Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Pain the Ruler
Yemoja
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 192L
1,606 Elo+
Party 1
Scylla
Scylla
Sujuri Silver
Scylla
Level 157
God Stats
11W - 4L
1,717 SR
Queue Stats
183W - 173L
1,544 Elo+
Party 1
Team Averages
Level 155
1,572 SR
1,550 Elo+

VS

Team Averages
Level 109
1,543 SR
1,434 Elo+
Bastet
Bastet
Gazisaur
Bastet
Level 126
God Stats
3W - 1L
1,773 SR
Queue Stats
249W - 245L
1,473 Elo+
Party 2
Chernobog
Chernobog
Im In Water
Chernobog
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,346 Elo+
Solo
Atlas
Atlas
ThatOneSlaking
Atlas
Level 153
God Stats
4W - 7L
1,356 SR
Queue Stats
212W - 210L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 1 / 4
7,091
645
4,846
6,876
2,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 2 / 2
7,623
693
4,904
12,228
9,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 4
6,885
626
6,087
6,320
1,838
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Gazisaur
Bastet
9
1 / 0 / 3
6,486
590
4,269
3,248
1,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
Im In Water
Chernobog
10
2 / 2 / 1
6,798
618
4,881
7,323
2,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 3 / 2
7,128
648
8,481
9,382
6,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
5
Kills
5
5
Deaths
5
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
4
3
L
Bastet
Gazisaur
Bastet
1
0
3
2.5
L
Chernobog
Im In Water
Chernobog
2
2
1
1.25
W
3
2
2
2
W
1
2
4
1.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,837
Damage
17,631
25,424
Taken
19,953
14,320
Mitigated
10,813
6,263
Healing
4,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,846
2,680
0
1,003
6,876
2,552
921
2,812
3,727
0
23,779
L
Bastet
Gazisaur
Bastet
4,269
699
0
454
3,248
1,053
0
1,857
1,290
0
13,909
L
Chernobog
Im In Water
Chernobog
4,881
2,681
0
968
7,323
2,767
0
4,619
2,379
0
18,087
W
4,904
899
793
2,379
12,228
9,930
287
3,410
8,403
12,810
0
W
6,087
592
0
2,088
6,320
1,838
269
1,498
4,762
15,121
0
L
8,481
2,207
239
2,593
9,382
6,993
0
4,206
4,715
23,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,599
Gold Earned
20,412
101
Minions Killed
91
3
Camps Cleared
5
554,849
Distance Traveled
506,493
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,091
645
50
5
0
178,373
0
L
Bastet
6,486
590
26
2
2
164,999
4
L
Chernobog
6,798
618
36
3
2
177,188
1
W
Yemoja
7,623
693
22
2
2
179,683
2
W
Scylla
6,885
626
29
3
1
196,793
3
L
Atlas
7,128
648
29
3
1
164,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role