Player Matchup

Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DarkRiqueE
Cliodhna
Level 129
God Stats
2W - 4L
1,273 SR
Queue Stats
160W - 176L
1,480 Elo+
Party 4
Chang'e
Chang'e
Lillita
Chang'e
Level 63
God Stats
89W - 95L
1,418 SR
Queue Stats
170W - 179L
1,474 Elo+
Party 4
Khepri
Khepri
chopylml
Khepri
Level 148
God Stats
29W - 11L
1,697 SR
Queue Stats
449W - 302L
1,654 Elo+
Party 3
Skadi
Skadi
danlmI
Skadi
Level 160
God Stats
5W - 1L
1,659 SR
Queue Stats
459W - 310L
1,640 Elo+
Party 3
Team Averages
Level 129
1,509 SR
1,550 Elo+

VS

Team Averages
Level 107
1,433 SR
1,540 Elo+
Cabrakan
Cabrakan
Cecildragon
Cabrakan
Level 80
God Stats
1W - 2L
1,516 SR
Queue Stats
59W - 58L
1,528 Elo+
Party 2
Chang'e
Chang'e
CristianXeneize
Chang'e
Level 129
God Stats
3W - 7L
1,345 SR
Queue Stats
93W - 88L
1,486 Elo+
Party 2
Bastet
Bastet
IIBastetII
Bastet
Level 128
God Stats
23W - 19L
1,561 SR
Queue Stats
23W - 19L
1,597 Elo+
Party 1
Cthulhu
Cthulhu
JinSime
Cthulhu
Level 104
God Stats
2W - 1L
1,656 SR
Queue Stats
654W - 652L
1,560 Elo+
Party 1
Osiris
Osiris
Pointless_Boy
Osiris
Level 96
God Stats
0W - 1L
1,087 SR
Queue Stats
32W - 33L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
8 / 0 / 16
11,659
1,166
28,642
5,259
2,889
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cliodhna
DarkRiqueE
Cliodhna
17
9 / 1 / 12
11,159
1,116
13,814
9,649
4,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Lillita
Chang'e
17
1 / 0 / 16
9,628
963
3,657
3,029
1,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
chopylml
Khepri
17
1 / 1 / 21
10,973
1,097
7,771
10,195
14,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Skadi
danlmI
Skadi
17
5 / 1 / 16
10,803
1,080
24,257
9,093
5,340
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

283

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cecildragon
Cabrakan
15
2 / 7 / 1
9,741
974
5,197
22,122
24,004
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 5 / 3
9,379
938
5,912
18,283
6,268
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
IIBastetII
Bastet
15
1 / 1 / 1
9,065
907
4,660
6,474
3,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
JinSime
Cthulhu
15
0 / 4 / 2
9,496
950
8,827
12,138
9,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 7 / 3
9,249
925
10,625
26,938
19,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
13
24
Kills
3
3
Deaths
24
81
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
0
16
16
L
Cabrakan
Cecildragon
Cabrakan
2
7
1
0.36
L
0
5
3
0.3
W
Cliodhna
DarkRiqueE
Cliodhna
9
1
12
15
L
Bastet
IIBastetII
Bastet
1
1
1
1.5
L
Cthulhu
JinSime
Cthulhu
0
4
2
0.25
W
Chang'e
Lillita
Chang'e
1
0
16
9
L
0
7
3
0.21
W
Khepri
chopylml
Khepri
1
1
21
11.5
W
Skadi
danlmI
Skadi
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,141
Damage
35,221
37,225
Taken
85,955
28,875
Mitigated
63,409
9,341
Healing
13,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
28,642
1,758
0
239
5,259
2,889
0
3,065
2,194
59,758
0
L
Cabrakan
Cecildragon
Cabrakan
5,197
344
202
734
22,122
24,004
0
9,197
12,925
21,833
0
L
5,912
441
3,041
3,262
18,283
6,268
0
10,326
7,957
33,315
0
W
Cliodhna
DarkRiqueE
Cliodhna
13,814
988
0
28
9,649
4,810
0
4,781
4,868
0
29,007
L
Bastet
IIBastetII
Bastet
4,660
1,177
0
408
6,474
3,705
0
3,748
2,726
0
15,775
L
Cthulhu
JinSime
Cthulhu
8,827
403
2,544
950
12,138
9,878
0
4,848
7,290
18,825
0
W
Chang'e
Lillita
Chang'e
3,657
35
6,368
1,568
3,029
1,586
0
1,841
1,188
14,753
0
L
10,625
2,533
0
2,129
26,938
19,554
0
11,951
14,987
8,745
23,843
W
Khepri
chopylml
Khepri
7,771
800
0
1,138
10,195
14,250
0
6,465
3,730
13,822
0
W
Skadi
danlmI
Skadi
24,257
12,194
0
0
9,093
5,340
0
5,783
3,310
0
46,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,222
Gold Earned
46,930
213
Minions Killed
196
7
Camps Cleared
8
1,140,448
Distance Traveled
982,758
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,659
1,166
88
9
1
197,614
0
L
Cabrakan
9,741
974
40
4
1
162,749
0
L
Chang'e
9,379
938
76
8
2
202,424
2
W
Cliodhna
11,159
1,116
47
5
2
255,844
0
L
Bastet
9,065
907
14
1
2
211,023
0
L
Cthulhu
9,496
950
15
2
0
203,111
0
W
Chang'e
9,628
963
24
2
1
239,258
0
L
Osiris
9,249
925
51
5
3
203,451
0
W
Khepri
10,973
1,097
13
1
1
227,357
0
W
Skadi
10,803
1,080
41
4
2
220,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role