Player Matchup

Hercules
Hercules
Ajgor130
Hercules
Level 68
God Stats
1W - 1L
1,276 SR
Queue Stats
113W - 126L
1,432 Elo+
Party 1
Set
Set
Daspotatoe
Set
Level 127
God Stats
1W - 2L
1,440 SR
Queue Stats
57W - 67L
1,472 Elo+
Solo
Sol
Sol
J00L5
Sol
Level 159
God Stats
15W - 10L
1,617 SR
Queue Stats
538W - 612L
1,478 Elo+
Solo
Bastet
Bastet
Kaszynaa
Bastet
Level 102
God Stats
17W - 10L
1,432 SR
Queue Stats
95W - 104L
1,385 Elo+
Party 1
Scylla
Scylla
pepopint
Scylla
Level 84
God Stats
5W - 6L
1,428 SR
Queue Stats
182W - 228L
1,448 Elo+
Solo
Team Averages
Level 108
1,439 SR
1,443 Elo+

VS

Team Averages
Level 93
1,452 SR
1,442 Elo+
Ganesha
Ganesha
Ben985
Ganesha
Level 94
God Stats
8W - 9L
1,508 SR
Queue Stats
570W - 598L
1,474 Elo+
Solo
Bastet
Bastet
Dovahkiiin63
Bastet
Level 108
God Stats
7W - 12L
1,441 SR
Queue Stats
385W - 399L
1,465 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NorthBorealis
Morgan Le Fay
Level 55
God Stats
1W - 3L
1,309 SR
Queue Stats
4W - 7L
1,368 Elo+
Solo
Atlas
Atlas
barbutabaga
Atlas
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
459W - 525L
1,454 Elo+
Solo
Artemis
Artemis
lohani
Artemis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 65L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ajgor130
Hercules
18
4 / 5 / 17
12,588
504
11,821
26,411
25,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
9 / 1 / 12
15,016
601
20,249
25,179
29,627
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sol
J00L5
Sol
20
2 / 3 / 10
14,142
566
10,046
16,646
5,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
Kaszynaa
Bastet
20
13 / 2 / 10
14,505
580
29,449
20,815
7,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
pepopint
Scylla
20
6 / 2 / 9
14,044
562
16,724
14,399
4,544
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ben985
Ganesha
16
1 / 7 / 8
11,331
453
10,750
29,739
34,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
19
4 / 5 / 1
12,308
492
12,317
22,715
9,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
NorthBorealis
Morgan Le Fay
16
1 / 8 / 3
10,062
402
12,475
19,957
8,508
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
1 / 8 / 1
11,862
474
11,675
28,050
22,199
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
lohani
Artemis
18
6 / 6 / 1
11,754
470
17,215
18,623
8,289
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
27
34
Kills
13
13
Deaths
34
58
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
Ajgor130
Hercules
4
5
17
2.5
L
Ganesha
Ben985
Ganesha
1
7
8
0.71
W
9
1
12
15
L
Bastet
4
5
1
0.9
W
Sol
J00L5
Sol
2
3
10
2.33
W
Bastet
Kaszynaa
Bastet
13
2
10
9
L
Morgan Le Fay
NorthBorealis
Morgan Le Fay
1
8
3
0.31
L
1
8
1
0.19
L
Artemis
lohani
Artemis
6
6
1
1.08
W
Scylla
pepopint
Scylla
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,289
Damage
64,432
103,450
Taken
119,084
73,458
Mitigated
83,171
47,229
Healing
29,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Ajgor130
Hercules
11,821
2,313
489
9,034
26,411
25,549
469
10,231
16,180
11,415
32,805
L
Ganesha
Ben985
Ganesha
10,750
566
2,824
4,724
29,739
34,782
0
8,390
21,105
37,608
0
W
20,249
10,042
0
11,191
25,179
29,627
5,586
8,694
16,485
0
118,104
L
Bastet
12,317
2,208
0
6,508
22,715
9,393
111
3,937
18,662
0
87,074
W
Sol
J00L5
Sol
10,046
2,750
579
9,622
16,646
5,992
77
3,569
13,077
110,240
12,001
W
Bastet
Kaszynaa
Bastet
29,449
8,044
0
9,089
20,815
7,746
1,517
8,980
11,835
0
114,995
L
Morgan Le Fay
NorthBorealis
Morgan Le Fay
12,475
1,137
165
3,629
19,957
8,508
0
5,324
14,431
49,432
0
L
11,675
3,427
0
5,723
28,050
22,199
514
4,735
23,219
80,107
0
L
Artemis
lohani
Artemis
17,215
9,427
0
5,656
18,623
8,289
1,015
5,991
12,610
0
96,032
W
Scylla
pepopint
Scylla
16,724
643
585
6,640
14,399
4,544
1,581
6,616
7,783
107,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,295
Gold Earned
57,317
738
Minions Killed
569
0
Camps Cleared
0
2,569,110
Distance Traveled
2,280,946
21
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,588
504
52
2
0
482,287
4
L
Ganesha
11,331
453
15
1
0
455,586
7
W
Set
15,016
601
175
7
0
530,705
4
L
Bastet
12,308
492
150
6
0
512,423
14
W
Sol
14,142
566
191
8
0
456,741
1
W
Bastet
14,505
580
149
6
0
607,740
4
L
Morgan Le Fay
10,062
402
100
4
0
466,980
3
L
Atlas
11,862
474
147
6
0
418,846
3
L
Artemis
11,754
470
157
6
0
427,111
7
W
Scylla
14,044
562
171
7
0
491,637
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role