Player Matchup

Nemesis
Nemesis
Masters
Lewpii
Nemesis
Masters
Level 157
God Stats
30W - 15L
1,772 SR
Queue Stats
179W - 158L
2,490 MMR
Party 1
Ares
Ares
Masters
MrBaisden
Ares
Masters
Level 109
God Stats
24W - 13L
1,646 SR
Queue Stats
288W - 256L
2,469 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
Prophet Of Bane
Sun Wukong
Diamond I
Level 159
God Stats
2W - 2L
1,694 SR
Queue Stats
198W - 170L
2,414 MMR
Solo
Baron Samedi
Baron Samedi
Masters
The 3 Tails
Baron Samedi
Masters
Level 148
God Stats
2W - 1L
1,693 SR
Queue Stats
168W - 142L
2,687 MMR
Party 1
Medusa
Medusa
Masters
YaBoysSmurf
Medusa
Masters
Level 100
God Stats
9W - 3L
1,829 SR
Queue Stats
292W - 264L
2,770 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 135
1,727 SR
2,566 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 125
1,699 SR
2,563 MMR
Loki
Loki
Masters
Andriux 117
Loki
Masters
Level 137
God Stats
183W - 101L
1,764 SR
Queue Stats
480W - 465L
2,358 MMR
Solo
Charybdis
Charybdis
Diamond I
CanHitAutos
Charybdis
Diamond I
Level 67
God Stats
1W - 2L
1,635 SR
Queue Stats
120W - 92L
2,790 MMR
Solo
Mulan
Mulan
Diamond II
R1ZMA-
Mulan
Diamond II
Level 143
God Stats
11W - 9L
1,691 SR
Queue Stats
147W - 124L
2,599 MMR
Solo
Guan Yu
Guan Yu
Diamond III
SlickBunny42084
Guan Yu
Diamond III
Level 116
God Stats
3W - 2L
1,809 SR
Queue Stats
223W - 208L
2,320 MMR
Solo
Janus
Janus
Masters
WakeStorm
Janus
Masters
Level 160
God Stats
47W - 65L
1,597 SR
Queue Stats
448W - 422L
2,746 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Lewpii
Nemesis
19
11 / 4 / 18
13,926
605
22,889
21,829
9,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
18
6 / 3 / 25
13,289
578
7,724
22,837
29,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
Prophet Of Bane
Sun Wukong
20
8 / 3 / 9
14,395
626
17,119
20,185
24,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
The 3 Tails
Baron Samedi
19
5 / 4 / 21
13,142
571
14,921
15,278
14,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
20
8 / 1 / 17
13,923
605
23,228
21,526
10,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
BastetAchillesCliodhna

VS

Bans
TiamatOdinZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 1
10,584
460
10,055
18,518
5,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
CanHitAutos
Charybdis
17
1 / 6 / 1
10,708
466
8,537
17,723
4,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
R1ZMA-
Mulan
19
6 / 4 / 1
13,349
580
19,246
25,474
23,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
0 / 13 / 6
9,808
426
6,797
30,475
29,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
WakeStorm
Janus
19
6 / 7 / 3
12,852
559
13,752
16,686
7,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
26
38
Kills
14
15
Deaths
38
90
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
Charybdis
CanHitAutos
Charybdis
1
6
1
0.25
W
Nemesis
Lewpii
Nemesis
11
4
18
5
W
Ares
6
3
25
6.17
W
Sun Wukong
Prophet Of Bane
Sun Wukong
8
3
9
4.17
L
Mulan
R1ZMA-
Mulan
6
4
1
1.63
L
0
13
6
0.23
W
Baron Samedi
The 3 Tails
Baron Samedi
5
4
21
3.88
L
Janus
WakeStorm
Janus
6
7
3
1.07
W
Medusa
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,881
Damage
58,387
101,655
Taken
108,876
88,857
Mitigated
71,258
41,734
Healing
25,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,055
2,524
0
4,800
18,518
5,853
0
3,392
14,914
0
93,687
L
Charybdis
CanHitAutos
Charybdis
8,537
2,803
0
5,587
17,723
4,988
0
2,385
15,150
0
86,070
W
Nemesis
Lewpii
Nemesis
22,889
11,114
0
7,300
21,829
9,658
5,524
4,744
16,726
0
89,610
W
Ares
7,724
631
0
4,155
22,837
29,759
336
3,665
18,947
24,313
0
W
Sun Wukong
Prophet Of Bane
Sun Wukong
17,119
3,043
0
8,274
20,185
24,921
754
3,964
15,414
7,746
74,931
L
Mulan
R1ZMA-
Mulan
19,246
1,463
0
8,679
25,474
23,528
0
6,319
17,655
10,679
72,839
L
6,797
793
887
4,602
30,475
29,723
0
7,401
22,220
376
39,179
W
Baron Samedi
The 3 Tails
Baron Samedi
14,921
763
5,258
7,420
15,278
14,004
2,270
5,059
10,045
81,915
0
L
Janus
WakeStorm
Janus
13,752
408
0
824
16,686
7,166
600
4,223
12,003
103,271
0
W
Medusa
23,228
13,555
0
9,327
21,526
10,515
4,905
4,999
16,476
0
133,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,675
Gold Earned
57,301
547
Minions Killed
699
0
Camps Cleared
0
2,285,256
Distance Traveled
2,080,811
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,584
460
147
6
0
455,358
2
L
Charybdis
10,708
466
140
6
0
368,781
6
W
Nemesis
13,926
605
93
4
0
502,325
4
W
Ares
13,289
578
23
1
0
467,251
9
W
Sun Wukong
14,395
626
147
6
0
460,638
9
L
Mulan
13,349
580
163
7
0
419,445
5
L
Guan Yu
9,808
426
53
2
0
412,378
3
W
Baron Samedi
13,142
571
128
6
0
419,144
2
L
Janus
12,852
559
196
9
0
424,849
2
W
Medusa
13,923
605
156
7
0
435,898
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role