Player Matchup

Zeus
Zeus
AverageThug
Zeus
Level 129
God Stats
12W - 8L
1,526 SR
Queue Stats
312W - 296L
1,455 Elo+
Party 2
Vamana
Vamana
Garren655555222
Vamana
Level 125
God Stats
3W - 0L
1,729 SR
Queue Stats
395W - 362L
1,480 Elo+
Party 2
Izanami
Izanami
Newtoo2
Izanami
Level 68
God Stats
36W - 13L
1,747 SR
Queue Stats
117W - 108L
1,575 Elo+
Party 3
Bacchus
Bacchus
SirCooksAPlenty
Bacchus
Level 127
God Stats
20W - 14L
1,630 SR
Queue Stats
273W - 266L
1,493 Elo+
Party 2
Hades
Hades
WoldoTYTF7
Hades
Level 24
God Stats
2W - 1L
1,548 SR
Queue Stats
59W - 46L
1,601 Elo+
Party 3
Team Averages
Level 95
1,636 SR
1,521 Elo+

VS

Team Averages
Level 71
1,555 SR
1,489 Elo+
Gilgamesh
Gilgamesh
BonesMcJones593
Gilgamesh
Level 7
God Stats
3W - 5L
1,607 SR
Queue Stats
15W - 17L
1,446 Elo+
Party 1
Heimdallr
Heimdallr
Jaker139
Heimdallr
Level 82
God Stats
5W - 5L
1,633 SR
Queue Stats
536W - 512L
1,492 Elo+
Party 1
Vulcan
Vulcan
LivelongSkate1
Vulcan
Level 48
God Stats
8W - 12L
1,440 SR
Queue Stats
106W - 117L
1,466 Elo+
Party 1
Odin
Odin
SASUKE G0D
Odin
Level 89
God Stats
4W - 3L
1,778 SR
Queue Stats
413W - 407L
1,558 Elo+
Party 1
Atlas
Atlas
weazal321
Atlas
Level 129
God Stats
1W - 5L
1,314 SR
Queue Stats
769W - 751L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 11
12,002
632
22,991
14,254
5,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 2 / 8
12,334
649
9,416
16,982
16,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Newtoo2
Izanami
18
6 / 1 / 6
12,183
641
11,615
13,163
4,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
11 / 2 / 17
12,449
655
9,242
15,570
18,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
18
5 / 2 / 14
11,848
624
12,950
15,160
8,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BonesMcJones593
Gilgamesh
11
2 / 11 / 2
7,779
409
4,666
16,458
6,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Jaker139
Heimdallr
14
2 / 10 / 3
9,120
480
10,547
15,308
4,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 7 / 4
7,948
418
9,204
11,124
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 6 / 5
8,364
440
6,186
19,398
11,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Atlas
weazal321
Atlas
14
4 / 4 / 3
8,750
461
9,893
17,566
12,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
26
38
Kills
9
10
Deaths
38
56
Assists
17
Player
Kills
Deaths
Assists
KDA
W
11
3
11
5.5
L
Gilgamesh
BonesMcJones593
Gilgamesh
2
11
2
0.27
W
5
2
8
4.5
L
Heimdallr
Jaker139
Heimdallr
2
10
3
0.35
L
0
7
4
0.29
W
Izanami
Newtoo2
Izanami
6
1
6
9
L
1
6
5
0.58
W
11
2
17
9.75
W
Hades
5
2
14
6
L
Atlas
weazal321
Atlas
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,214
Damage
40,496
75,129
Taken
79,854
52,947
Mitigated
38,092
25,691
Healing
8,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,991
3,064
0
3,947
14,254
5,540
2,231
5,315
8,817
94,593
0
L
Gilgamesh
BonesMcJones593
Gilgamesh
4,666
1,281
0
1,072
16,458
6,720
0
10,719
5,739
88
23,757
W
9,416
4,718
0
6,074
16,982
16,294
1,809
5,406
8,832
0
66,330
L
Heimdallr
Jaker139
Heimdallr
10,547
4,570
0
862
15,308
4,464
0
8,940
6,368
0
44,588
L
9,204
2,855
158
627
11,124
3,275
33
8,693
2,431
48,722
0
W
Izanami
Newtoo2
Izanami
11,615
7,176
0
5,231
13,163
4,392
3,819
1,915
11,206
0
113,164
L
6,186
1,765
0
2,162
19,398
11,519
0
10,436
8,962
75
35,086
W
9,242
1,345
0
3,236
15,570
18,087
606
4,377
11,053
31,898
0
W
Hades
12,950
927
677
6,526
15,160
8,634
1,000
4,204
10,834
81,875
0
L
Atlas
weazal321
Atlas
9,893
2,743
0
3,482
17,566
12,114
0
6,395
11,171
52,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,816
Gold Earned
41,961
580
Minions Killed
356
0
Camps Cleared
0
2,027,540
Distance Traveled
1,690,265
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,002
632
106
6
0
386,778
5
L
Gilgamesh
7,779
409
41
2
0
329,168
0
W
Vamana
12,334
649
126
7
0
410,080
2
L
Heimdallr
9,120
480
74
4
0
309,433
1
L
Vulcan
7,948
418
98
5
0
327,605
2
W
Izanami
12,183
641
162
9
0
398,467
3
L
Odin
8,364
440
51
3
0
372,506
5
W
Bacchus
12,449
655
42
2
0
404,351
9
W
Hades
11,848
624
144
8
0
427,864
2
L
Atlas
8,750
461
92
5
0
351,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role