0
414,451
5
W
Atlas
9,669
537
36
2
0
365,489
6
L
Medusa
9,822
546
144
8
0
342,854
5
W
Sol
10,281
571
151
8
0
341,436
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role