Player Matchup

Zhong Kui
Zhong Kui
EdibleBleach-_-
Zhong Kui
Level 87
God Stats
19W - 19L
1,584 SR
Queue Stats
306W - 286L
1,516 Elo+
Party 1
Atlas
Atlas
The lost gam3r
Atlas
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
221W - 179L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
ToMB cReEP
Danzaburou
Level 159
God Stats
64W - 43L
1,566 SR
Queue Stats
369W - 348L
1,499 Elo+
Party 1
Team Averages
Level 125
1,550 SR
1,513 Elo+

VS

Team Averages
Level 84
1,299 SR
1,505 Elo+
Thor
Thor
Dahly15
Thor
Level 122
God Stats
6W - 4L
1,641 SR
Queue Stats
116W - 64L
1,694 Elo+
Party 2
Atlas
Atlas
SknK Rage
Atlas
Level 109
God Stats
0W - 3L
1,188 SR
Queue Stats
169W - 167L
1,654 Elo+
Party 2
Ra
Ra
SknK Tortise
Ra
Level 21
God Stats
0W - 6L
1,069 SR
Queue Stats
6W - 18L
1,165 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EdibleBleach-_-
Zhong Kui
17
5 / 3 / 7
12,975
649
19,604
21,696
14,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 3 / 7
12,668
633
13,165
18,064
15,773
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ToMB cReEP
Danzaburou
18
6 / 3 / 7
14,125
706
16,331
17,160
6,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Dahly15
Thor
15
6 / 3 / 3
12,389
619
19,970
17,904
7,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
SknK Rage
Atlas
15
3 / 5 / 6
11,676
584
16,052
24,687
35,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 6 / 8
11,047
552
11,680
11,637
7,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
14
Kills
9
9
Deaths
14
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
Dahly15
Thor
6
3
3
2.5
W
Zhong Kui
EdibleBleach-_-
Zhong Kui
5
3
7
2.83
L
Atlas
SknK Rage
Atlas
3
5
6
1.2
L
0
6
8
0.67
W
3
3
7
2.17
W
Danzaburou
ToMB cReEP
Danzaburou
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,100
Damage
47,702
56,920
Taken
54,228
36,242
Mitigated
51,377
25,130
Healing
6,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Dahly15
Thor
19,970
1,378
0
776
17,904
7,949
192
12,888
5,016
0
53,167
W
Zhong Kui
EdibleBleach-_-
Zhong Kui
19,604
1,048
1,434
11,176
21,696
14,060
470
9,708
11,245
61,365
0
L
Atlas
SknK Rage
Atlas
16,052
4,707
357
3,571
24,687
35,954
18
11,731
12,956
29,733
0
L
11,680
621
1,441
606
11,637
7,474
0
8,817
2,820
44,458
0
W
13,165
3,714
1,747
2,367
18,064
15,773
203
7,838
9,874
24,692
0
W
Danzaburou
ToMB cReEP
Danzaburou
16,331
6,389
0
8,406
17,160
6,409
2,437
8,632
7,891
0
67,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,768
Gold Earned
35,112
239
Minions Killed
183
10
Camps Cleared
8
1,066,645
Distance Traveled
1,073,031
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,389
619
75
4
5
367,716
5
W
Zhong Kui
12,975
649
110
6
5
380,537
6
L
Atlas
11,676
584
35
2
1
342,320
1
L
Ra
11,047
552
73
4
2
362,995
0
W
Atlas
12,668
633
16
1
1
308,229
3
W
Danzaburou
14,125
706
113
6
4
377,879
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role