Player Matchup

Medusa
Medusa
JonnnyJoestar
Medusa
Level 63
God Stats
7W - 2L
1,696 SR
Queue Stats
216W - 221L
1,515 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LofiLove
Morgan Le Fay
Level 148
God Stats
6W - 4L
1,818 SR
Queue Stats
149W - 138L
1,542 Elo+
Solo
Cliodhna
Cliodhna
OverlordFriezaa
Cliodhna
Level 124
God Stats
2W - 0L
1,846 SR
Queue Stats
254W - 267L
1,423 Elo+
Solo
Atlas
Atlas
Shuff1e_04
Atlas
Level 117
God Stats
1W - 1L
1,269 SR
Queue Stats
182W - 200L
1,430 Elo+
Solo
Vamana
Vamana
destructo boy 2
Vamana
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 162L
1,549 Elo+
Solo
Team Averages
Level 115
1,626 SR
1,492 Elo+

VS

Team Averages
Level 113
1,482 SR
1,477 Elo+
Nu Wa
Nu Wa
AshleyStarkk
Nu Wa
Level 109
God Stats
8W - 6L
1,568 SR
Queue Stats
71W - 74L
1,417 Elo+
Solo
Atlas
Atlas
JaceTheFace3
Atlas
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 281L
1,422 Elo+
Solo
Anhur
Anhur
Mxquel4937
Anhur
Level 106
God Stats
2W - 2L
1,496 SR
Queue Stats
404W - 361L
1,523 Elo+
Party 1
Khepri
Khepri
SabresOwn
Khepri
Level 160
God Stats
6W - 8L
1,518 SR
Queue Stats
509W - 458L
1,527 Elo+
Solo
Mulan
Mulan
Saloxi
Mulan
Level 59
God Stats
1W - 3L
1,328 SR
Queue Stats
77W - 78L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 7
8,678
510
11,141
10,752
3,042
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
LofiLove
Morgan Le Fay
14
3 / 1 / 7
8,791
517
10,824
10,373
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
16
9 / 3 / 7
10,056
592
13,015
12,242
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
13
4 / 2 / 14
8,748
515
5,958
14,222
12,143
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 0 / 3
10,413
613
7,617
8,034
6,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,289
429
8,403
10,288
4,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 4 / 1
7,802
459
6,416
9,828
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
13
5 / 5 / 2
8,503
500
7,777
12,867
3,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
SabresOwn
Khepri
10
1 / 6 / 4
6,682
393
4,016
17,444
14,858
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mulan
Saloxi
Mulan
13
0 / 5 / 1
7,421
437
3,285
12,543
6,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
24
Kills
10
10
Deaths
24
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
2
4
1
0.63
W
4
4
7
1.88
W
Morgan Le Fay
LofiLove
Morgan Le Fay
3
1
7
6.5
L
Anhur
5
5
2
1.2
W
Cliodhna
9
3
7
4.17
L
Khepri
SabresOwn
Khepri
1
6
4
0.5
L
Mulan
Saloxi
Mulan
0
5
1
0.1
W
Atlas
4
2
14
5.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,555
Damage
29,897
55,623
Taken
62,970
29,996
Mitigated
34,438
15,283
Healing
8,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,403
1,450
0
311
10,288
4,853
572
3,835
6,087
35,915
2,172
L
6,416
925
0
958
9,828
4,330
0
3,014
6,565
35,997
4,160
W
11,141
5,252
0
1,028
10,752
3,042
1,098
4,030
6,722
0
59,507
W
Morgan Le Fay
LofiLove
Morgan Le Fay
10,824
1,572
79
3,049
10,373
3,751
483
5,152
5,221
52,741
0
L
Anhur
7,777
3,669
0
2,805
12,867
3,442
127
2,424
10,359
0
45,251
W
Cliodhna
13,015
1,943
0
4,890
12,242
4,238
927
4,293
7,912
0
71,447
L
Khepri
SabresOwn
Khepri
4,016
692
540
1,488
17,444
14,858
342
5,976
11,149
20,622
0
L
Mulan
Saloxi
Mulan
3,285
539
0
2,014
12,543
6,955
0
2,262
9,698
2,314
35,765
W
Atlas
5,958
2,773
498
2,649
14,222
12,143
315
4,175
10,008
23,101
0
W
7,617
2,473
0
3,090
8,034
6,822
1,746
1,084
6,671
11,958
54,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,686
Gold Earned
37,697
441
Minions Killed
348
0
Camps Cleared
0
1,657,604
Distance Traveled
1,560,628
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,289
429
66
4
0
319,637
0
L
Atlas
7,802
459
77
5
0
343,396
0
W
Medusa
8,678
510
91
5
0
326,871
3
W
Morgan Le Fay
8,791
517
74
4
0
329,634
1
L
Anhur
8,503
500
87
5
0
285,994
4
W
Cliodhna
10,056
592
114
7
0
376,576
1
L
Khepri
6,682
393
28
2
0
294,823
0
L
Mulan
7,421
437
90
5
0
316,778
3
W
Atlas
8,748
515
26
2
0
296,063
5
W
Vamana
10,413
613
136
8
0
328,460
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role