Player Matchup

King Arthur
King Arthur
Masters
Fr-_-Eriksen
King Arthur
Masters
Level 159
God Stats
25W - 15L
1,798 SR
Queue Stats
274W - 254L
2,680 MMR
Solo
Medusa
Medusa
Masters
KingPrimeNL
Medusa
Masters
Level 144
God Stats
194W - 148L
1,713 SR
Queue Stats
237W - 217L
2,528 MMR
Solo
Ares
Ares
Masters
Mystical_Orange4
Ares
Masters
Level 137
God Stats
4W - 8L
1,429 SR
Queue Stats
824W - 827L
2,716 MMR
Solo
Nemesis
Nemesis
Masters
SonHeungMin7
Nemesis
Masters
Level 59
God Stats
6W - 4L
1,802 SR
Queue Stats
70W - 49L
2,962 MMR
Solo
Ra
Ra
Diamond I
beukenboompje
Ra
Diamond I
Level 149
God Stats
5W - 7L
1,610 SR
Queue Stats
364W - 351L
2,527 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 130
1,671 SR
2,682 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 139
1,667 SR
2,685 MMR
Set
Set
Masters
BrutalStrave
Set
Masters
Level 146
God Stats
21W - 8L
1,771 SR
Queue Stats
789W - 717L
2,613 MMR
Solo
Hera
Hera
Diamond I
H2OBerko
Hera
Diamond I
Level 128
God Stats
13W - 12L
1,525 SR
Queue Stats
211W - 195L
2,528 MMR
Party 1
Xing Tian
Xing Tian
Diamond I
aidenspawn
Xing Tian
Diamond I
Level 144
God Stats
19W - 10L
1,753 SR
Queue Stats
560W - 530L
2,491 MMR
Party 1
Fenrir
Fenrir
Masters
khurzyyM
Fenrir
Masters
Level 132
God Stats
47W - 33L
1,651 SR
Queue Stats
706W - 662L
2,841 MMR
Solo
Hou Yi
Hou Yi
Masters
longuss_shlongus
Hou Yi
Masters
Level 144
God Stats
68W - 66L
1,634 SR
Queue Stats
451W - 429L
2,953 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fr-_-Eriksen
King Arthur
15
3 / 7 / 1
9,881
471
6,552
24,105
19,477
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
19
2 / 3 / 4
11,922
568
10,885
13,302
4,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
3 / 5 / 2
12,092
576
9,487
21,905
19,606
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
SonHeungMin7
Nemesis
19
4 / 3 / 5
11,365
541
12,482
17,388
7,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 6 / 3
10,294
490
5,349
11,397
5,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
MulanSolCliodhna

VS

Bans
AphroditeBastetPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 7
14,058
669
17,159
22,784
21,381
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hera
18
3 / 3 / 8
12,161
579
12,624
10,144
3,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
aidenspawn
Xing Tian
16
2 / 2 / 12
11,604
553
7,833
20,437
26,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
khurzyyM
Fenrir
20
12 / 1 / 5
14,544
693
14,580
21,351
14,121
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
2 / 4 / 4
12,956
617
10,942
16,458
4,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
13
Kills
24
24
Deaths
13
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
L
King Arthur
Fr-_-Eriksen
King Arthur
3
7
1
0.5
W
Hera
3
3
8
2.33
L
Medusa
2
3
4
1.33
L
3
5
2
0.8
L
Nemesis
SonHeungMin7
Nemesis
4
3
5
2.17
W
Xing Tian
aidenspawn
Xing Tian
2
2
12
4
L
1
6
3
0.42
W
Fenrir
khurzyyM
Fenrir
12
1
5
14.5
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,755
Damage
63,138
88,097
Taken
91,174
56,674
Mitigated
70,566
19,902
Healing
34,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,159
6,827
0
10,062
22,784
21,381
1,984
7,934
13,840
0
115,677
L
King Arthur
Fr-_-Eriksen
King Arthur
6,552
791
479
4,007
24,105
19,477
0
9,053
14,542
0
44,745
W
Hera
12,624
3,588
541
2,806
10,144
3,911
2,770
3,372
6,772
103,916
0
L
Medusa
10,885
4,447
0
4,617
13,302
4,697
2,824
1,545
11,757
0
92,569
L
9,487
91
0
4,464
21,905
19,606
0
3,752
17,308
69,929
0
L
Nemesis
SonHeungMin7
Nemesis
12,482
6,179
0
2,542
17,388
7,867
2,624
2,369
14,837
0
88,550
W
Xing Tian
aidenspawn
Xing Tian
7,833
710
0
5,947
20,437
26,182
531
4,196
16,241
24,858
0
L
5,349
141
1,642
2,151
11,397
5,027
0
4,022
7,043
88,239
0
W
Fenrir
khurzyyM
Fenrir
14,580
4,355
0
8,863
21,351
14,121
3,546
3,536
16,970
0
102,742
W
10,942
6,207
0
6,451
16,458
4,971
2,997
431
16,027
0
112,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,554
Gold Earned
65,323
677
Minions Killed
730
0
Camps Cleared
0
2,003,031
Distance Traveled
2,167,212
32
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,058
669
195
9
0
439,558
6
L
King Arthur
9,881
471
83
4
0
388,920
5
W
Hera
12,161
579
177
8
0
417,066
8
L
Medusa
11,922
568
171
8
0
358,134
8
L
Ares
12,092
576
113
5
0
404,780
9
L
Nemesis
11,365
541
140
7
0
444,648
3
W
Xing Tian
11,604
553
20
1
0
425,936
8
L
Ra
10,294
490
170
8
0
406,549
7
W
Fenrir
14,544
693
157
7
0
510,525
2
W
Hou Yi
12,956
617
181
9
0
374,127
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role