Player Matchup

Loki
Loki
 
Loki
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DemeaningWharf0
Sol
Level 61
God Stats
5W - 4L
1,639 SR
Queue Stats
123W - 157L
1,411 Elo+
Solo
Atlas
Atlas
StxrQc
Atlas
Level 36
God Stats
3W - 6L
1,754 SR
Queue Stats
67W - 105L
1,310 Elo+
Solo
Izanami
Izanami
zacagawea
Izanami
Level 62
God Stats
53W - 45L
1,527 SR
Queue Stats
180W - 210L
1,386 Elo+
Solo
Team Averages
Level 59
1,584 SR
1,422 Elo+

VS

Team Averages
Level 64
1,393 SR
1,329 Elo+
Ares
Ares
 
Ares
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
NikDubois
Merlin
Level 23
God Stats
3W - 13L
1,019 SR
Queue Stats
40W - 92L
1,205 Elo+
Party 2
Achilles
Achilles
lilbari123
Achilles
Level 63
God Stats
3W - 1L
1,758 SR
Queue Stats
102W - 152L
1,370 Elo+
Party 1
Arachne
Arachne
lildego
Arachne
Level 39
God Stats
6W - 13L
1,365 SR
Queue Stats
42W - 85L
1,299 Elo+
Party 1
Thanatos
Thanatos
mikemal01
Thanatos
Level 65
God Stats
20W - 39L
1,324 SR
Queue Stats
50W - 94L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 2 / 0
5,912
455
1,586
6,795
1,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
 
Achilles
5
0 / 3 / 0
4,684
360
1,528
4,748
2,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 3 / 0
6,641
511
4,212
8,936
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Atlas
StxrQc
Atlas
9
0 / 4 / 2
5,816
447
3,425
8,436
3,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
zacagawea
Izanami
9
3 / 5 / 0
6,082
468
5,608
8,342
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
2 / 2 / 3
6,129
471
3,228
6,760
4,858
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Merlin
NikDubois
Merlin
11
0 / 1 / 0
6,269
482
2,153
3,325
990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
lilbari123
Achilles
13
2 / 0 / 3
7,461
574
4,357
7,557
5,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
lildego
Arachne
12
8 / 1 / 2
7,657
589
9,531
7,201
2,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
mikemal01
Thanatos
11
5 / 0 / 2
7,131
549
6,814
7,950
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
17
17
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
0
0
L
Achilles
 
Achilles
0
3
0
0
W
Ares
 
Ares
2
2
3
1.75
L
1
3
0
0.33
W
Merlin
NikDubois
Merlin
0
1
0
0
L
Atlas
StxrQc
Atlas
0
4
2
0.25
W
Achilles
lilbari123
Achilles
2
0
3
3.5
W
Arachne
lildego
Arachne
8
1
2
9
W
Thanatos
mikemal01
Thanatos
5
0
2
6
L
Izanami
zacagawea
Izanami
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,359
Damage
26,083
37,257
Taken
32,793
11,720
Mitigated
16,616
9,978
Healing
13,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,586
46
0
2,255
6,795
1,642
0
552
6,095
0
29,031
L
Achilles
 
Achilles
1,528
512
0
1,628
4,748
2,150
0
0
4,494
0
7,228
W
Ares
 
Ares
3,228
153
0
1,645
6,760
4,858
47
1,235
5,525
13,520
0
L
4,212
1,161
0
3,357
8,936
2,209
0
1,275
7,278
42,179
0
W
Merlin
NikDubois
Merlin
2,153
108
0
250
3,325
990
449
1,549
1,776
22,050
0
L
Atlas
StxrQc
Atlas
3,425
1,526
0
1,290
8,436
3,733
192
1,264
7,086
13,898
0
W
Achilles
lilbari123
Achilles
4,357
1,313
0
1,590
7,557
5,675
1,573
727
6,623
1,483
36,697
W
Arachne
lildego
Arachne
9,531
6,876
0
3,985
7,201
2,649
432
2,548
4,653
0
28,644
W
Thanatos
mikemal01
Thanatos
6,814
2,439
0
5,740
7,950
2,444
0
1,578
6,341
0
27,290
L
Izanami
zacagawea
Izanami
5,608
3,604
0
1,448
8,342
1,986
537
2,130
6,212
0
40,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,135
Gold Earned
34,647
253
Minions Killed
234
0
Camps Cleared
0
1,046,116
Distance Traveled
1,266,240
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,912
455
64
5
0
275,755
2
L
Achilles
4,684
360
19
1
0
91,587
1
W
Ares
6,129
471
17
1
0
221,689
5
L
Sol
6,641
511
82
6
0
241,420
2
W
Merlin
6,269
482
46
4
0
219,390
0
L
Atlas
5,816
447
17
1
0
214,646
2
W
Achilles
7,461
574
72
6
0
254,944
1
W
Arachne
7,657
589
50
4
0
281,932
0
W
Thanatos
7,131
549
49
4
0
288,285
0
L
Izanami
6,082
468
71
5
0
222,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role