Player Matchup

Tsukuyomi
Tsukuyomi
AK-Xernos
Tsukuyomi
Level 82
God Stats
10W - 11L
1,370 SR
Queue Stats
354W - 335L
1,420 Elo+
Solo
Izanami
Izanami
LangeGiraffe
Izanami
Level 78
God Stats
3W - 1L
1,709 SR
Queue Stats
116W - 147L
1,326 Elo+
Solo
Tiamat
Tiamat
Marshall-D-Joker
Tiamat
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,377 Elo+
Solo
Jing Wei
Jing Wei
covachin
Jing Wei
Level 122
God Stats
3W - 7L
1,183 SR
Queue Stats
243W - 277L
1,417 Elo+
Solo
Charybdis
Charybdis
marises
Charybdis
Level 64
God Stats
2W - 2L
1,257 SR
Queue Stats
82W - 92L
1,399 Elo+
Solo
Team Averages
Level 84
1,404 SR
1,388 Elo+

VS

Team Averages
Level 114
1,475 SR
1,406 Elo+
Izanami
Izanami
Ex Vanitas
Izanami
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,210 Elo+
Party 1
Charybdis
Charybdis
Laloona
Charybdis
Level 147
God Stats
1W - 1L
1,286 SR
Queue Stats
306W - 327L
1,404 Elo+
Solo
Ares
Ares
Reaper9314
Ares
Level 119
God Stats
10W - 7L
1,505 SR
Queue Stats
863W - 893L
1,479 Elo+
Party 1
Heimdallr
Heimdallr
UnseenCloud6399
Heimdallr
Level 129
God Stats
11W - 18L
1,297 SR
Queue Stats
1,651W - 1,730L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
jiji89
Gilgamesh
Level 154
God Stats
1W - 0L
1,789 SR
Queue Stats
24W - 23L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AK-Xernos
Tsukuyomi
19
5 / 7 / 4
11,186
746
16,357
15,485
7,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
LangeGiraffe
Izanami
16
2 / 7 / 5
10,125
675
11,930
13,228
6,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 8 / 7
8,892
593
6,789
14,030
8,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
covachin
Jing Wei
17
3 / 8 / 7
10,969
731
14,629
14,436
6,291
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
marises
Charybdis
19
6 / 6 / 3
11,206
747
14,511
15,349
7,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ex Vanitas
Izanami
19
2 / 1 / 16
11,487
766
3,364
5,230
2,319
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
Laloona
Charybdis
18
7 / 5 / 16
11,572
771
11,061
11,577
5,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 3 / 21
12,443
830
18,665
23,000
30,955
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
UnseenCloud6399
Heimdallr
18
5 / 2 / 12
11,385
759
7,250
10,057
5,608
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
jiji89
Gilgamesh
20
14 / 5 / 18
12,833
856
24,832
33,104
29,772
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
119
16
Kills
36
36
Deaths
16
26
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AK-Xernos
Tsukuyomi
5
7
4
1
W
Izanami
Ex Vanitas
Izanami
2
1
16
10
W
Charybdis
Laloona
Charybdis
7
5
16
3
L
Izanami
LangeGiraffe
Izanami
2
7
5
0.64
L
0
8
7
0.44
W
8
3
21
6.17
W
Heimdallr
UnseenCloud6399
Heimdallr
5
2
12
5.5
L
Jing Wei
covachin
Jing Wei
3
8
7
0.81
W
Gilgamesh
jiji89
Gilgamesh
14
5
18
4.6
L
Charybdis
marises
Charybdis
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,216
Damage
65,172
72,528
Taken
82,968
37,140
Mitigated
73,957
15,180
Healing
22,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AK-Xernos
Tsukuyomi
16,357
3,888
2,090
2,373
15,485
7,865
0
3,591
11,894
0
36,578
W
Izanami
Ex Vanitas
Izanami
3,364
837
971
126
5,230
2,319
1,501
437
4,691
0
18,378
W
Charybdis
Laloona
Charybdis
11,061
4,617
1,327
1,127
11,577
5,303
1,034
499
11,030
0
25,147
L
Izanami
LangeGiraffe
Izanami
11,930
9,125
579
1,433
13,228
6,259
0
3,381
9,843
0
27,773
L
6,789
1,030
561
2,789
14,030
8,874
0
4,246
9,784
14,021
0
W
18,665
995
1,016
2,767
23,000
30,955
772
2,047
20,585
28,093
0
W
Heimdallr
UnseenCloud6399
Heimdallr
7,250
1,689
1,426
2,031
10,057
5,608
2,414
817
9,136
0
33,923
L
Jing Wei
covachin
Jing Wei
14,629
11,749
1,065
1,296
14,436
6,291
50
3,483
10,953
0
23,860
W
Gilgamesh
jiji89
Gilgamesh
24,832
6,849
1,684
9,671
33,104
29,772
366
2,181
30,737
924
34,205
L
Charybdis
marises
Charybdis
14,511
7,454
0
2,994
15,349
7,851
0
4,628
10,721
0
27,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,378
Gold Earned
59,720
146
Minions Killed
163
0
Camps Cleared
0
1,258,575
Distance Traveled
1,369,374
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,186
746
30
2
0
280,699
2
W
Izanami
11,487
766
41
3
0
295,779
0
W
Charybdis
11,572
771
32
2
0
227,457
0
L
Izanami
10,125
675
49
3
0
223,305
1
L
Tiamat
8,892
593
8
1
0
248,593
1
W
Ares
12,443
830
16
1
0
280,853
2
W
Heimdallr
11,385
759
60
4
0
268,960
0
L
Jing Wei
10,969
731
26
2
0
257,216
2
W
Gilgamesh
12,833
856
14
1
0
296,325
0
L
Charybdis
11,206
747
33
2
0
248,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role