Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
ArtVandelay6319
Sobek
Level 124
God Stats
3W - 5L
1,639 SR
Queue Stats
71W - 61L
1,605 Elo+
Party 1
Ullr
Ullr
KingSeaGoat
Ullr
Level 122
God Stats
3W - 5L
1,504 SR
Queue Stats
40W - 38L
1,528 Elo+
Party 1
Awilix
Awilix
got2b50
Awilix
Level 128
God Stats
5W - 5L
1,585 SR
Queue Stats
302W - 273L
1,537 Elo+
Party 1
Pele
Pele
ll Kryos
Pele
Level 64
God Stats
0W - 3L
1,352 SR
Queue Stats
233W - 262L
1,401 Elo+
Party 3
Team Averages
Level 100
1,516 SR
1,514 Elo+

VS

Team Averages
Level 98
1,579 SR
1,485 Elo+
Merlin
Merlin
Gecko2526
Merlin
Level 68
God Stats
9W - 5L
1,451 SR
Queue Stats
62W - 54L
1,435 Elo+
Party 2
Ne Zha
Ne Zha
Kawii Pugs
Ne Zha
Level 103
God Stats
2W - 0L
1,545 SR
Queue Stats
182W - 162L
1,558 Elo+
Party 2
Atlas
Atlas
OdinsRaven148
Atlas
Level 86
God Stats
3W - 2L
1,688 SR
Queue Stats
291W - 301L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
YeetWoodMac69
Sun Wukong
Level 125
God Stats
23W - 20L
1,517 SR
Queue Stats
151W - 143L
1,460 Elo+
Solo
Skadi
Skadi
oTGFo xSTRIKERx
Skadi
Level 108
God Stats
10W - 4L
1,695 SR
Queue Stats
226W - 206L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 3 / 2
6,112
611
3,826
6,108
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 3 / 2
4,629
463
3,949
7,781
5,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 2 / 1
4,950
495
1,540
4,856
1,079
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
got2b50
Awilix
4
4 / 0 / 0
4,884
488
2,008
1,505
277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
12
2 / 1 / 0
6,006
601
3,890
7,571
2,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gecko2526
Merlin
11
3 / 1 / 2
6,410
641
4,874
4,009
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Kawii Pugs
Ne Zha
12
1 / 1 / 1
6,390
639
2,667
7,056
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
3 / 1 / 2
5,915
592
3,144
6,023
3,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
YeetWoodMac69
Sun Wukong
11
0 / 2 / 0
6,483
648
2,432
7,110
3,053
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
2 / 1 / 2
6,185
619
4,091
5,354
1,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
6
Kills
9
9
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
2
0.33
L
0
3
2
0.33
W
Merlin
Gecko2526
Merlin
3
1
2
4
W
Ne Zha
Kawii Pugs
Ne Zha
1
1
1
1.5
L
0
2
1
0.25
W
3
1
2
4
W
Sun Wukong
YeetWoodMac69
Sun Wukong
0
2
0
0
L
Awilix
got2b50
Awilix
4
0
0
4
L
Pele
2
1
0
2
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,213
Damage
17,208
27,821
Taken
29,552
11,037
Mitigated
11,528
9,221
Healing
11,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,826
224
0
810
6,108
1,910
327
2,419
3,339
35,054
0
L
3,949
135
0
3,186
7,781
5,449
0
3,122
4,579
12,860
0
W
Merlin
Gecko2526
Merlin
4,874
87
0
365
4,009
1,190
445
1,431
2,416
31,465
0
W
Ne Zha
Kawii Pugs
Ne Zha
2,667
359
0
3,783
7,056
2,075
0
1,981
4,775
0
40,084
L
1,540
550
0
1,050
4,856
1,079
1,020
1,062
3,794
0
29,848
W
3,144
1,486
529
2,229
6,023
3,823
175
2,009
3,774
10,528
0
W
Sun Wukong
YeetWoodMac69
Sun Wukong
2,432
466
0
2,971
7,110
3,053
1,188
0
7,110
0
37,954
L
Awilix
got2b50
Awilix
2,008
981
0
888
1,505
277
0
259
1,170
0
6,215
L
Pele
3,890
756
0
3,287
7,571
2,322
0
624
6,921
0
33,632
W
4,091
1,613
0
1,190
5,354
1,387
0
1,396
3,702
0
43,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,581
Gold Earned
31,383
243
Minions Killed
333
0
Camps Cleared
0
935,906
Distance Traveled
1,017,817
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,112
611
86
9
0
192,900
0
L
Sobek
4,629
463
19
2
0
216,876
3
W
Merlin
6,410
641
59
6
0
207,057
1
W
Ne Zha
6,390
639
80
8
0
232,392
1
L
Ullr
4,950
495
60
6
0
179,725
2
W
Atlas
5,915
592
16
2
0
185,442
0
W
Sun Wukong
6,483
648
90
9
0
202,650
3
L
Awilix
4,884
488
17
2
0
125,142
2
L
Pele
6,006
601
61
6
0
221,263
2
W
Skadi
6,185
619
88
9
0
190,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role