Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
JAMESBONDGOLDEN
Atlas
Level 118
God Stats
0W - 1L
1,844 SR
Queue Stats
170W - 143L
1,576 Elo+
Party 3
Hachiman
Hachiman
KriiticalDMG
Hachiman
Level 145
God Stats
4W - 8L
1,618 SR
Queue Stats
440W - 471L
1,532 Elo+
Party 2
Xbalanque
Xbalanque
R0GU3C2X
Xbalanque
Level 110
God Stats
4W - 3L
1,696 SR
Queue Stats
316W - 309L
1,499 Elo+
Solo
Hercules
Hercules
gip-42-llab
Hercules
Level 136
God Stats
4W - 2L
1,493 SR
Queue Stats
167W - 139L
1,608 Elo+
Party 3
Team Averages
Level 116
1,630 SR
1,543 Elo+

VS

Team Averages
Level 84
1,472 SR
1,506 Elo+
Ullr
Ullr
 
Ullr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
AoifeTheIrishGal
Khepri
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 9L
1,465 Elo+
Solo
Raijin
Raijin
NinjaTiddies
Raijin
Level 80
God Stats
11W - 7L
1,463 SR
Queue Stats
256W - 253L
1,555 Elo+
Solo
Zeus
Zeus
Razielr4
Zeus
Level 125
God Stats
7W - 1L
1,637 SR
Queue Stats
146W - 133L
1,531 Elo+
Party 1
Cabrakan
Cabrakan
kanhju
Cabrakan
Level 89
God Stats
4W - 6L
1,258 SR
Queue Stats
268W - 261L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 7 / 4
6,228
623
1,338
8,743
4,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 2 / 4
7,081
708
7,742
11,298
11,984
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
KriiticalDMG
Hachiman
14
2 / 3 / 3
7,413
741
9,349
9,984
4,952
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
R0GU3C2X
Xbalanque
14
3 / 3 / 2
7,405
741
14,221
7,417
3,661
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
gip-42-llab
Hercules
14
1 / 6 / 6
7,512
751
5,243
19,345
15,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
5 / 1 / 11
8,589
859
4,251
6,115
3,510
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 2 / 19
8,671
867
4,321
12,996
19,373
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
15
3 / 2 / 13
8,736
874
10,363
8,968
5,019
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
15
7 / 3 / 13
9,065
907
20,208
8,950
4,500
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
kanhju
Cabrakan
15
5 / 3 / 14
9,437
944
9,291
15,306
21,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
91
7
Kills
21
21
Deaths
11
19
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
7
4
0.29
W
Ullr
 
Ullr
5
1
11
10.5
W
1
2
19
5.25
L
1
2
4
1.5
L
Hachiman
KriiticalDMG
Hachiman
2
3
3
1.17
W
Raijin
3
2
13
4.75
L
Xbalanque
R0GU3C2X
Xbalanque
3
3
2
1.33
W
Zeus
7
3
13
4.5
L
Hercules
gip-42-llab
Hercules
1
6
6
0.67
W
Cabrakan
kanhju
Cabrakan
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,893
Damage
48,434
56,787
Taken
52,335
41,056
Mitigated
53,577
18,431
Healing
17,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,338
202
450
374
8,743
4,485
0
7,494
1,111
0
2,479
W
Ullr
 
Ullr
4,251
2,025
1,658
871
6,115
3,510
2,492
366
5,749
0
8,106
W
4,321
217
1,058
3,060
12,996
19,373
0
1,976
10,429
7,320
0
L
7,742
2,111
1,747
2,820
11,298
11,984
0
7,630
3,410
13,626
0
L
Hachiman
KriiticalDMG
Hachiman
9,349
3,332
3,173
2,972
9,984
4,952
490
8,129
1,587
0
22,779
W
Raijin
10,363
570
2,508
1,482
8,968
5,019
825
1,510
7,199
23,907
0
L
Xbalanque
R0GU3C2X
Xbalanque
14,221
2,656
1,097
617
7,417
3,661
0
5,365
1,900
0
29,487
W
Zeus
20,208
1,732
1,675
1,389
8,950
4,500
1,062
1,278
7,430
36,004
0
L
Hercules
gip-42-llab
Hercules
5,243
659
894
4,287
19,345
15,974
0
14,379
4,596
0
11,428
W
Cabrakan
kanhju
Cabrakan
9,291
782
1,803
2,136
15,306
21,175
348
1,700
13,166
17,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,639
Gold Earned
44,498
90
Minions Killed
108
0
Camps Cleared
0
884,366
Distance Traveled
996,264
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,228
623
1
0
0
163,075
0
W
Ullr
8,589
859
10
1
0
200,189
2
W
Khepri
8,671
867
9
1
0
206,035
1
L
Atlas
7,081
708
12
1
0
189,597
0
L
Hachiman
7,413
741
19
2
0
179,492
0
W
Raijin
8,736
874
33
3
0
188,344
3
L
Xbalanque
7,405
741
44
4
0
179,889
0
W
Zeus
9,065
907
36
4
0
194,751
0
L
Hercules
7,512
751
14
1
0
172,313
2
W
Cabrakan
9,437
944
20
2
0
206,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role