Player Matchup

Set
Set
FATTYBIGZIE
Set
Level 101
God Stats
4W - 5L
1,404 SR
Queue Stats
448W - 674L
1,283 Elo+
Solo
Hera
Hera
Lucyheartz
Hera
Level 63
God Stats
2W - 1L
1,413 SR
Queue Stats
82W - 126L
1,323 Elo+
Party 1
Geb
Geb
SuperFnMan6569
Geb
Level 45
God Stats
5W - 9L
1,409 SR
Queue Stats
66W - 115L
1,301 Elo+
Party 1
Team Averages
Level 70
1,409 SR
1,302 Elo+

VS

Team Averages
Level 85
1,455 SR
1,250 Elo+
Bakasura
Bakasura
Captainmcgrubin
Bakasura
Level 68
God Stats
4W - 8L
1,368 SR
Queue Stats
65W - 130L
1,173 Elo+
Party 2
Atlas
Atlas
DeadMAns1
Atlas
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,402 Elo+
Solo
Hachiman
Hachiman
TinoSavir
Hachiman
Level 44
God Stats
1W - 1L
1,496 SR
Queue Stats
6W - 21L
1,174 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 5 / 8
13,001
813
15,221
13,520
6,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
7 / 3 / 12
11,896
744
15,869
9,394
3,338
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 4 / 22
11,514
720
13,170
17,403
15,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
3 / 11 / 3
10,780
674
7,087
18,904
7,177
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Atlas
DeadMAns1
Atlas
15
8 / 5 / 4
12,204
763
10,412
18,023
14,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
TinoSavir
Hachiman
14
1 / 10 / 6
10,354
647
5,741
16,066
5,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
26
Kills
12
12
Deaths
26
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
3
11
3
0.41
L
Atlas
DeadMAns1
Atlas
8
5
4
2
W
15
5
8
3.8
W
7
3
12
4.33
W
4
4
22
3.75
L
Hachiman
TinoSavir
Hachiman
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,260
Damage
23,240
40,317
Taken
52,993
25,127
Mitigated
27,092
8,366
Healing
7,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
7,087
5,055
159
3,181
18,904
7,177
0
9,890
8,327
0
25,970
L
Atlas
DeadMAns1
Atlas
10,412
1,997
346
1,998
18,023
14,669
0
11,356
5,728
30,742
0
W
15,221
7,830
0
3,950
13,520
6,279
1,564
3,535
8,675
0
34,888
W
15,869
4,423
347
1,093
9,394
3,338
826
3,415
5,814
54,132
0
W
13,170
566
833
2,143
17,403
15,510
102
3,600
13,523
24,152
0
L
Hachiman
TinoSavir
Hachiman
5,741
3,222
0
1,881
16,066
5,246
0
7,585
7,918
0
30,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,411
Gold Earned
33,338
129
Minions Killed
122
6
Camps Cleared
7
872,046
Distance Traveled
720,682
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,780
674
38
2
6
235,175
2
L
Atlas
12,204
763
34
2
1
283,689
0
W
Set
13,001
813
36
2
4
281,437
3
W
Hera
11,896
744
72
5
2
280,979
3
W
Geb
11,514
720
21
1
0
309,630
2
L
Hachiman
10,354
647
50
3
0
201,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role