Player Matchup

Hercules
Hercules
AntiAnteater479
Hercules
Level 15
God Stats
3W - 1L
1,718 SR
Queue Stats
26W - 19L
1,458 Elo+
Party 2
Apollo
Apollo
BoboBanobo
Apollo
Level 89
God Stats
1W - 0L
1,588 SR
Queue Stats
16W - 13L
1,580 Elo+
Party 2
Merlin
Merlin
Sergeant Reeses
Merlin
Level 138
God Stats
10W - 12L
1,503 SR
Queue Stats
138W - 145L
1,484 Elo+
Party 2
Team Averages
Level 81
1,603 SR
1,508 Elo+

VS

Team Averages
Level 118
1,412 SR
1,469 Elo+
Thanatos
Thanatos
LETHAL TAMALE
Thanatos
Level 116
God Stats
1W - 3L
1,507 SR
Queue Stats
38W - 27L
1,611 Elo+
Party 1
Gilgamesh
Gilgamesh
MyBaneB
Gilgamesh
Level 88
God Stats
0W - 2L
1,305 SR
Queue Stats
35W - 79L
1,197 Elo+
Solo
Tyr
Tyr
SlendysKilla
Tyr
Level 149
God Stats
5W - 13L
1,423 SR
Queue Stats
212W - 202L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
4 / 0 / 7
10,536
702
8,443
12,455
16,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
BoboBanobo
Apollo
16
11 / 4 / 6
11,632
775
16,765
18,737
9,582
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 4 / 10
9,504
634
12,642
8,847
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LETHAL TAMALE
Thanatos
12
2 / 7 / 5
9,143
610
8,736
11,859
3,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
MyBaneB
Gilgamesh
13
2 / 4 / 5
9,283
619
10,265
17,560
11,715
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 6 / 4
9,262
617
13,490
16,850
16,542
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
17
Kills
7
8
Deaths
17
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
4
0
7
7.5
W
Apollo
BoboBanobo
Apollo
11
4
6
3.5
L
Thanatos
LETHAL TAMALE
Thanatos
2
7
5
0.64
L
Gilgamesh
MyBaneB
Gilgamesh
2
4
5
1.13
W
2
4
10
1.75
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,850
Damage
32,491
40,039
Taken
46,269
30,038
Mitigated
32,017
11,860
Healing
8,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
8,443
1,122
0
4,646
12,455
16,561
29
0
12,455
4,492
11,198
W
Apollo
BoboBanobo
Apollo
16,765
10,279
0
6,218
18,737
9,582
1,833
115
18,622
0
43,610
L
Thanatos
LETHAL TAMALE
Thanatos
8,736
1,835
0
4,921
11,859
3,760
0
2,607
9,038
0
25,727
L
Gilgamesh
MyBaneB
Gilgamesh
10,265
1,773
203
734
17,560
11,715
0
6,681
10,433
0
27,873
W
12,642
512
69
927
8,847
3,895
43
0
8,847
35,494
0
L
13,490
2,033
0
2,923
16,850
16,542
0
4,799
11,537
0
30,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,672
Gold Earned
27,688
142
Minions Killed
125
7
Camps Cleared
4
830,130
Distance Traveled
805,929
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,536
702
19
1
0
313,057
0
W
Apollo
11,632
775
74
5
7
272,795
2
L
Thanatos
9,143
610
40
3
3
267,140
3
L
Gilgamesh
9,283
619
41
3
0
265,760
0
W
Merlin
9,504
634
49
3
0
244,278
1
L
Tyr
9,262
617
44
3
1
273,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role