Player Matchup

Ymir
Ymir
Metalheadboy137
Ymir
Level 15
God Stats
11W - 7L
1,702 SR
Queue Stats
19W - 16L
1,502 Elo+
Party 1
Atlas
Atlas
MuteGoldfish
Atlas
Level 46
God Stats
7W - 4L
1,717 SR
Queue Stats
74W - 98L
1,416 Elo+
Party 1
Neith
Neith
lonelock
Neith
Level 106
God Stats
1W - 4L
1,303 SR
Queue Stats
137W - 157L
1,448 Elo+
Party 1
Team Averages
Level 56
1,574 SR
1,455 Elo+

VS

Team Averages
Level 65
1,627 SR
1,392 Elo+
Odin
Odin
Enylef6517
Odin
Level 109
God Stats
3W - 4L
1,636 SR
Queue Stats
28W - 31L
1,439 Elo+
Solo
Loki
Loki
MathewsGaminggud
Loki
Level 61
God Stats
4W - 7L
1,608 SR
Queue Stats
250W - 331L
1,338 Elo+
Party 2
Jormungandr
Jormungandr
YoSoyNanda
Jormungandr
Level 26
God Stats
0W - 1L
1,638 SR
Queue Stats
34W - 54L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 11
8,346
696
3,634
6,528
4,270
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 1 / 11
9,392
783
4,286
5,890
6,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
lonelock
Neith
14
10 / 1 / 6
9,578
798
13,243
7,040
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,706
559
799
7,273
4,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 8 / 1
7,194
600
5,423
8,964
2,072
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
YoSoyNanda
Jormungandr
8
0 / 7 / 1
6,535
545
522
9,495
5,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
16
Kills
1
2
Deaths
16
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
1
8
1
0.19
W
2
0
11
7.5
W
4
1
11
9.5
L
Jormungandr
YoSoyNanda
Jormungandr
0
7
1
0.07
W
Neith
lonelock
Neith
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,163
Damage
6,744
19,458
Taken
25,732
13,786
Mitigated
12,186
3,917
Healing
977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
799
111
0
504
7,273
4,379
0
3,519
3,754
0
5,475
L
5,423
687
0
350
8,964
2,072
0
2,155
6,809
0
17,970
W
3,634
929
249
1,059
6,528
4,270
548
892
5,594
21,384
0
W
4,286
2,058
0
992
5,890
6,373
53
20
5,756
15,254
0
L
Jormungandr
YoSoyNanda
Jormungandr
522
153
0
123
9,495
5,735
0
2,507
6,988
4,443
0
W
Neith
lonelock
Neith
13,243
6,120
0
1,617
7,040
3,143
1,048
275
6,734
0
43,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,316
Gold Earned
20,435
141
Minions Killed
27
9
Camps Cleared
1
667,218
Distance Traveled
348,144
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,706
559
8
1
1
105,002
0
L
Loki
7,194
600
15
1
0
163,966
2
W
Ymir
8,346
696
34
3
2
226,593
3
W
Atlas
9,392
783
21
2
0
232,329
1
L
Jormungandr
6,535
545
4
0
0
79,176
0
W
Neith
9,578
798
86
7
7
208,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role