Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
OneStepInTheDub
Bellona
Level 48
God Stats
1W - 3L
1,222 SR
Queue Stats
36W - 46L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
刚来的菜鸟
Baron Samedi
Level 160
God Stats
7W - 0L
1,526 SR
Queue Stats
418W - 440L
1,513 Elo+
Solo
Team Averages
Level 112
1,416 SR
1,465 Elo+

VS

Team Averages
Level 89
1,563 SR
1,465 Elo+
Medusa
Medusa
 
Medusa
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Irtanb
Jormungandr
Level 118
God Stats
4W - 3L
1,591 SR
Queue Stats
80W - 84L
1,472 Elo+
Solo
Sol
Sol
YashaPositive
Sol
Level 89
God Stats
10W - 9L
1,598 SR
Queue Stats
272W - 351L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
2 / 0 / 1
7,528
753
3,434
3,990
1,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 0 / 1
6,958
696
2,998
5,019
2,147
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
刚来的菜鸟
Baron Samedi
10
0 / 2 / 3
6,559
656
3,972
7,831
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 3 / 1
6,334
633
4,765
7,157
2,152
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Irtanb
Jormungandr
3
0 / 1 / 0
5,198
520
662
1,463
617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 0 / 2
5,863
586
4,309
3,433
1,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
4
Kills
1
2
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
1
2.5
L
Medusa
 
Medusa
1
3
1
0.5
L
Jormungandr
Irtanb
Jormungandr
0
1
0
0
W
2
0
1
2.5
L
0
0
2
1
W
Baron Samedi
刚来的菜鸟
Baron Samedi
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,404
Damage
9,736
16,840
Taken
12,053
6,260
Mitigated
3,963
5,828
Healing
1,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
3,434
675
0
2,347
3,990
1,442
1,689
1,026
2,964
0
42,484
L
Medusa
 
Medusa
4,765
1,270
0
222
7,157
2,152
0
1,747
5,410
0
28,987
L
Jormungandr
Irtanb
Jormungandr
662
203
0
348
1,463
617
0
190
1,273
835
0
W
2,998
1,124
0
962
5,019
2,147
491
2,625
2,394
0
10,776
L
4,309
176
0
739
3,433
1,194
0
2,035
1,398
11,113
571
W
Baron Samedi
刚来的菜鸟
Baron Samedi
3,972
61
170
2,349
7,831
2,671
358
2,336
5,495
15,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,045
Gold Earned
17,395
134
Minions Killed
81
10
Camps Cleared
0
590,331
Distance Traveled
383,687
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,528
753
92
9
7
201,336
0
L
Medusa
6,334
633
53
5
0
157,926
4
L
Jormungandr
5,198
520
2
0
0
18,512
0
W
Bellona
6,958
696
15
2
1
219,119
3
L
Sol
5,863
586
26
3
0
207,249
4
W
Baron Samedi
6,559
656
27
3
2
169,876
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role