Player Matchup

Hera
Hera
Demon21
Hera
Level 128
God Stats
20W - 15L
1,556 SR
Queue Stats
738W - 716L
1,613 Elo+
Solo
Xing Tian
Xing Tian
GaoTortoise
Xing Tian
Level 86
God Stats
9W - 1L
1,790 SR
Queue Stats
231W - 200L
1,605 Elo+
Solo
Aphrodite
Aphrodite
Jeezzaz
Aphrodite
Level 157
God Stats
5W - 2L
1,480 SR
Queue Stats
220W - 229L
1,471 Elo+
Solo
Fenrir
Fenrir
Sequor
Fenrir
Level 126
God Stats
2W - 2L
1,402 SR
Queue Stats
118W - 120L
1,509 Elo+
Solo
Tyr
Tyr
wonkaz
Tyr
Level 143
God Stats
10W - 9L
1,498 SR
Queue Stats
846W - 913L
1,512 Elo+
Solo
Team Averages
Level 128
1,545 SR
1,542 Elo+

VS

Team Averages
Level 125
1,521 SR
1,570 Elo+
Khepri
Khepri
Big Donnie D90
Khepri
Level 83
God Stats
4W - 6L
1,628 SR
Queue Stats
126W - 124L
1,463 Elo+
Solo
Chiron
Chiron
Outcast JLT
Chiron
Level 126
God Stats
1W - 2L
1,503 SR
Queue Stats
244W - 233L
1,559 Elo+
Solo
Hel
Hel
Pittsburghkid
Hel
Level 112
God Stats
1W - 3L
1,315 SR
Queue Stats
594W - 603L
1,602 Elo+
Solo
Ymir
Ymir
STEEL 2 BY 4
Ymir
Level 159
God Stats
1W - 1L
1,600 SR
Queue Stats
61W - 39L
1,657 Elo+
Solo
Vulcan
Vulcan
T4G1_Shin_Jones
Vulcan
Level 143
God Stats
1W - 2L
1,561 SR
Queue Stats
283W - 269L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Demon21
Hera
14
5 / 1 / 9
8,153
906
12,911
4,044
1,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Xing Tian
GaoTortoise
Xing Tian
14
3 / 1 / 13
8,557
951
8,014
16,811
17,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
Jeezzaz
Aphrodite
14
2 / 1 / 12
8,163
907
8,341
7,374
5,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Fenrir
Sequor
Fenrir
14
5 / 1 / 10
8,165
907
11,027
8,425
6,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
wonkaz
Tyr
14
1 / 1 / 15
7,661
851
6,488
15,239
9,056
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
6,615
735
4,729
12,123
15,021
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Chiron
11
1 / 4 / 2
6,587
732
8,180
10,014
4,260
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 2
6,735
748
3,772
11,102
5,520
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 5
6,374
708
4,561
10,784
9,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
2 / 3 / 3
7,563
840
12,086
6,297
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
20
16
Kills
4
5
Deaths
16
59
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Hera
Demon21
Hera
5
1
9
9.5
W
Xing Tian
GaoTortoise
Xing Tian
3
1
13
9.5
W
Aphrodite
Jeezzaz
Aphrodite
2
1
12
8
L
Chiron
1
4
2
0.5
L
1
5
2
0.4
L
0
1
5
2.5
W
Fenrir
Sequor
Fenrir
5
1
10
10
L
2
3
3
1.17
W
Tyr
wonkaz
Tyr
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,781
Damage
33,328
51,893
Taken
50,320
39,615
Mitigated
36,903
31,128
Healing
21,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,729
475
1,224
1,563
12,123
15,021
0
7,339
4,655
7,787
0
W
Hera
Demon21
Hera
12,911
3,186
2,530
814
4,044
1,745
2,084
2,710
1,162
29,842
0
W
Xing Tian
GaoTortoise
Xing Tian
8,014
250
1,974
2,336
16,811
17,101
614
7,624
9,095
12,691
0
W
Aphrodite
Jeezzaz
Aphrodite
8,341
1,121
8,292
4,167
7,374
5,244
763
4,660
2,448
25,891
0
L
Chiron
8,180
2,257
2,085
1,263
10,014
4,260
198
4,516
5,218
0
22,688
L
3,772
912
9,850
3,243
11,102
5,520
0
6,082
4,731
7,649
0
L
4,561
813
585
1,536
10,784
9,133
0
7,571
3,108
6,277
0
W
Fenrir
Sequor
Fenrir
11,027
1,815
539
2,413
8,425
6,469
703
2,508
5,885
0
14,537
L
12,086
3,442
66
420
6,297
2,969
289
3,688
2,530
25,878
0
W
Tyr
wonkaz
Tyr
6,488
949
2,098
5,965
15,239
9,056
597
6,854
8,155
0
11,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,699
Gold Earned
33,874
97
Minions Killed
80
0
Camps Cleared
0
951,887
Distance Traveled
762,305
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,615
735
4
0
0
162,539
0
W
Hera
8,153
906
29
3
0
176,746
3
W
Xing Tian
8,557
951
5
1
0
183,807
3
W
Aphrodite
8,163
907
49
5
0
179,518
1
L
Chiron
6,587
732
21
2
0
138,779
1
L
Hel
6,735
748
12
1
0
157,778
3
L
Ymir
6,374
708
7
1
0
149,282
2
W
Fenrir
8,165
907
9
1
0
216,703
2
L
Vulcan
7,563
840
36
4
0
153,927
0
W
Tyr
7,661
851
5
1
0
195,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role