Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Dazter913
Nemesis
Level 124
God Stats
1W - 1L
1,822 SR
Queue Stats
58W - 42L
1,611 Elo+
Solo
Rama
Rama
STyrannosaurus
Rama
Level 129
God Stats
2W - 3L
1,602 SR
Queue Stats
278W - 266L
1,534 Elo+
Solo
Ganesha
Ganesha
Wod66
Ganesha
Level 156
God Stats
9W - 2L
1,670 SR
Queue Stats
264W - 279L
1,530 Elo+
Solo
Ne Zha
Ne Zha
Z0MBI2001
Ne Zha
Level 122
God Stats
2W - 4L
1,471 SR
Queue Stats
363W - 332L
1,600 Elo+
Solo
Team Averages
Level 134
1,613 SR
1,555 Elo+

VS

Team Averages
Level 143
1,572 SR
1,544 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BrotherFiend
Ares
Level 126
God Stats
6W - 4L
1,620 SR
Queue Stats
459W - 492L
1,548 Elo+
Solo
Chang'e
Chang'e
CopeAesthetic
Chang'e
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,601 Elo+
Solo
Cthulhu
Cthulhu
kriesen
Cthulhu
Level 156
God Stats
10W - 3L
1,741 SR
Queue Stats
506W - 486L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
0 / 5 / 8
8,016
668
5,030
17,170
21,547
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Dazter913
Nemesis
15
3 / 6 / 6
9,143
762
8,816
16,046
14,619
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
7 / 3 / 3
10,274
856
14,971
14,801
7,195
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
Wod66
Ganesha
16
0 / 3 / 7
8,301
692
11,067
14,248
16,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ne Zha
Z0MBI2001
Ne Zha
13
0 / 6 / 5
7,771
648
10,481
10,109
4,170
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
6 / 2 / 10
9,893
824
15,758
10,045
4,769
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nox
 
Nox
17
2 / 2 / 18
9,746
812
12,286
9,591
4,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 2 / 16
9,353
779
7,768
16,571
21,282
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
16
5 / 3 / 11
9,699
808
10,645
11,282
9,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
kriesen
Cthulhu
17
7 / 2 / 12
10,286
857
14,873
15,737
20,190
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
90
10
Kills
23
23
Deaths
11
29
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
5
8
0.8
W
Danzaburou
 
Danzaburou
6
2
10
5.5
W
Nox
 
Nox
2
2
18
5.5
W
3
2
16
5.5
W
Chang'e
5
3
11
3.5
L
Nemesis
Dazter913
Nemesis
3
6
6
1
L
7
3
3
2.83
L
Ganesha
Wod66
Ganesha
0
3
7
1.17
L
Ne Zha
Z0MBI2001
Ne Zha
0
6
5
0.42
W
Cthulhu
kriesen
Cthulhu
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,365
Damage
61,330
72,374
Taken
63,226
64,022
Mitigated
60,699
29,773
Healing
24,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,030
528
8,721
5,900
17,170
21,547
99
11,007
5,801
0
12,287
W
Danzaburou
 
Danzaburou
15,758
7,527
1,398
2,181
10,045
4,769
2,178
2,047
7,998
0
24,989
W
Nox
 
Nox
12,286
614
262
251
9,591
4,670
696
1,597
7,994
31,941
0
W
7,768
296
818
3,479
16,571
21,282
737
3,103
13,468
9,594
0
W
Chang'e
10,645
2,036
7,785
2,793
11,282
9,788
1,312
3,553
7,729
18,915
0
L
Nemesis
Dazter913
Nemesis
8,816
2,090
1,646
3,336
16,046
14,619
0
8,635
6,995
5,113
8,449
L
14,971
11,620
1,039
4,947
14,801
7,195
1,495
11,715
2,966
0
30,817
L
Ganesha
Wod66
Ganesha
11,067
191
435
1,865
14,248
16,491
0
7,098
6,969
28,285
0
L
Ne Zha
Z0MBI2001
Ne Zha
10,481
1,108
792
1,092
10,109
4,170
302
5,844
4,071
0
24,967
W
Cthulhu
kriesen
Cthulhu
14,873
840
3,255
2,683
15,737
20,190
715
3,274
12,463
34,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,505
Gold Earned
48,977
114
Minions Killed
125
0
Camps Cleared
0
1,070,998
Distance Traveled
1,093,160
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,016
668
17
1
0
230,263
3
W
Danzaburou
9,893
824
16
1
0
207,414
2
W
Nox
9,746
812
50
4
0
208,578
0
W
Ares
9,353
779
2
0
0
227,948
5
W
Chang'e
9,699
808
10
1
0
208,158
1
L
Nemesis
9,143
762
15
1
0
213,884
0
L
Rama
10,274
856
55
5
0
212,150
0
L
Ganesha
8,301
692
2
0
0
209,719
2
L
Ne Zha
7,771
648
25
2
0
204,982
0
W
Cthulhu
10,286
857
47
4
0
241,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role