Player Matchup

Aphrodite
Aphrodite
Fossil Reaper77
Aphrodite
Level 137
God Stats
1W - 0L
1,162 SR
Queue Stats
78W - 79L
1,542 Elo+
Party 1
Atlas
Atlas
Jewboy95
Atlas
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 150L
1,416 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
x Crab Battle x
Ah Muzen Cab
Level 97
God Stats
5W - 3L
1,488 SR
Queue Stats
10W - 15L
1,367 Elo+
Party 1
Team Averages
Level 117
1,383 SR
1,441 Elo+

VS

Team Averages
Level 67
1,458 SR
1,435 Elo+
Vulcan
Vulcan
GregPopovich
Vulcan
Level 18
God Stats
1W - 2L
1,492 SR
Queue Stats
26W - 20L
1,540 Elo+
Party 2
Cthulhu
Cthulhu
Koldvak
Cthulhu
Level 39
God Stats
10W - 14L
1,448 SR
Queue Stats
14W - 23L
1,230 Elo+
Solo
Apollo
Apollo
ThePossum44
Apollo
Level 143
God Stats
12W - 23L
1,433 SR
Queue Stats
615W - 670L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fossil Reaper77
Aphrodite
19
7 / 4 / 13
14,316
716
17,166
23,725
16,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
Jewboy95
Atlas
14
2 / 3 / 11
13,093
655
5,340
16,557
21,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
x Crab Battle x
Ah Muzen Cab
19
14 / 5 / 7
15,220
761
31,473
27,871
11,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
3 / 11 / 6
12,367
618
20,125
20,023
7,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Koldvak
Cthulhu
15
3 / 6 / 7
12,095
605
15,424
22,690
16,739
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
17
6 / 7 / 5
13,802
690
20,293
23,590
8,552
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
23
Kills
12
12
Deaths
24
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Fossil Reaper77
Aphrodite
7
4
13
3.38
L
Vulcan
3
11
6
0.55
W
Atlas
Jewboy95
Atlas
2
3
11
2.5
L
Cthulhu
Koldvak
Cthulhu
3
6
7
1.08
L
Apollo
6
7
5
1.21
W
Ah Muzen Cab
x Crab Battle x
Ah Muzen Cab
14
5
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,979
Damage
55,842
68,153
Taken
66,303
49,630
Mitigated
32,529
39,239
Healing
12,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Fossil Reaper77
Aphrodite
17,166
3,373
13,053
14,487
23,725
16,408
800
14,927
8,798
54,272
0
L
Vulcan
20,125
7,537
524
1,463
20,023
7,238
642
6,802
13,221
58,370
0
W
Atlas
Jewboy95
Atlas
5,340
2,434
788
2,140
16,557
21,469
35
7,405
9,152
13,793
0
L
Cthulhu
Koldvak
Cthulhu
15,424
234
960
4,696
22,690
16,739
129
8,797
13,893
38,742
0
L
Apollo
20,293
11,196
0
4,780
23,590
8,552
1,840
7,764
15,826
0
50,683
W
Ah Muzen Cab
x Crab Battle x
Ah Muzen Cab
31,473
13,997
645
8,126
27,871
11,753
2,197
14,318
13,553
0
99,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,629
Gold Earned
38,264
224
Minions Killed
202
5
Camps Cleared
8
923,693
Distance Traveled
937,986
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,316
716
88
4
2
352,585
3
L
Vulcan
12,367
618
70
4
3
303,778
3
W
Atlas
13,093
655
18
1
0
219,360
1
L
Cthulhu
12,095
605
49
2
0
337,307
2
L
Apollo
13,802
690
83
4
5
296,901
1
W
Ah Muzen Cab
15,220
761
118
6
3
351,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role