Player Matchup

Gilgamesh
Gilgamesh
BaBaYeGa0
Gilgamesh
Level 108
God Stats
8W - 5L
1,668 SR
Queue Stats
243W - 262L
1,387 Elo+
Solo
Bastet
Bastet
Heinzzwei 3
Bastet
Level 154
God Stats
3W - 15L
1,169 SR
Queue Stats
704W - 714L
1,421 Elo+
Solo
Medusa
Medusa
PD0TLD0TK
Medusa
Level 76
God Stats
3W - 1L
1,566 SR
Queue Stats
127W - 139L
1,425 Elo+
Solo
Cthulhu
Cthulhu
Warlord76760
Cthulhu
Level 64
God Stats
5W - 7L
1,500 SR
Queue Stats
199W - 142L
1,457 Elo+
Solo
Nemesis
Nemesis
Worgonix
Nemesis
Level 31
God Stats
1W - 1L
1,708 SR
Queue Stats
20W - 22L
1,390 Elo+
Solo
Team Averages
Level 87
1,522 SR
1,416 Elo+

VS

Team Averages
Level 112
1,426 SR
1,343 Elo+
Fafnir
Fafnir
Stanef
Fafnir
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 189L
1,284 Elo+
Solo
Camazotz
Camazotz
ZomBCorpsE
Camazotz
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 17L
1,421 Elo+
Party 1
Cernunnos
Cernunnos
eKimozz
Cernunnos
Level 113
God Stats
1W - 0L
1,258 SR
Queue Stats
21W - 21L
1,365 Elo+
Party 1
Sol
Sol
o KENSHIRO o
Sol
Level 90
God Stats
1W - 1L
1,397 SR
Queue Stats
5W - 11L
1,250 Elo+
Party 1
Hades
Hades
zПушокz
Hades
Level 148
God Stats
15W - 9L
1,475 SR
Queue Stats
336W - 340L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BaBaYeGa0
Gilgamesh
15
3 / 10 / 7
11,919
568
11,061
23,971
11,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
20
5 / 9 / 12
12,979
618
17,945
23,465
9,195
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
PD0TLD0TK
Medusa
20
7 / 7 / 8
14,173
675
24,969
20,381
8,902
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Warlord76760
Cthulhu
20
6 / 5 / 11
14,507
691
30,995
29,271
34,984
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Worgonix
Nemesis
20
1 / 5 / 13
11,927
568
13,660
22,859
27,460
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Stanef
Fafnir
19
3 / 7 / 22
12,887
614
17,227
32,893
41,244
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
ZomBCorpsE
Camazotz
20
8 / 2 / 16
13,915
663
17,643
24,611
17,443
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
eKimozz
Cernunnos
20
4 / 3 / 23
13,930
663
22,087
20,608
10,622
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 3 / 16
13,278
632
14,902
17,483
7,986
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
17 / 7 / 14
16,082
766
38,843
24,495
18,461
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
127
22
Kills
36
36
Deaths
22
51
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BaBaYeGa0
Gilgamesh
3
10
7
0.65
L
Bastet
5
9
12
1.22
L
Medusa
PD0TLD0TK
Medusa
7
7
8
1.57
W
Fafnir
Stanef
Fafnir
3
7
22
2
L
Cthulhu
Warlord76760
Cthulhu
6
5
11
2.3
L
Nemesis
Worgonix
Nemesis
1
5
13
1.5
W
Camazotz
ZomBCorpsE
Camazotz
8
2
16
8
W
Cernunnos
eKimozz
Cernunnos
4
3
23
5.17
W
4
3
16
4
W
17
7
14
3.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,630
Damage
110,702
119,947
Taken
120,090
91,655
Mitigated
95,756
40,123
Healing
48,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BaBaYeGa0
Gilgamesh
11,061
1,500
2,329
2,546
23,971
11,114
0
12,876
11,095
836
19,994
L
Bastet
17,945
3,271
1,857
6,660
23,465
9,195
79
14,727
8,738
0
26,370
L
Medusa
PD0TLD0TK
Medusa
24,969
12,836
2,727
3,607
20,381
8,902
1,047
14,261
6,120
0
57,809
W
Fafnir
Stanef
Fafnir
17,227
5,666
2,279
7,669
32,893
41,244
207
11,306
21,587
32,936
0
L
Cthulhu
Warlord76760
Cthulhu
30,995
798
5,854
10,575
29,271
34,984
66
17,804
11,467
62,057
0
L
Nemesis
Worgonix
Nemesis
13,660
833
1,242
2,726
22,859
27,460
271
11,304
11,555
5,393
17,743
W
Camazotz
ZomBCorpsE
Camazotz
17,643
1,674
2,413
12,900
24,611
17,443
403
5,404
19,207
0
34,795
W
Cernunnos
eKimozz
Cernunnos
22,087
7,373
507
4,369
20,608
10,622
2,603
6,892
13,716
0
47,647
W
14,902
2,303
896
6,670
17,483
7,986
912
5,491
11,992
43,098
0
W
38,843
758
3,466
7,638
24,495
18,461
459
4,616
19,879
60,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,505
Gold Earned
70,092
188
Minions Killed
223
0
Camps Cleared
0
1,835,349
Distance Traveled
1,874,499
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,919
568
18
1
0
251,606
1
L
Bastet
12,979
618
20
1
0
346,062
2
L
Medusa
14,173
675
71
3
0
387,558
1
W
Fafnir
12,887
614
18
1
0
342,565
1
L
Cthulhu
14,507
691
62
3
0
400,193
0
L
Nemesis
11,927
568
17
1
0
449,930
0
W
Camazotz
13,915
663
26
1
0
447,289
2
W
Cernunnos
13,930
663
66
3
0
378,968
5
W
Sol
13,278
632
60
3
0
386,433
0
W
Hades
16,082
766
53
3
0
319,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role