Player Matchup

Janus
Janus
DeadSpade
Janus
Level 128
God Stats
5W - 7L
1,575 SR
Queue Stats
117W - 98L
1,592 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Willisisboss
Tsukuyomi
Level 120
God Stats
1W - 1L
1,371 SR
Queue Stats
63W - 45L
1,620 Elo+
Party 1
Bacchus
Bacchus
mamabicho69420
Bacchus
Level 27
God Stats
4W - 7L
1,520 SR
Queue Stats
56W - 62L
1,501 Elo+
Party 3
Mulan
Mulan
master041398
Mulan
Level 126
God Stats
8W - 6L
1,607 SR
Queue Stats
63W - 54L
1,580 Elo+
Party 1
Ullr
Ullr
scrabbel32
Ullr
Level 76
God Stats
56W - 47L
1,542 SR
Queue Stats
424W - 420L
1,565 Elo+
Party 3
Team Averages
Level 95
1,523 SR
1,571 Elo+

VS

Team Averages
Level 87
1,488 SR
1,625 Elo+
Thor
Thor
Crimsonbulletz
Thor
Level 107
God Stats
1W - 1L
1,264 SR
Queue Stats
322W - 303L
1,602 Elo+
Party 2
Jormungandr
Jormungandr
JulioLaSelvaJuan
Jormungandr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 20L
1,717 Elo+
Party 2
Camazotz
Camazotz
RengokuBoyy
Camazotz
Level 136
God Stats
9W - 6L
1,668 SR
Queue Stats
368W - 328L
1,725 Elo+
Party 2
Poseidon
Poseidon
Shizinx
Poseidon
Level 42
God Stats
1W - 1L
1,353 SR
Queue Stats
40W - 30L
1,589 Elo+
Party 4
Atlas
Atlas
SyerdX
Atlas
Level 128
God Stats
4W - 1L
1,656 SR
Queue Stats
68W - 62L
1,493 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DeadSpade
Janus
14
0 / 8 / 4
9,301
465
6,034
10,261
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tsukuyomi
Willisisboss
Tsukuyomi
16
9 / 4 / 2
10,391
520
13,893
13,167
4,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

13
5 / 3 / 3
9,173
459
8,074
15,804
16,894
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 6 / 1
8,205
410
10,655
18,934
12,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 6 / 5
8,917
446
6,801
15,939
5,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 5
11,707
585
7,751
12,117
4,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
JulioLaSelvaJuan
Jormungandr
17
3 / 3 / 8
11,517
576
11,564
17,966
15,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Camazotz
RengokuBoyy
Camazotz
19
15 / 3 / 3
12,539
627
20,696
23,216
11,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Shizinx
Poseidon
16
3 / 6 / 1
10,169
508
10,282
15,394
5,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Atlas
SyerdX
Atlas
14
0 / 4 / 6
9,195
460
4,326
16,403
16,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
16
Kills
26
27
Deaths
17
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
Janus
DeadSpade
Janus
0
8
4
0.25
W
Jormungandr
JulioLaSelvaJuan
Jormungandr
3
3
8
2.33
W
Camazotz
RengokuBoyy
Camazotz
15
3
3
5.5
W
Poseidon
Shizinx
Poseidon
3
6
1
0.58
W
Atlas
SyerdX
Atlas
0
4
6
0.75
L
Tsukuyomi
Willisisboss
Tsukuyomi
9
4
2
2.5
L
5
3
3
2.17
L
1
6
1
0.25
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,457
Damage
54,619
74,105
Taken
85,096
42,462
Mitigated
54,558
13,312
Healing
34,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,751
1,108
0
4,780
12,117
4,951
1,332
703
11,338
0
85,263
L
Janus
DeadSpade
Janus
6,034
536
0
396
10,261
2,979
0
736
9,265
57,024
0
W
Jormungandr
JulioLaSelvaJuan
Jormungandr
11,564
3,204
474
5,734
17,966
15,964
288
2,428
14,799
76,189
0
W
Camazotz
RengokuBoyy
Camazotz
20,696
5,966
0
15,715
23,216
11,909
0
4,038
18,806
0
89,166
W
Poseidon
Shizinx
Poseidon
10,282
2,921
0
6,735
15,394
5,558
1,735
1,871
13,483
83,126
9,125
W
Atlas
SyerdX
Atlas
4,326
1,657
0
1,206
16,403
16,176
309
4,728
11,447
20,550
0
L
Tsukuyomi
Willisisboss
Tsukuyomi
13,893
3,035
0
3,318
13,167
4,863
0
3,001
10,011
0
63,274
L
8,074
1,055
633
1,851
15,804
16,894
0
5,872
9,555
28,915
0
L
10,655
1,931
0
3,699
18,934
12,684
483
8,121
10,496
64
40,324
L
6,801
1,495
0
3,415
15,939
5,042
1,092
7,362
8,473
0
54,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,987
Gold Earned
55,127
435
Minions Killed
571
0
Camps Cleared
0
1,956,200
Distance Traveled
1,971,053
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,707
585
138
7
0
418,132
5
L
Janus
9,301
465
126
6
0
354,115
3
W
Jormungandr
11,517
576
152
8
0
358,945
5
W
Camazotz
12,539
627
125
6
0
435,186
1
W
Poseidon
10,169
508
120
6
0
362,389
3
W
Atlas
9,195
460
36
2
0
396,401
6
L
Tsukuyomi
10,391
520
99
5
0
459,853
2
L
Bacchus
9,173
459
37
2
0
399,397
2
L
Mulan
8,205
410
85
4
0
396,045
4
L
Ullr
8,917
446
88
4
0
346,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role