Player Matchup

Chiron
Chiron
AgentOxton
Chiron
Level 86
God Stats
5W - 1L
1,743 SR
Queue Stats
100W - 84L
1,579 Elo+
Party 4
Olorun
Olorun
SinTata
Olorun
Level 104
God Stats
4W - 0L
1,500 SR
Queue Stats
46W - 45L
1,475 Elo+
Party 3
Bastet
Bastet
Zéphyrr
Bastet
Level 60
God Stats
1W - 1L
1,294 SR
Queue Stats
65W - 58L
1,563 Elo+
Party 4
Nike
Nike
bobslayer1323
Nike
Level 29
God Stats
12W - 7L
1,683 SR
Queue Stats
88W - 90L
1,502 Elo+
Party 3
Ganesha
Ganesha
jgvitucuqsbzdipq
Ganesha
Level 23
God Stats
6W - 3L
1,654 SR
Queue Stats
7W - 7L
1,478 Elo+
Party 4
Team Averages
Level 60
1,575 SR
1,519 Elo+

VS

Team Averages
Level 81
1,556 SR
1,546 Elo+
Sylvanus
Sylvanus
Anadehalcon
Sylvanus
Level 13
God Stats
1W - 1L
1,715 SR
Queue Stats
11W - 11L
1,581 Elo+
Party 1
Sun Wukong
Sun Wukong
Miguelbp98
Sun Wukong
Level 28
God Stats
7W - 7L
1,488 SR
Queue Stats
38W - 40L
1,491 Elo+
Party 2
Scylla
Scylla
paumy
Scylla
Level 103
God Stats
12W - 14L
1,464 SR
Queue Stats
320W - 331L
1,515 Elo+
Party 2
Sol
Sol
xB14zee
Sol
Level 157
God Stats
4W - 5L
1,612 SR
Queue Stats
237W - 223L
1,585 Elo+
Party 1
Susano
Susano
xXthunderbolt4Xx
Susano
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AgentOxton
Chiron
17
6 / 4 / 4
10,593
530
11,739
14,203
5,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
SinTata
Olorun
20
9 / 1 / 5
12,724
636
18,648
21,224
9,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
Zéphyrr
Bastet
17
5 / 0 / 8
10,541
527
13,930
15,531
5,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
3 / 4 / 4
10,741
537
10,734
12,445
9,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 2 / 7
8,723
436
1,170
9,577
8,955
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Anadehalcon
Sylvanus
12
0 / 6 / 0
7,950
398
3,537
19,644
21,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Miguelbp98
Sun Wukong
18
2 / 4 / 2
11,157
558
9,805
18,557
13,234
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
paumy
Scylla
13
0 / 6 / 2
8,454
423
6,636
8,413
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
18
4 / 2 / 1
11,166
558
18,509
14,263
7,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 5 / 2
9,780
489
10,065
14,959
5,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
23
Kills
11
11
Deaths
23
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
AgentOxton
Chiron
6
4
4
2
L
Sylvanus
Anadehalcon
Sylvanus
0
6
0
0
L
Sun Wukong
Miguelbp98
Sun Wukong
2
4
2
0.75
W
Olorun
SinTata
Olorun
9
1
5
11.5
W
Bastet
Zéphyrr
Bastet
5
0
8
9
W
3
4
4
1.25
W
0
2
7
1.75
L
Scylla
paumy
Scylla
0
6
2
0.17
L
Sol
4
2
1
2.25
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,221
Damage
48,552
72,980
Taken
75,836
39,569
Mitigated
49,701
26,879
Healing
25,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
AgentOxton
Chiron
11,739
4,292
856
3,437
14,203
5,598
1,851
6,934
7,259
0
97,935
L
Sylvanus
Anadehalcon
Sylvanus
3,537
1,245
594
4,771
19,644
21,081
87
8,666
10,924
24,394
0
L
Sun Wukong
Miguelbp98
Sun Wukong
9,805
1,899
0
6,721
18,557
13,234
101
2,854
14,803
4,413
75,010
W
Olorun
SinTata
Olorun
18,648
11,465
384
15,886
21,224
9,526
2,399
10,530
10,416
109,375
0
W
Bastet
Zéphyrr
Bastet
13,930
3,836
0
3,819
15,531
5,701
0
6,592
8,865
0
84,782
W
10,734
4,018
0
1,468
12,445
9,789
1,066
406
12,039
0
60,178
W
1,170
331
0
1,029
9,577
8,955
310
4,500
5,029
10,398
0
L
Scylla
paumy
Scylla
6,636
410
0
455
8,413
2,890
0
3,881
4,483
50,373
0
L
Sol
18,509
6,688
0
8,885
14,263
7,323
1,501
1,482
12,781
98,287
0
L
10,065
2,289
0
4,199
14,959
5,173
0
2,935
11,927
0
65,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,322
Gold Earned
48,507
608
Minions Killed
570
0
Camps Cleared
0
2,033,488
Distance Traveled
1,869,567
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,593
530
160
8
0
388,606
4
L
Sylvanus
7,950
398
42
2
0
312,062
0
L
Sun Wukong
11,157
558
155
8
0
354,524
9
W
Olorun
12,724
636
204
10
0
404,241
4
W
Bastet
10,541
527
119
6
0
477,713
3
W
Nike
10,741
537
116
6
0
411,713
1
W
Ganesha
8,723
436
9
0
0
351,215
0
L
Scylla
8,454
423
96
5
0
366,832
3
L
Sol
11,166
558
174
9
0
393,837
4
L
Susano
9,780
489
103
5
0
442,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role