Player Matchup

Heimdallr
Heimdallr
Benbenbond008
Heimdallr
Level 38
God Stats
4W - 5L
1,442 SR
Queue Stats
74W - 71L
1,321 Elo+
Solo
Cerberus
Cerberus
KxngzDreyNation
Cerberus
Level 43
God Stats
9W - 17L
1,389 SR
Queue Stats
146W - 210L
1,321 Elo+
Solo
Nemesis
Nemesis
SVG3344
Nemesis
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 182L
1,399 Elo+
Solo
Atlas
Atlas
Wen0u
Atlas
Level 46
God Stats
0W - 1L
1,297 SR
Queue Stats
5W - 10L
1,297 Elo+
Solo
Hades
Hades
cholbi
Hades
Level 49
God Stats
31W - 36L
1,361 SR
Queue Stats
192W - 256L
1,357 Elo+
Solo
Team Averages
Level 43
1,398 SR
1,339 Elo+

VS

Team Averages
Level 72
1,368 SR
1,373 Elo+
Apollo
Apollo
IpowerGame_97
Apollo
Level 17
God Stats
4W - 6L
1,309 SR
Queue Stats
14W - 24L
1,274 Elo+
Party 1
Amaterasu
Amaterasu
Tonecho4944
Amaterasu
Level 88
God Stats
1W - 0L
1,264 SR
Queue Stats
32W - 30L
1,440 Elo+
Party 1
Atlas
Atlas
ayecaramba13
Atlas
Level 120
God Stats
3W - 3L
1,429 SR
Queue Stats
497W - 522L
1,441 Elo+
Party 2
Zeus
Zeus
rydeur-chx74
Zeus
Level 69
God Stats
5W - 3L
1,339 SR
Queue Stats
179W - 243L
1,317 Elo+
Party 2
Fenrir
Fenrir
samuelrock5757
Fenrir
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
35W - 39L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Benbenbond008
Heimdallr
12
0 / 6 / 2
6,966
464
10,286
11,364
3,633
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
12
2 / 4 / 1
7,351
490
6,782
11,300
7,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
SVG3344
Nemesis
12
2 / 6 / 2
7,469
498
5,054
13,245
4,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Wen0u
Atlas
12
2 / 3 / 0
7,227
482
5,128
9,481
8,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
cholbi
Hades
9
2 / 4 / 1
6,441
429
3,908
7,449
4,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 5
7,463
498
4,578
8,305
2,141
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Tonecho4944
Amaterasu
14
2 / 3 / 3
8,567
571
9,977
14,572
11,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 1 / 11
7,371
491
1,922
10,048
6,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 4 / 3
8,561
571
9,149
9,117
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
13 / 0 / 4
9,871
658
10,899
8,739
3,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
8
Kills
23
23
Deaths
8
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Benbenbond008
Heimdallr
0
6
2
0.17
W
4
0
5
6.5
L
Cerberus
2
4
1
0.63
L
Nemesis
SVG3344
Nemesis
2
6
2
0.5
W
Amaterasu
Tonecho4944
Amaterasu
2
3
3
1.17
L
Atlas
Wen0u
Atlas
2
3
0
0.67
W
1
1
11
6.5
L
Hades
cholbi
Hades
2
4
1
0.63
W
3
4
3
1.13
W
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,158
Damage
36,525
52,839
Taken
50,781
28,244
Mitigated
25,230
10,476
Healing
13,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Benbenbond008
Heimdallr
10,286
5,043
0
2,385
11,364
3,633
863
1,762
9,552
0
50,534
W
4,578
2,913
0
2,418
8,305
2,141
52
1,710
6,595
0
28,640
L
Cerberus
6,782
1,183
0
3,019
11,300
7,926
0
0
10,695
32,516
0
L
Nemesis
SVG3344
Nemesis
5,054
2,580
0
2,171
13,245
4,179
0
2,567
10,310
0
47,930
W
Amaterasu
Tonecho4944
Amaterasu
9,977
4,168
0
5,131
14,572
11,134
492
5,745
8,004
0
52,658
L
Atlas
Wen0u
Atlas
5,128
1,837
0
1,187
9,481
8,237
81
1,902
7,483
19,106
0
W
1,922
537
270
2,493
10,048
6,324
192
2,839
7,167
12,410
0
L
Hades
cholbi
Hades
3,908
176
0
1,714
7,449
4,269
0
4,205
2,915
19,877
0
W
9,149
1,440
75
1,895
9,117
2,407
1,764
3,465
5,652
53,109
0
W
10,899
3,064
0
1,075
8,739
3,224
0
1,158
7,545
0
58,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,454
Gold Earned
41,833
305
Minions Killed
406
0
Camps Cleared
0
1,290,142
Distance Traveled
1,681,210
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,966
464
92
6
0
263,069
1
W
Apollo
7,463
498
61
4
0
342,599
2
L
Cerberus
7,351
490
76
5
0
237,139
0
L
Nemesis
7,469
498
72
5
0
296,591
0
W
Amaterasu
8,567
571
110
7
0
308,868
3
L
Atlas
7,227
482
22
1
0
306,986
2
W
Atlas
7,371
491
18
1
0
362,728
1
L
Hades
6,441
429
43
3
0
186,357
4
W
Zeus
8,561
571
111
7
0
261,002
5
W
Fenrir
9,871
658
106
7
0
406,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role