Player Matchup

Olorun
Olorun
 
Olorun
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
AlexTheAligator
Vamana
Level 154
God Stats
1W - 1L
1,680 SR
Queue Stats
28W - 32L
1,536 Elo+
Solo
Awilix
Awilix
CamJohnDro
Awilix
Level 127
God Stats
1W - 2L
1,266 SR
Queue Stats
153W - 124L
1,524 Elo+
Solo
Medusa
Medusa
Sequor
Medusa
Level 126
God Stats
0W - 2L
1,530 SR
Queue Stats
118W - 120L
1,523 Elo+
Solo
Kumbhakarna
Kumbhakarna
mightyman902
Kumbhakarna
Level 146
God Stats
0W - 2L
1,305 SR
Queue Stats
14W - 20L
1,514 Elo+
Solo
Team Averages
Level 139
1,456 SR
1,519 Elo+

VS

Team Averages
Level 119
1,590 SR
1,555 Elo+
Thanatos
Thanatos
Akselyx
Thanatos
Level 135
God Stats
3W - 1L
1,741 SR
Queue Stats
322W - 337L
1,453 Elo+
Solo
Olorun
Olorun
Duph
Olorun
Level 146
God Stats
2W - 1L
1,530 SR
Queue Stats
287W - 271L
1,585 Elo+
Solo
Merlin
Merlin
SrJeanCarlos
Merlin
Level 153
God Stats
12W - 7L
1,790 SR
Queue Stats
571W - 516L
1,576 Elo+
Party 1
Vulcan
Vulcan
Tu Jefa 3000
Vulcan
Level 107
God Stats
2W - 2L
1,390 SR
Queue Stats
257W - 262L
1,510 Elo+
Solo
Xing Tian
Xing Tian
lSnakeSolidSFDKl
Xing Tian
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
3 / 6 / 13
10,636
760
14,946
16,478
5,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

17
7 / 5 / 9
10,379
741
14,226
18,596
15,533
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Awilix
CamJohnDro
Awilix
17
6 / 8 / 7
10,601
757
9,372
17,546
7,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
Sequor
Medusa
15
0 / 2 / 11
9,370
669
7,222
8,298
2,442
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kumbhakarna
mightyman902
Kumbhakarna
17
4 / 3 / 14
10,592
757
5,961
22,624
16,589
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Akselyx
Thanatos
18
4 / 4 / 15
10,948
782
8,478
15,850
16,406
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
Duph
Olorun
20
16 / 4 / 5
13,336
953
26,278
14,038
8,705
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
19
1 / 4 / 14
11,282
806
20,406
10,246
5,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
14
0 / 4 / 6
9,401
672
5,718
7,902
3,530
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
16
3 / 5 / 14
10,930
781
5,862
15,873
17,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
78
20
Kills
24
24
Deaths
21
54
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
6
13
1.58
W
Thanatos
Akselyx
Thanatos
4
4
15
2.88
L
7
5
9
2.3
L
Awilix
CamJohnDro
Awilix
6
8
7
1.19
W
Olorun
Duph
Olorun
16
4
5
4.63
L
Medusa
Sequor
Medusa
0
2
11
2.75
W
Merlin
1
4
14
2
W
Vulcan
0
4
6
0.75
W
Xing Tian
3
5
14
2
L
Kumbhakarna
mightyman902
Kumbhakarna
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,727
Damage
66,742
83,542
Taken
63,909
47,572
Mitigated
51,139
31,345
Healing
26,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
14,946
6,660
2,254
5,101
16,478
5,375
2,399
13,024
3,454
39,405
0
W
Thanatos
Akselyx
Thanatos
8,478
1,980
1,880
7,275
15,850
16,406
336
5,336
10,275
1,036
14,316
L
14,226
5,341
1,692
5,472
18,596
15,533
706
11,959
6,637
456
30,147
L
Awilix
CamJohnDro
Awilix
9,372
3,650
1,365
1,571
17,546
7,633
185
12,255
5,291
0
13,789
W
Olorun
Duph
Olorun
26,278
14,356
4,701
6,544
14,038
8,705
4,050
4,384
9,557
47,208
2,645
L
Medusa
Sequor
Medusa
7,222
1,511
1,653
2,553
8,298
2,442
289
5,505
2,793
0
20,873
W
Merlin
20,406
821
554
617
10,246
5,336
946
2,448
7,758
49,584
0
W
Vulcan
5,718
3,245
320
1,360
7,902
3,530
0
3,498
4,404
16,303
0
W
Xing Tian
5,862
388
905
1,859
15,873
17,162
300
5,583
10,074
10,918
0
L
Kumbhakarna
mightyman902
Kumbhakarna
5,961
166
1,269
8,415
22,624
16,589
298
14,357
8,267
11,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,578
Gold Earned
55,897
138
Minions Killed
147
0
Camps Cleared
0
1,200,564
Distance Traveled
1,214,418
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,636
760
63
5
0
211,600
0
W
Thanatos
10,948
782
11
1
0
270,714
0
L
Vamana
10,379
741
28
2
0
254,866
0
L
Awilix
10,601
757
9
1
0
259,047
0
W
Olorun
13,336
953
40
3
0
233,941
0
L
Medusa
9,370
669
30
2
0
211,904
3
W
Merlin
11,282
806
67
5
0
252,712
1
W
Vulcan
9,401
672
19
1
0
190,870
1
W
Xing Tian
10,930
781
10
1
0
266,181
0
L
Kumbhakarna
10,592
757
8
1
0
263,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role