Player Matchup

Khepri
Khepri
ScapularBoar741
Khepri
Level 129
God Stats
8W - 10L
1,465 SR
Queue Stats
312W - 388L
1,433 Elo+
Solo
Medusa
Medusa
makc161
Medusa
Level 122
God Stats
8W - 4L
1,670 SR
Queue Stats
90W - 122L
1,343 Elo+
Solo
Nox
Nox
slay-karma_
Nox
Level 147
God Stats
2W - 2L
1,670 SR
Queue Stats
271W - 275L
1,463 Elo+
Solo
Team Averages
Level 133
1,602 SR
1,413 Elo+

VS

Team Averages
Level 94
1,528 SR
1,520 Elo+
Eset
Eset
AceFatality
Eset
Level 108
God Stats
23W - 28L
1,507 SR
Queue Stats
439W - 321L
1,586 Elo+
Party 1
Hercules
Hercules
OneStepInTheDub
Hercules
Level 48
God Stats
6W - 5L
1,513 SR
Queue Stats
36W - 46L
1,387 Elo+
Solo
Bastet
Bastet
Purple_BB_Music
Bastet
Level 127
God Stats
33W - 17L
1,563 SR
Queue Stats
471W - 325L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,336
867
1,322
7,409
5,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
makc161
Medusa
7
0 / 1 / 1
3,991
798
1,365
3,080
985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

1
0 / 0 / 0
1,932
386
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
4,649
930
2,991
1,589
478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
8
1 / 0 / 4
4,764
953
1,460
3,307
1,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 1 / 3
4,693
939
4,054
3,710
1,196
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
5
5
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Hercules
1
0
4
3
W
2
1
3
3.5
L
1
4
0
0.25
L
Medusa
makc161
Medusa
0
1
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,687
Damage
8,505
10,489
Taken
8,606
6,068
Mitigated
3,375
1,192
Healing
3,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,991
435
400
526
1,589
478
0
393
1,196
13,940
0
W
Hercules
1,460
287
0
1,752
3,307
1,701
0
683
2,624
0
5,072
W
4,054
1,508
0
734
3,710
1,196
0
924
2,786
0
14,278
L
1,322
0
64
567
7,409
5,083
0
1,899
5,510
6,917
0
L
Medusa
makc161
Medusa
1,365
530
17
544
3,080
985
0
1,281
1,799
0
9,359
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,259
Gold Earned
14,106
40
Minions Killed
49
1
Camps Cleared
5
166,969
Distance Traveled
310,119
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
4,649
930
20
4
1
103,506
0
W
Hercules
4,764
953
7
1
0
103,751
1
W
Bastet
4,693
939
22
4
4
102,862
3
L
Khepri
4,336
867
15
3
0
82,118
1
L
Medusa
3,991
798
25
5
1
84,851
2
L
Nox
1,932
386
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role